r/EliteDangerous

Decommissioning my Fleet Carrier intentionally

Decommissioning my Fleet Carrier intentionally

After asking in this group, a few email conversations with FDev, I have no other options. I have 3,000 tons of Bauxite stuck on my Fleet Carrier through some Inventory transferring glitch. I can't sell it, I can't move it. If I move 1 ton to my ship, it immediately resets back to the Fleet Carrier. FDev could not help me; they couldnt adjust my account to just delete the cargo. There are some very time consuming things I could try that I saw on a different forum like turning every single commodity I ever traded "on and off" until the glitch goes away but the simplest solution seems to be to destroy the Fleet Carrier and buy a new one.

o7 Dnieper; you helped me get to Colonia at last. https://inara.cz/elite/station/494556/

u/Adorable_Divide_2424 — 10 days ago

3,000 light years left and I’m in trouble

Welp, I knew I was in for trouble when I realized I didn’t have any AFM refills left and I lacked the precious Zinc for it. I am coming back from two years of wandering the Midnight Sea in my Explorer. I departed 07/14/2024, went to The Core, Colonia, etc. I did do a repair in Colonia and spent a good part of my time wandering, so by the time I decided its time to head back to my designated base, my FSD was at 76%. I lost my SRV a few weeks ago, long story…but I reloaded.
Until tonight, I was trying to capture some pretty photos. My cat ran across the keyboard and hit the boost on the FSD (SCO) and after a few panicked seconds of button mashing to get an Emergency drop, I looked over. 36% On the FSD.
Spice is fine and has been told to not walk over the commanders console. (She will be going into the brig for a little while)

I am carrying a lot of precious xeno data, dying is not an option. What can I do?

(RESOLVED)

thank you for those who promised to help, after a bit of looking I found no fleet carrier At the first destination due to outdated info. Though I noticed some new info and after 35~ jumps I found a carrier that I was able to repair and refuel. Thanks once again, I learn my lesson. Next time I’m packing more AFM and going to Double pack a SRV. This will end my two year run, I’m heading back to my home star and will spend a little time trading before heading back out again. Might get a new ship.
thank you all one again

reddit.com
u/Standard_Hospital741 — 10 days ago

So i hit a button in supercruise...

This is coming from someone that generally refuses to read online guides and likes to discover how things work in game, but also doesn't like to read in game guides in this game in particular since any time i spend reading is time i could be looking at stars and planets and flying a damn spaceship. I thought the super supercruise was something like an fsd injection you had to gather materials for.

I hit boost thinking i was out of supercruise and catapulted my ship a couple thousand light seconds away from where i wanted. It has changed my life.

reddit.com
u/Uratan_Yensa — 10 days ago

Learned an important lesson today

Out exploring and doing Exobiology, trying to make some money after coming back to the game after a long hiatus.

Been out exploring for two weeks, have a load of data and I'm considering heading back.

While waiting for my ship to land on a planet with 0.06Gs of gravity I thought it would be fun to jump onto my ship and ride it down. Then I learned the lesson that a ship in motion, no matter how slow, will instantly kill you if touched.

1.5 billion credits in exobiology data is now gone. I'm pretty disheartened. That was a lot of time I don't get anymore as a new dad.

reddit.com
u/bobbydafish — 10 days ago

EP 4: Found a Hutton mug! + Inside second conda cockpit EXPOSED

I've been ripped off! oh well, back to Hutton I guess...

Probably some of the last footage before I try put together a trailer. I've made a lot of progress with interiors (Note all assets used here are placeholders I just quickly modeled. Actual interiors I want to look as seamless as possible).

You can see the stairs working, interactions with objects, moving doors, lighting, textures, transparent glass.. I probably need to add something to dampen the controller movement. I'm not that shaky in real life. I hope.

I realised last week that I have been thinking way, way, WAY too small with this project and there are unheard of possibilities. But that will probably have to wait for the trailer..

Previous post here:

https://www.reddit.com/r/EliteDangerous/comments/1wokr7q/episode_3_you_krait_be_serious_a_type_to_defend/

u/luthis — 10 days ago

I understand it now.

The Call of the Void. To venture out into the dark and discover the undiscovered. Study the strange. Explore the unknown. To boldly go where no one has gone before.

There is a subtle feeling that No Man's Sky could never quite replicate. It has a lot more to explore and a lot more to do in the game where it's an endless well of gameplay loops for sure. But its universe is too full of life and too vibrant and energetic.

There is something about being in a familiar galaxy... all alone... tens of thousands of light years from civilization. Just you... the big empty... barren or empty and calm worlds... peace and quiet. In Elite, when I stray away from home, the known familiar places, I truly feel alone and it's both a freeing and a chilling feeling.

I will continue my journey forward into the unknown. It's funny I started my expedition to cash in a massive payout from exploration but I end up coming for the experience and don't intend to stop for some time. Now that my first real expedition has begun, I will be doing this more often. This is the first time I am on the other side of the galaxy, after owning Elite Dangerous since 2015.

u/T0thLewis — 10 days ago

Combat Asp Scout

I am looking to build a quad rail Asp Scout for general PvE combat (RES and CZ). I am mostly just theory crafting at the moment and just looking for input/thoughts. I don’t really have any experience with the Scout, so I’m not sure how well it will handle it. I have also been considering doing some PvP pirating, which is why the loadout looks how it does. I have no experience with that, so any input would be appreciated. I imagine I would need some different hardpoints if I went that route. Any input on any of that would be appreciated. Thank you.

Asp Scout Build

reddit.com
u/mouse1371 — 10 days ago

The Water Bubble: Updated map one year later...

Just over a year ago, we posted here about our ambitious colonization project. Using Spansh data and some python code, I had set out to find the highest concentration of Water Worlds within the smallest possible region of space, drew up a map, and started planning how the systems could best support each other in a self-contained bubble 335ly spinward of Sol. Inspired by the work of CMDR Mechan and the colonization team at Oasis, we built upon the x30 Water-world population boost. Now, a year later, that empty patch of space looks very different.

  • 569 completed constructions: 189 in the Core and 380 in our Auxiliary systems
  • 54 completed Tier 3 ports
  • Approximately 26.5 billion combined in-game population, across the Core and Auxiliary.
  • 105 members on Discord, including another wave of arrivals following Orbital Potato’s latest recruitment video.

For context, the 30ly Auxiliary sphere now has a combined population greater than Sol's. The core alone has added 30 more constructions since June, with the Auxiliary adding 145 since May.

We began with our critical Refinery system in c9-2 to establish a foundation for the rest of our constellation. Since then, we've completed T3 ports specializing in all other primary economy types, Extraction, Industrial, High-Tech, and Agriculture, we collectively funded our Squadron Carrier, and we expanded into a much larger network of player-developed systems. Some critical milestones included developing our High Tech economy d4-100 with the Ocellus Woiperdinger Pelagium which is the base for many lucrative trade routes, as well as making progress on the industrial powerhouse in b18-0 with twin Dodecs, Atlas Industries and Mantle Orbital Industries, which join Orbis Capra Construction on binary water worlds with yet another T3 port planned, taking the current 6.5 billion population even further. Piracy too has played a critical role. While our constellation values law, order, and fair play, elevating the Wu Guinagi Pirates' new stronghold in b18-9 was a necessary evil to proving the illicit Battle Weapons and Combat Stabilizers required for security-boosting Military Installations. I wonder if the Brewer Corporation understands the irony.

But the key aspect to the Water Bubble has been figuring things out together. Planning economies with Raven Colonial, testing station links, finding useful sites, tracking prices over time, coordinating carriers, influencing local politics, and of course revising plans when FDEV tips the scales. We've had setbacks too, of course, including losing the race to colonize a nearby neutron star to our formidable rivals, The Winged Hussars, though we are grateful now to welcome them as our valued neighbors.

As a father of a growing family over this past year, my own time in the cockpit has diminished, but it's been a joy to see players continuing to develop their own systems around the core bubble. I hope this map gives the Auxiliary systems the attention and respect they are due, as each represents to much time and passion on the part of these independent pilots. And of course, I am so grateful to those who continue to build the core. All major ports are named by those who have hauled with us. Stations such as Ganerumo Central Depot, Anaander Hydropolis, Julip Rock, and Zed Central Ironworks are just some of the ports named after our members. And contributions extend well beyond tons hauled: Orbital Potato’s scouting and videos, Zed’s ship designs and advice, people helping newer players, and the occasional carrier trip to get someone home from entirely unjust incarceration.

And we are still looking for CMDRs interested in flying with us! Though the auxiliary is mostly settled, our frontier (within 150ly) is teeming with water worlds still unclaimed. If you enjoy colonization, you can help with the shared core or plan a nearby system of your own. If you prefer hauling, mining, exploration or combat, there are ways to contribute through those too. New players are welcome, and you don’t need to understand the colonization mechanics before joining. c9-33, our Tourism-focused system at the geometric median of the bubble is still under construction, future home of the Dukes of Mikunn Embassy, our trusted allies second only to the Colonia Citizen's Network. With your help, the cruise liners of c9-33 really will be in the top 1% of all liners out there.

You can find us in-game through Water Bubble Navigation Beacon in Col 285 Sector FI-J c9-33.

Thank you to everyone who has contributed over the past year, and to the people here on Reddit who helped this get started. I’m damn proud of what we’ve built together, and excited to see what another year brings.

Discord: https://discord.gg/vY5hTSfZXb

Inara: https://inara.cz/elite/squadron/17639/

High Resolution Map Link: https://i.imgur.com/Z05QUez.jpeg

u/Foggy_Lens — 10 days ago

To the owner of the carrier Salusa (W7B-THT)

o7.

Thank you for what you do. You were instrumental in getting me from zero to g5 to get into the on-foot game. Over and over.

-CMDR Sonderbread

u/Rick-D-99 — 10 days ago