r/Hardbullet

4th of July Event, Mag Physics, Enemy Spawn Fixes, Game Size, UI & Arena Updates

4th of July Event, Mag Physics, Enemy Spawn Fixes, Game Size, UI & Arena Updates

Hey everyone, welcome back to another patch! Today, we want to start with a big one.. yeah. A huge fix that you've all been waiting for a long time.

🔴We believe we finally fixed the issue of enemies not spawning in the RIDE mode, resulting in endless runs.

You will now proceed to the next wave directly, instead of looking for the missing enemy. This has been an issue for some of our players for a long time - and we believe we FINALLY have a fix for it!

Here is a quick summary of the rest of the updates for those who don't like to spend their time reading long patch notes.

  • 4th of July: Character and Weapon skins
  • Mag Physics Improvements
  • Fixes for enemies not spawning in RIDE mode.
  • User Interface Updates — You'll see more UI updates during Summer!
  • Quality of Life Improvements
  • New Sounds for Enemies
  • Weapon Updates
  • New Lighting on Hangar & Helipad Arenas
  • Addressing Size of the Game — More space for your headset!

As you can see, we have a lot of fixes in there and we are hoping to fix most of the issues you have mentioned to us like enemies stop spawning during RIDE (long time issue), incorrect height calculation, enemy behaviour and more. Please give it a try and let us know if your issue is finally fixed! Alongside those fixes, we also have some new stuff for you!

In this update, we are also celebrating the 4th of July with our American friends! 🦅

Read more here: https://www.meta.com/experiences/quest/developer-post/982610168097807/

u/GexagonVR — 4 days ago

Bullets are very hard.

Hear me out:

So what if Hard Bullet literally has Hard Bullets?

Well, we actually do. 🤓☝

u/GexagonVR — 5 days ago

🔥 HARD BULLET Is 30% Off During the Summer Sale on both Meta & Steam! June 26 - July 7 🔥

u/GexagonVR — 9 days ago

Just target practicing, nothing dangerous.

Woops.

Nothing beats a totally safe, definitely-not-hazardous round of target practice in VR. 🎯

u/GexagonVR — 12 days ago