r/ForefrontVR

Transport Chopper takes 2 missiles in 3 seconds (3 missiles in 15), doesn't explode.

  • 00:06 - First miss
  • 00:15 - First hit
  • 00:18 - Second hit
  • 00:30 - Third hit

I keep hearing that choppers can be easily shot down with 2 missiles, but apparently not.

Yes I'm aware they may have Engineers healing the whole time but it should not be acceptable that a chopper can take two missiles back-to-back and still be in the air under any circumstances.

u/Alex-Murphy — 2 hours ago

Best way to level up quickly?

Hello I'm trying to level up the classes that have the ScarH, 1 hit kill sniper, and the ak klav. I don't have much time in my day, but is there a way to get those guns quickly? Every match I play I only get killed by those guns and I noticed the amount of hits it takes to kill is way less according to gameplay and YouTube videos. I unfortunately to play more tactically with the starting weapons as getting into a 1v1 fight with these guns is suicide or not enough to kill 2 players fast enough

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u/AfternoonOne4196 — 6 hours ago

How much XP total is required to hit level 50?

Just maxed out every class, my next goal after weapon attachments is hitting level 50. I'm level 36 right now, how much XP do I need to climb?

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u/c518_ — 7 hours ago

Don't Be Afraid To Play Engineer

A big part of why there is so much complaining about helicopters stems from the fact few people actually want to play Engineer. A class that only has SMGs and shotguns to choose from, at first, may intimidate players who gravitate towards the classes that use the Krutch6. I'm here to show you that the shotgun is just a different tool for a different situation, and that you shouldn't be turned off from trying it just because it doesn't have a "hold trigger to win" gun.

Can we stop the complaining on rush

I am honestly just getting annoyed when others complain the a team is camping in the point they are trying to defend whether it's my team rushing or defending it is so annoyed hearing either a grown man or a 13 year say the defending team is camping at the point. Like no duh what do you think their gonna do just stand back and let you take it. Especially on the second sector of tunnels its a small room its going to be chaotic that's the point of the map and if everyone leaves the room like yeah then you can get the point which is why they are in the room defending it. I know this won't change anything but please just stop being babies.

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u/No_Current_415 — 5 days ago

117 kills on Fjord conquest, anyone done better?

I had an amazing transport pilot named Washington. I was his gunner and we were a force to be reckoned with!

u/Ace_of_Nada — 4 days ago

Helicopters are ruining the game

It’s so unbelievably annoying, every attempt I make to take or defend any objective is just stopped by a giant flying metal bird that’s doing backflips with rockets and s*** and the pilot has a 50-2 KDR, it take one mediocre pilot to absolutely ruin the game and iv come to despise pilots on any team regardless of what team I’m on, I think helicopters are cool but there has to be some sort of nerf or more resources to shoot them down. Sorry if I sound petty or ridiculous I’m just so sick of game after game of being straight molested by helicopters and never actually dying to anything else

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u/Mental_Corner1402 — 6 days ago

Going prone irl

I've been playing Recon for a while and the thought just hit me : what if i actually drop to the ground while sniping?

Would the in game character actually get to the ground? Or it'll just look glitch with its body in the crouch animation and its neck near the boots?

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u/Shoddy-Particular666 — 5 days ago

Handling vs accuracy

I have trouble making sense of which does what to the spread, or really what spread is. Does it vary by gun/class which one to prioritize on attachments?

Like for the C-TAC I prioritize accuracy since the recoil doesn’t matter when I have to manually reset each shot anyway. But for other guns at the shooting range, I just can’t tell what the attachments are doing based on their description or how the shots come off.

Also, does anyone know if the flash muzzler or whatever on sniper rifles actually affects how easily you can be spotted? It doesn’t mention it in the description so I assumed it was just the attachment name and nothing else.

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u/Aksudiigkr — 5 days ago

My Push Mode concept for the Clearwater map

The attacking side will have an ATV at point 2 and a Littlebird at point 1. There's also the option of adding another point at point 0.

u/ShadowManOld — 5 days ago

Marking enemies as a drone operator

Did a recent patch change the way drones mark enemies? I haven't played much the past few weeks, but when I do have time to play, I can't seem to reliably mark enemies like I did previously.

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u/Ok-Worldliness-7294 — 5 days ago

I miss needing to unlock optics

VR provides a unique challenge to using iron sights that monitor players don't have to deal with. It felt so cool having to learn each of the unique iron sights for every new gun you unlock. Now that's completely gone. Just slap on the red dot and you're good. Perhaps the developers could find a way to make using iron sights beneficial, like an XP boost or something?

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u/themrpickpro — 5 days ago