5.5e Revised Ranger v3.4
After a long round of playtests of the previous versions of the Revised Ranger and with the hindsight of the Hollow Warden recently published in Ravenloft: the Horrors Within; I come to you with the latest revisions to the Ranger class. You can find it here.
Goals
- Restore the Nature Expert identity of the class.
- De-couple class features to the Hunter's Mark spell, without removing the option to cast it spell-slot-free.
- Reduce the bloat and streamline the class, to make it closer to Artificer and Paladin progressions.
- Increase power from Tier 3 onwards, mostly through Subclass features.
Feedback
- Nature's Bond (the previous substitute for Fav Enemy) while delivering the narrative hook that the Ranger needed, introduced a level of complexity and book keeping of Bond spells and resources that wasn't satisfactory.
- It did not deliver the exploration utility associated to the class identity, or it did not deliver it soon enough.
- It was way too focused on spellcasting.
Main Changes
- Deft Explorer comes down to level 1, including an improvement to speed.
- Ranger's Focus (subtitute of Nature's Bond and thus Fav Enemy as well) becomes a resource to cast Hunter's Mark, Find Familiar or interact with class features or subclass features, inspired by the Hollow Warden's use of Fav Enemy.
- Moved and integrated features, leaving lv 13 and 17 intentionally blank to match the Artificer and Paladin's progression.