
Classic Mundo Hype Post
That original wonky aoe, straight steroid E and the ungodly level of tank is coming soon.

That original wonky aoe, straight steroid E and the ungodly level of tank is coming soon.
can't fight early, can't fight mid, can't fight late, can't ban, will be down cs
https://x.com/Hughy63576726/status/2072071114394628099
Took way too much time overthinking how fair it would look like. I really want to know what you guys think and please repost it tagging Phroxzon so he can at least put some thought.
Hello everyone!
We are excited to announce the Viscord Summer Showdown, a new League of Legends tournament!
We are currently looking for:
Players: Iron through Diamond 3
Rank cutoff: Diamond 2 and above are not eligible to play
Casters: Anyone willing to sit out of the tournament and cast games live on Twitch
Coaches: Diamond 2 and above players willing to coach a six-person team
About the Tournament
Draft Day will be held on July 12th at 7:00 PM CST.
The tournament will use a Fearless Draft format, meaning once a champion is picked, that champion becomes unavailable to both teams in the following games.
The winning team will receive a monetary prize!
How to Join
Join the Discord here:
https://discord.gg/ramdf5mCyt
Tournament sign-ups are live in the Discord, so join the server and sign up!
While sign-ups are ongoing, we are also hosting inhouse tournaments. The top 3 players on the leaderboard will win a skin. These inhouses are also a great way to get scouted and improve your chances of being picked on Draft Day.
We hope to see you there!
Mundo could it work for squishy teams?
These buffs wounld't be added all at once, it's "If not 1 then 2 then..." scenario:
don't need to stress what mundo should be (given his "fantasy" of an late game giant). I also don't need to stress out how weak his clear (as laner) is even after maxing E and having 1 complete item. Wormogs and HS both don't add much to make him end casters with 1 aa, he needs 1 complete item + 600hp (he'll roughly be 4000 hp lvl 12). I believe most frustrating point of mundo is his post lvl 8. His lvl 6 is still super duper weak, his 11 is playable but you still need to be very carefull. Theses changes tries to deal with the even and losing scenarios. That even riot knows and see as problematic for this champion
Many people don't notice but casting W while full or 80%+ hp you lose more HP than if you were hit by the enemy (in most scenarios). Making hitting W very unintuitive early on. Possibly killing you way more often. It also makes so you need to know a min/max W scenarios for each matchup + adding the MR/AR you have so you also don't screw up by pressing W when 300 armor against a full ad comp, giving them free dmg over you. W should save you from the enemies, not be a trade off btw dealing youself (depends on your hp) true dmg and saving very mediocre amounts of HP.
In my opinion if you master W casting now, your laning phase becomes 2x stronger.
Before going to the final one we need to remember. It's his only lvl scaling, that's why 2 items won't do the trick, he needs 16, an stable game and be ahead to look like a monster. He's has a very problematic (even rioters feel this) unrewarding, super lose or super win scenario. If he's way ahead, he can 1v3 but if he's even or behind he will feel almost like an spectator or useless bag of meat, that doesn't have CC nor can scape (can't even be near minions else he will get pickoff). His E (50% of his kit is this and his R):
Would it be viable for the games with alot of squishy picks ? DISCUSS!
Here's my Mundo game where I got to win against a 14/0 Kassadin. And yes, I made my team contest for drag soul as I took nexus
This would be the perfect spot
https://www.youtube.com/watch?v=JGbX7fIRQ8A
So basically they have PC mundo on Wild rift now but WAY weaker.
Mundo at aram -> giga nerfed
All mundo's counter ar giga buffed
Mundo at Rift -> giga nerfed alienated from top to be forced play jungle
I don't know why we don't be like the gwen mains and just pray for Riot to make his scaling good again. It's really weird how Riot just sees Mundo as a "tank" and treats him as a tank. Even tho he has many weanesses and many counters that can make his life very hard.
I just cant stand this champ anymore. I m a Kennen Main so I need to ban Yorick but everytime the enemy picks Mundo I just cant do anything it doesnt matter how well im playing. Then his ults comes and I need to start from the beginnìng. Even IF I manage to go huge ahead he just stacks his Items and becomes unkillable. It feels like there is no option to beat him (EUW High Plat/Low emerald)
EDIT: also with my other main Wukong.
we do a little mogging on em;
I'm really struggling climbing at the moment even when I typically dominate the game. All because my bot lanes keep inting. Specifically, I've had 3 games in a row where my ADC is a Yasuo who runs it down.
So I've been seeing a bit of commentary about only putting 3 points into Q and then putting some points into E. I think I understand the logic of it, I'm just wondering if anyone has any experience doing this, how many points into E before switching back to Q, that kind of thing. Being able to hit a harder E earlier sounds good, and are the last few points of Q really that consequential?
Discuss. 😄
Its commonly agreed upon that mundo is a scaling champion and late game his stats are ridiculos. With that said i commonly run into the problem (might be a low elo problem) that everyone and their mother builds something to counter tank. Multiple have anti heal, multiple has true damage items etc etc. So whilst i agree mundo in a vacuum is ridiculos late game, it feels like he gets easily countered by enemy team buying anti tank.
Me Mundo.
Play top.
Farm lots of little minions and lots of safe from distance.
Always lose game.
Sometimes enemy aatrox, sometimes fiora, never gwen becaus gwen permaban get screwed with scissors ✂️
Team want forfeit soon because mundo get countered by aatrox and cant play.
But some games not countered hard and can play. Still Mundo lose game becaus cant farm or split becaus team go mid 4 versus 4+1 and lose.
Not enough dipomas or sertificates to win game?
Need get good?
Or Mundo need go jungle scale?
Farm little jungle animals yes maybe that is Mundo destiny.
What are yalls takes on Mundo as a whole?
I lowk always liked playing him.
But people would always say he's weak in Wild Rift
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Then seeing videos like the ones from this dude and it makes me think the champion is broken.
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Like bruh wtf
Hi everyone,
I’m a huge fan of Dr. Mundo, but I’ve decided to focus entirely on Arena and Mayhem rather than Summoner's Rift. I feel like I've hit a skill ceiling in these modes and I want to push my gameplay to the absolute limit.
I’m looking for advanced advice to truly "max out" his performance in these faster-paced, combat-heavy environments. Specifically, I’m interested in:
Augment Synergy: In Arena, what are the absolute "must-pick" augments for Mundo that turn him into an unkillable raid boss? Are there any sleeper picks that people often overlook?
Itemization: Given the unique item pools and power spikes in Arena/Mayhem, how do you adjust your build path? When is it worth sacrificing pure tankiness for damage or utility items?
Combat Mechanics: Since these modes are constant teamfighting/skirmishing, what are the best ways to cycle abilities to maximize passive and ultimate uptime?
Duo Synergy: Any advice on what kind of teammates (or specific champion pairings) synergize best with Mundo to win rounds consistently?
Mayhem-Specific Tips: Any unique tricks or strategies that work specifically in the Mayhem mode that I should be aware of?
I want to deep understand the "why" behind every small decisions, and how to handle high-pressure combat situations where Mundo shines.
I'm trying to improve my champion pool so that I don't spend 25 minutes getting bullied by a Gwen or something. Is there another top champ who's able to counter most of mundo's counter or who is a relatively good blind pick when there isn't a good Mundo angle?