


Game reccomendations for a shitphone(dont mind this i need sixty letters)
What games can i run on my a24?
If i can run any please tell me what settings to use
I am using winlator mali ludashi the newest version.



What games can i run on my a24?
If i can run any please tell me what settings to use
I am using winlator mali ludashi the newest version.
this game is playable at like 15fps - 60fps average. Sometimes stuttering, sometimes not.
The issue is, its soo hard to screenshot that, but atleast i managed to get the title screen as screenshot and a game here (without fps hub sadly).
It Took like a hour here for the first time launch with the PPU firmware thing, so quicker than previous with Mineraft PS3 Edition on a older build with the legacy one. but starting it again, it takes like 30-1 minute later even bit shorter.
Seems like the ram is almost full (which is what i cannot screenshot there so maybe ill gonna camera shot on next game), but i cannot get it further tested, due for the forced tutorial (which seems like i cannot get passed) and i dont really know if the game may or may not crashed later. But yeah, with more rams (so aka a different model with the same chip) or less background (which i dont know how to reduce the bloat backgrounds to free up more rams on this emulator here, let me know) would solve that issue.
Good thing is, no issues, no logo blinking issue, and its also default settings except the fps hub, great job armsx3/rpcs3 team, keep it up!
Lets see if i get a more demanding game here on a low end chip, which im gonna post here again!
Hello guys I have finally fixed the long term issue for the people who use dimensity 8350 ultra and my device is infinix gt 30 pro
It's been 3 months I have been playing bayonetta 1 stuck in chapter 1-2 and the most stressing part is crashing on the game in VIGRID
So I have made a solution to fix it for the people who want to play bayonetta with the same device and processor as me
Step 1 download Eden optimized nightly(Genshin spoof)
Step 2 once ur done downloading, change ur package name to com.antutu.benchmark full, by using apk tool M and after that download the apk one u edited by changing it to antutu
Step 3 put the recent prodkeys and firmware with the games u like
Step 4 settings for the bayonetta(In the reply)
Step 5 PHONE COOLER AND BYPASS CHARGING IS RECOMMEND FOR PEOPLE WHO WANT A SMOOTH GAMEPLAY AND A STABLE CUTSCENE (30 FPS) yes I just found out with phone cooler u can achieve a smooth fps and a stable cutscene with no delayed sounds.
Have fun playing the game y'all
(Ask me for more questions if u have the same device as me)
I have been desperately trying to run this game on my mobile device , the game launches without any problem but then when it loads into open world the fps drops to very low and for some reason UNKNOWN the game is not using my entire ram. , it is only restricted to 500mb which is causing very low fps . I have tried all the tricks that were available on the internet:
Tried installing the 4gbpatcher FNV
Tried running it on wine
Tried it on BANNERHUB, BANNERHUB LITE , BANNERLATOR, WINLATOR MALI . EVERY EMULATOR HAD THE SAME RESULT.
LOWERED THE RESOLUTION BUT IT DIDN'T HELP
CREATED A DXVK.CONF FILE , IT DIDN'T WORK
MADE CHANGES IN FALLOUT.INI , NOTHING HAPPENED
LOOKED UP ON YOUTUBE, THERE WERE HARDLY ANY VIDEOS FOR IT .THOSE THAT WERE THERE WERE GIVING THE SAME RESULTS .
NOW REDDIT IS MY LAST CALL FOR HELP !!
HELP A BROTHER OUT ;)
( CAN'T BELIEVE JUST YESTERDAY I WAS PLAYING METAL GEAR SOLID PHANTOM PAIN AT A SOLID FPS AND THEN THERE'S FALLOUT :( )
ANY HELP OR SUGGESTION WILL BE APPRECIATED .
Game:Uncharted: Drake's Fortune
Poco x8 pro max
It much better without recording
OpenGL ES renderer in Winlator Mali 1.2 always give me 10-20fps better than Vulkan renderer.
Isn't Vulkan better than OpenGL ES??
What should I change in Vulkan renderer settings?
Device: POCO X7 Pro 12/512GB
Winlator: Mali 1.2 AnTuTu / Bannerhub v3.8.0
Resolution: 720p / 1600×720
Settings: Medium(no low graphics option in game🤷)
Target: 30 FPS locked
Performance
Winlator Mali 1.2
Arm64EC: 27–35 FPS
Box64 layers: 40–45 FPS, but crashes after 1–3 minutes.
Bannerhub 3.8.0
Around 30 FPS across Arm64x and x86_x64 layers.
No audio issues, but the game eventually crashes from running out of RAM.
DXVK / Graphics
With DXVK 1.10.x and Sarek 1.11.1, there are no major graphical bugs, but performance is only around 15–25 FPS.
DXVK 1.11.0-Async can hold a 30 FPS lock, but introduces the graphical issues shown in the video.
DXVK 2.x/3.x have similar graphical issues and run around 16–25 FPS. Even at the lower FPS, the game remains fairly playable.
With the configurations used for the final test, the game generally stays around 27–35 FPS. The large 10–15 FPS drops shown in the video don't normally happen during gameplay; those were mainly from recording/loading situations.
Audio
Audio doesn't work properly in Winlator Mali, while it works in Bannerhub. However, Bannerhub eventually crashes because of memory usage. Increasing the VRAM limit didn't fix the issue.
Winlator Mali Settings
Resolution: 720p / 1600×720
Wrapper/wrapper Gamenative/wrapper leegao
DXVK: 1.10.3-Arm64EC-Async / Sarek 1.11.1 — least
graphical issues
DXVK 1.11.0-Async: higher FPS, but graphical bugs
Transcoding: Disabled
FEX: 2605
Preset: Performance(TSOENABLED)
Bannerhub not worth checking.
Limit Memory to 4GB if game keep crashing
Overall, Sniper Ghost Warrior Contracts is playable on the G720, considering it's a 2019 CryEngine V / D3D11 game. The biggest problems currently aren't raw GPU performance, but audio, memory-related crashes, and DXVK compatibility.
You must install PhysX 9.17 (from google) , or it won't open
Install mono and gecko
1280x720p High texture + High anti aliasing, rest low (you can crank it up but my phone was heating)
Proton-9.0-x86_64
Base Wrapper + Astc (game doesn't boot without astc for some reason)
Dxvk 1.7.2 (others either don't boot up or freeze js before matches or give low performance, atleast for me)
Box 4.3/performance/4 cores
DXVK 1.7 ASYNC
FEX 2605
WRAPPER LEEGAO
Alguém sabe como resolver?
Hey guys,
There is a discussion thread open on GitHub regarding PanVK work specifically for the Mali-G720:
PanVK Mali-G720 / Kbase-CSF — desenvolvimento, progresso e próximos passos
A discussion was started there to gather technical feedback, ideas, and insights to help move things along faster.
Dropping the link here for anyone with a Mali-G720 device or technical know-how who wants to check it out or chime in!
Emulator is eden nightly latest version.
Game is very playable,keep in mind that screen record also takes it down by about 20-25 frames even without screen record its just a tiiiiny bit choppy so i reccomend the smallest amount of framegen for the absolute best experience.I was using bannerhub 3.8.0 and in the video there was 0 framegen and i also didnt use a cooler,soon i will also try the game on winlator mali bionic 1.1 antutu which i think will have better performnce than bannerhub 3.8.0.
As far as the settings go
EMULATOR SETTINGS🖥️
Proton 10.0-arm64x-2
Translation params:extreme
Resolution:1280x720(try lower please)
Dxvk 1.7.2
Cpu translator:FEX 20260103
No vram limit
No limit on cpu core either
IN GAME SETTINGS🎮
Everything lowest or if you can turn off
Please upvote🙏🙏
Device: Poco X7 Pro 12/512GB
Winlator Mali 1.2 AnTuTu
In-game settings
Resolution: 1560×720p
Graphics: Medium–Ultra
PostFX: Medium
Water Quality: Medium
Geometry Quality: Medium
Everything else: Ultra
FPS: 65–80 FPS
Combat: Can drop to around 55–65 FPS
The game stays 60+ FPS consistently without screen recording. Any drops below 55 FPS shown in the video are caused by screen recording overhead
Play with locked 60fps for better stability.
Container settings,
Wine 11.0-Arm64EC
OpenGL ES Renderer
(Vulkan gave me around 5–10 FPS lower performance)
DXVK: 1.7.2
(DXVK 1.7.3-Async crashes the game during the loading screen.)
Transcoding: Disabled
FEXCore: 2508/2601 + Performance preset
SMC Check: None
Environment variable: WRAPPER_NO_PATCH_OPCONSTCOMP=1
Overall, Blood Dragon runs extremely well on the Mali-G720 MC7. 60 FPS locked with Medium–Ultra settings at 1560×720p is a great result for this setup.
Alguém me ensina?
Me estaba preguntando esto no quiero tener que perder toda la información no rootear y después cambiar la room por una ROM optimizada todo ese proceso las cosas y también que es un pelín tedioso tener un sistema custom room según lo que escuché a veces no puedo usar aplicaciones como los bancos o cosas así lo cual me preocupa y no quiero tener que hacer todo eso para simplemente en los emuladores o en los juegos rascar unos 2, 5 fps
I have a Mali G57 MC2. So far here are the dx11 games I've tried:
Lego Marvel Superheroes
Lego Batman 3
Naruto Ultimate Ninja Storm 2(this was a mistake. I had assumed the PC port was released with the original PS3 and Xbox ports in 2010 but the PC port is actually a 2017 remaster. If I had known before, I wouldn't have bothered trying it)
Dragon Ball FighterZ(the set up process was too much and I felt lazy so the game didn't even boot lol)
So from all these games apart from DBFZ, I couldn't reach the main menu for any of them. Even though I was using performance presets, the games would literally lag during the intro logos and stuff.
I used dxvk 1.10 and 1.7.5 for all my tests.
Yet I've seen YouTube videos of chipsets like mine running some of these games. For example, this guy ran Lego marvel superheroes on a G57:
Any help with this graphic glitches on Valkyrie Drive? Im facing it also on other games like Resistance Burning skies.
Im playing on android latest version, CPU Mediatek Dimensity 8300 ultra