Okay I just Played Operations One Time, Did two Missions; Now I am an Expert in FPS and Game Development and Have Ideas on how to make it even better!!!
It's pretty Fantastic!
Okay I have to admit, Operations is bad to the bone! It gives use one more cool thing to do in this game. I have played games like ARMA, GTA, Skyrim and of course Odyssey. I truly believe the Devs are on to something regarding Operations expansion. It really adds some much needed life to the Elite world. Now we know there is something going on inside of these ships and stations. It truly feels on brand.
Mission Comms
The Looking Glass Mission Comms giving you situational awareness is really nice. Gives you a feeling you are doing something in a coordinated way. Its not pure chaos.
Interiors
The interiors are amazing, I think it is a preview of things to come.
Future is bright
Operations is a great content delivery device. It really is neat to drive your ships to the operations ingress area do the mission and egress the area. It finally gives combat some purpose in this game.
It will only get better. The story telling options are endless. I do how we get some tie ins with some of the other odyssey missions.
Suggestions and Changes that may help
The only real thing that I would change after my two missions... would be:
a reduction in wave combat. I don't mind having to fight my way out of a situation to get back to my ship to egress the operations area. But sending in meat just to give us stuff to shoot at ruins a good thing. Maybe tone that down some.
Having To Request Landing Clearance during assault missions. Mission Leader should have some sort of device giving to him that allows landing pad hacks. This hack would open up access to the landing pads so when the ships get their, they have access to the pads and can land without asking the people were are about to assault would it be okay to land. This would be limited to pure enemy assault missions. Policing mission where we are welcomed as a stabilizing force we may have to request landing form the controller. Ship launches post a pure assault mission should use a ready option vs a request for take off from a controller.
Mission runner ship / mission carrier should operate landings with preclearance landing during emergency egress, When the mission runner carrier warps in to pick up the strike package. The Assault team should have preclearance landing pads assigned. If we are returning to non hostile space then we have to ask for landing clearance.
The Player's character need a few moves. Like Lean and Shoot and Shooting from cover is needed. Ai needs the same abilities Right now we have to expose from cover to get line of sight. Operations does not need to go full FPS but a few more abilities would be nice.
This expansion to Elite is almost perfect, Thanks Devs!!