r/GamePhysics
Did you try this game?
๐ Hi everyone! I built a volleyball game inspired by the sport we all love. I'd really appreciate it if you could give it a try and let me know what you think. Your feedback will help me improve it, and if you enjoy it, please share it with other volleyball fans!
Play here: https://games.zinzer.in/play/volleyball
[Once Human] Who needs walking animations anyway...
I didn't know Theresa could levitate objects
[Carmageddon: Rogue Shift] New Speed Record: 5677 mph
[Forza Horizon 6] This high horsepower and top speed nearly broke the game. Is the sky the limit?
[Soapboxed] Tighten your seatbelts (as if these things even had seatbelts ๐), because the Soapboxed demo is available now!
Yesterday I shared a video about the soapbox racing game I've been working on, some you loved it, some you hated it, but it seems like most found it funny enough so today I'm sharing the news with the community.
The demo is out on Steam so you can play it on Windows and Mac, including split-screen multiplayer.
If you give it a try, I'd love to hear what you think. And if you have ideas for new cars, tracks, or features, come join the Discord and let's build this game together.
Thank you all for helping make this game a reality. ๐๐ผ๐๐ฝ
[Batman: Arkham Knight] Cop came out of nowhere
I thought this belonged here, if it doesn't I'm sorry!
Game inspired by Red Bull Soapbox Races
Is it time for a video game inspired by Red Bull Soapbox races? I'm a fan of these kind of races and have been working on this game for a while. How can I get Red Bull to see this and maybe sponsor? or am I too crazy :(? My apologies if this is not the right place to post about this. ๐๐ฝ
[Uncharted: Drake's Fortune] Drake's red carpet pose...
I love Uncharted!! Happy Gaming โค๏ธโค๏ธ
Me (pov car) got blamed for hitting the ferrari in front, was i at fault?
Perchance
[skate.] Shirt physics got so powerful they broke the audio.
We made planes drift because normal flying was too easy
Watch for watch
[1348 Ex Voto] This game was rough and only played for 20 minutes
Progress on conveying the axe's physicality in combat!
Nailing the physicality of axe combat is a major goal for Project Axe. If the weapon can't cleave on a single strike, it gets stuck either temporarily or permanently depending on different factors. The player still has control over the character while in this state, which I hope will lead to unique and interesting combat dynamics.
If you're interested in staying in touch with Project Axe:
https://discord.gg/XrTuAcHz