
Fallout 4 Script Extender not loading
When trying to boot up the Storywealth modpack for fallout 4, I got this message. It’s works fine in the past. Is this really just something I have to wait a bit on or has something messed up?

When trying to boot up the Storywealth modpack for fallout 4, I got this message. It’s works fine in the past. Is this really just something I have to wait a bit on or has something messed up?
I know my last idea went up in smoke because of AI use so this one is purely my own idea how about a mod for older fallout fans and doing a demake of fallout 3 or even NV (i got this idea from resident evil 1 demake for the megadrive/ Genesis) it'd be interesting to see those games in the original style
Anyone else found nukaworld to be a tad underwhelming especially when you decide to kill all the raiders it felt so off script definitely not canon… my play through consisted of a character with a moral compass whom was extremely ruthless to raiders i just couldn’t stomach being associated with raiders although it was tempting knowing preston would no longer bother me…
Anyhow i extremely rarely ever replay games but i enjoyed this one and im curious to know if i can give it another go with mods that completely change the immersion and gameplay.
Title. Help me to make not the prefect but at least a stable lo please (PS4). Order is in the video.
Title Idea:
[Mod Idea/Pitch] The Shadow of the Crown - A Late-Game Quest Expansion linking West Tek, the Cabots, Virgil, and the Brotherhood
Overview
This is a late-game, choice-driven lore expansion designed to beautifully bridge the gaps between several isolated Fallout 4 storylines. The core premise bridges the sci-fi of West Tek with the cosmic horror of the Cabot family, offering a satisfying, high-stakes "golden ending" for the Commonwealth.
The Core Lore Hook
What if the pre-war United States government and West Tek caught wind of the Cabot family’s immortality? The Forced Evolutionary Virus (FEV) project was originally a rushed, flawed attempt to replicate the biological perfection of the Mysterious Serum, but without access to Lorenzo’s alien crown, West Tek accidentally created a violent monster (The Super Mutant) instead of a clean super-soldier.
Quest Prerequisites
Must complete The Secret of Cabot House (Siding with either Jack or Lorenzo).
Must complete A Loose End (Siding with Virgil and obtaining his serum data).
Act 1: The Discovery
The Sole Survivor discovers a hidden, heavily irradiated pre-war West Tek sublevel beneath the Glowing Sea. Inside, they find terminals detailing the government’s failed attempts to clone the Cabots, alongside a preserved "Proto-Super Mutant" clone that retains human intelligence and unique genetic markers.
Act 2: Branching Paths (The Choice)
The player can take this revolutionary genetic data to either Jack or Lorenzo, completely changing the outcome:
Path A (Sided with Jack): Jack uses his wealth and your data to build a Zeta-Radiation Harmoniser. He successfully synthesizes an artificial version of the Mysterious Serum, freeing his family from their reliance on Lorenzo's blood. The player unlocks a crafting recipe for the serum.
Path B (Sided with Lorenzo): Lorenzo views the West Tek clone as an insult to his "godhood." In a telekinetic rage, he destroys the lab but rewards the player with a permanent, heavily upgraded version of his serum.
Act 3: The Virgil Alliance & The Glowing Sea Citadel
If the player has a high enough Charisma/Intelligence stat, they can introduce a cured (or surviving) Virgil to Jack Cabot.
Combining Virgil’s Institute FEV research with the West Tek clone data, they create a flawless, mass-producible Super Mutant cure and a radiation-scrubbing shield generator.
The faction builds The Citadel of Light directly in the Crater of Atom inside the Glowing Sea. The base uses ambient radiation to power the facility, turning the wasteland's worst death zone into a thriving center for scientific rebirth and a sanctuary for cured mutants.
Act 4: The Brotherhood Ideological Coup
The Brotherhood of Steel sees a cured mutant army as an existential threat to their dogma. However, instead of a bloody war, Scribe Haylen and an exiled Paladin Danse team up to resist Elder Maxson from within.
Using the data from your Glowing Sea Citadel, Haylen exposes the truth to the rank-and-file.
Faced with a massive moral crisis and internal desertions, Maxson is forced to stand down or compromise, returning the East Coast Brotherhood to its original roots of protecting humanity.
Why Modders Should Build This
Reuses Existing Assets: Utilizes existing characters (Jack, Lorenzo, Virgil, Haylen, Danse) and assets, meaning voice lines can be spliced or handled via high-quality AI/unvoiced lines.
Deep Lore Integration: Fixes the fragmented narrative of Fallout 4 by weaving together pre-war conspiracies, cosmic horror, and late-game faction politics.
High RPG Value: Features meaningful branching choices, high-stat checks, and a visual transformation of a world space (The Glowing Sea).
I think it would be cool if there was a knife scaled to PA, kind of like this example from Space Marine 2. Ideally it would have a more rusty/used wasteland skin, and a more clean military skin.
Never played Fallout 4 before, currently setting up a mod foundation using The Midnight Ride guide before my first playthrough. I only own the base game right now, no DLC.
The core mods I need (UFO4P, Community Fixes Merged, PRP) require all 6 story DLCs, so I need to buy at least GOTY Edition. My question is whether it's worth going for the full Anniversary Edition (GOTY + Creations Bundle) instead, or just sticking with GOTY. Once I have a save-game, I dont think Its safe to change mid-game.
I don't need the Creations Bundle for any of the mods, so this is purely about whether the content itself is worth having. I had a similar experience with Skyrim AE's Creation Club content feeling unbalanced/overpowered compared to the base game, so I'm a bit wary of the same thing happening here.
For people who've actually used the Creations Bundle: is it fun/well-made content, or is it mostly skins and overpowered stuff like I'm worried about? Would you recommend a new player grab it, or just skip it and stick to goty?
Been loving the new gun that just released. Its all I ever wanted since the external asset armor mods and now finally a actual rifle like it came from PC or Xbox.
I downloaded far harbor and nuka world, they show that they’re downloaded in the add-ons sections but i can’t start the missions on my play through, does anyone know how to fix that?
Every time I install nexus I get a virus or something sketchy things are going on and it's the official nexus website I don't download from other websites and I don't click on ads yet when I got nexus my CMD was popping up it could've been because of F4SE but from what I know it only pops up when I boot fallout and cmds was popping up when I turned on my computer so is nexus safe?