
r/Guiltygear

Guilty Gear was referenced/shown a few times in the latest episode of "Young Ladies Don't Play Fighting Games"
Thought this was cool to see! Helped make EVO Japan feel even more right. Tekken was also mentioned as well.
Sorry Chipp, I was not familiar with your game.
Why I wasn't able to punish his burst ?
Bridget🪀
These are photos from the Japanese event Wonder Festival.
General fighting game question - why no animation for blocking (before hit)
Title^ It just occurred to me that many fighting games do not show when a player is holding back. Why not? I wonder if any dev has ever commented on this design choice
quick I-No sketch I did before breakfast tdy ! [OC]
[@stilldenz] _ [@denzpfmf] - I-No Strive version !
Kirara from JJK cosplays Bridget (@hippity_hoppi)
Is there just nothing about the outrage other then these two pictures?
I can't put up the othe picture bc it's too low quality, i mean the white rod form
So is there just nothing? I really like this and the rod form but I can't find anything not even fanart
If anyone has any pictures of the original outrage or even the mkII being extended I'd welcome them into my gallery gladly
Just wanted some outrage pictures even fanart if it exists
Newbie to GGST, question on counter hits
Hi, sorry if there's some newbie thread I should be posting this question in that I've missed, but I have a few questions on counter hits.
I'm playing Sol and am trying to learn some mix and am practicing Bandit Revolver > RC into Dust as one way to setup an overhead. I'm noticing when I set the dummy to counter P on block sometimes my Dust counter hits and produces a massive screen slowdown and other times it counter hits, but doesn't do that.
What controls this?
When it counter hits, but doesn't produce as much of a slow down I notice the frame data still says I'm something like +13, but I still can't seem to link a button afterwards. What gives?
Is any of this where I should be "Counter Blitz" ing? https://www.dustloop.com/w/GGST/Mechanics#Counter_Blitz
I'm trying to perform it with Sol, but it doesn't seem to be working. It's 6D right?