r/ImageComics

A Major Comic Book Reunion: Paper Girls Creators Brian K. Vaughan and Cliff Chiang Reteam at Image Comics for Roam, an Ambitious New Superhero Series

A Major Comic Book Reunion: Paper Girls Creators Brian K. Vaughan and Cliff Chiang Reteam at Image Comics for Roam, an Ambitious New Superhero Series

I’m excited for this.

ign.com
u/buddy313 — 4 days ago

FINALLY

couldn’t find volume 2 anywhere until today and now i can’t remember what happened in the last issue of vol 1😭

u/Sweet_Struggle_2341 — 4 days ago

IMAGE CATALOG UPDATE: Invincible Universe: Ultimate Collection vol 1 hardcover (Battle Beast issues)

Very excited to have this one coming, especially with it having an open-ended title of Invincible Universe, allowing it to bring different series under this OHC line in the future.

Link: https://a.co/d/0aZT7JlX

u/Ksmayer — 4 days ago
▲ 218 r/ImageComics+1 crossposts

Ice Cream Man at an Ice Cream shop!

Went to a custard/ice cream shop and imagine my surprise when I saw they had 3 variants of #20 with 9.8 grades displayed! Very based store with great ice cream! (And some graded Pokémon cards too)

u/Ammar_02 — 5 days ago

Lapsed fan looking for more recent recommendations

Hi everyone,

So most of my life I have been a huge comic nerd. But as it happens sometimes, life got in the way and it was something I fell off from.

I was a huge Marvel and Image fan but know how Marvel is, not even bothering to attempt to catch up on years of convoluted events.

I was digging out my comics from my dad's house after he passed and found a bunch of my Image comics and started rereading Lazarus and forget how incredible it was.

Regarding where I left off, I stopped reading around 2017 so I left off with Saga, Remender titles (Deadly Class, etc), Lazarus, East of West, Descender, etc

Looking to jump back in after reading Lazarus and looking for some recommendations for some Omnibuses/Compendiums to purchase.

Even if it's not specifically Image, looking for any good recommendations as my favorite creators at the time were Greg Rucka, Warren Ellis, Rick Remender, Ed Brubaker, and Jeff Lemire.

Thanks gang!

reddit.com
u/hxceddie — 3 days ago

Pulling the trigger?

Would anyone genuinely recommend 1-3 invincible compendiums? It sounds dumb especially coming from a huge invincible fan but realistically I know I’m not fully committed to spending $100+ on comics unless I know I’m getting my full value. Luckily Amazon is doing a coupon for compendium 2 for $13 and some change off which would leave my full total (with free shipping) just under $124 so do I just pull the trigger and buy all three at once?

u/No_Boysenberry6054 — 5 days ago

Thoughts on Ofiusa by Guillem March

I started following Guillem March on Instagram a while back because some of his DC artwork was recommended to me. I saw that he had come out with a new comic, but didn’t pay it much thought. I was just at one of my local comic shops, and after some deliberation I picked it up (along with some other new #1s from DC).

Spoilers for Ofiusa issue #1 ahead.

Firstly, the artwork is nothing short of incredible. It’s bright and brilliant, and March truly captures the serenity and of the island of Ofiusa. Honestly, it’s worth it for that alone.

The story seems interesting so far. The two concurrent stories are interesting, although I can’t say I have any interest at all in the Madrid story. I think the version of the two characters in Ofiusa are much more interesting, particularly Mar. I’m really interested in her spirituality, and her process of holding her breath underwater as a form of prayer.

Speaking of, the most interesting thing about this book was the exploration of sexuality. Our primary character, the Mar of Ofiusa, connects with nature as a form of spirituality, it seems. The nudity presented in these pages feels natural and beautiful, and not inherently sexual.

On the other side of the coin is the Mar of Madrid, who uses nudity as a means to an end. The goal, it seems, is power and pleasure. When she’s locked out of Joan’s car, she uses her sexuality to halt traffic and embarrass Joan. This isn’t problematic, I just think the juxtaposition is interesting.

March’s explanation of Ofiusa’s openness toward nudity was a fun tidbit, and explained a lot. But still, it seems like March is leaning on nudity a bit too much here. I like it with the Mar on Ofiusa, but the Madrid scenes seemed a little overkill to me.

I’d really love to know what everyone thinks about this. I think modern American society can be a pretty puritanical when it comes to nudity, so March’s book can easily come off as shocking or unnecessary. But I think there’s a lot of nuance here that’s really fascinating!

Also, I haven’t seen any discussion or looked up much about what people are saying, so if there’s some big controversy or common talking points, I don’t know them. I’m coming in with fresh eyes.

(Side note, I tried posting this with the standard cover for issue #1, but the post got removed by Reddit.)

u/Field-of-Hats — 11 days ago

Notable Image Comics Video Game List (As of 2026)

Here is a list article of notable Video Games you can play based on Image Comic IPs.

I also want to apologize for spamming the Image comic animated adaption fanwish post from months ago due to to me being depressed as I was going through some things.i took reddit too seriously (It never deserves it anyway).

I'm over it now,as most image comic properties have past their time anyway.

But I still read them because I love Image comics,as it help in getting me through my depression.

Heres my favorites:

Invincible VS

Spawn:In the Demons Hand

Darkness 1 and 2

WildC.A.T.s

Heres a fanwish game:

A Witchblade Game that follows Sara pezzini's story and adapts the comics faithfully,made by Tamsoft of....

Senran Kagura Glory: https://youtu.be/c-a3vnLbFnw?is=51G9TghmoKGnkGts

And Bleach Rebirth of souls Glory: https://youtu.be/5lq3c2oHRWU?is=RVaIZPD2B38YkEpl

But absolutely not Insomniac Games cause theyre games fell off after Spider Man (PS4)

And since they work with sweet baby inc,I couldn't even fathom it.they're Games became so ugly and Agenda filled.

Anyway here's the List:

Robert Kirkman & Skybound Entertainment

Invincible

Invincible VS (2026)

Developer: Quarter Up (Skybound Games internal studio)

Genre: 3v3 Tag Fighting

Platforms: PC, PlayStation 5, Xbox Series X/S

Availability: Available. Digitally purchasable across all current gen platforms.

Invincible Presents: Atom Eve (2023)

Developer: Terrible Posture Games

Genre: Visual Novel / Turn Based RPG

Platforms: PC

Availability: Available. Digitally purchasable on Steam and Epic Games Store.

Invincible: Guarding the Globe (2024)

Developer: Ubisoft Danang

Genre: Idle Squad RPG

Platforms: iOS, Android

Availability: Available. Free to play on the Apple App Store and Google Play Store.

Guest Appearances:

Omni Man in Mortal Kombat 1 (2023)

Developer: NetherRealm Studios

Genre: Fighting

Platforms: PC, PlayStation 5, Xbox Series X/S, Nintendo Switch

Availability: Available. Downloadable content (Kombat Pack 1 / Standalone DLC).

The Walking Dead

The Walking Dead: Telltale Series (2012–2018)

Developer: Telltale Games

Genre: Episodic Graphic Adventure / Interactive Drama

Platforms: PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch, iOS, Android

Availability: Available. Purchasable individually or bundled in The Walking Dead: The Telltale Definitive Series.

The Walking Dead: Saints & Sinners (2020)

Developer: Skydance Interactive

Genre: First Person VR Action Adventure / Survival Horror

Platforms: PC VR, PlayStation VR, PlayStation VR2, Meta Quest

Availability: Available.

Mobile Adaptations (e.g., No Man's Land, Survivors)

Developer: Next Games / Elex Quality

Genre: Tactical RPG / Strategy

Platforms: iOS, Android

Availability: Available. Free to play on mobile storefronts.

Guest Appearances:

Negan in Tekken 7 (2019)

Developer: Bandai Namco Entertainment

Genre: 3D Fighting

Platforms: PC, PlayStation 4, Xbox One

Availability: Available. Downloadable content (Season Pass 2 / DLC 9).

Todd McFarlane & Todd McFarlane Productions

Spawn

Todd McFarlane's Spawn: The Video Game (1995)

Developer: Ukiyo Tei

Genre: Side Scrolling Beat 'em Up

Platforms: Super Nintendo Entertainment System (SNES)

Availability: Discontinued. Physical cartridges only.

Spawn: The Eternal (1997)

Developer: Sony Interactive Studios America

Genre: 3D Action Adventure

Platforms: PlayStation (PS1)

Availability: Discontinued. Physical PS1 disc only.

Spawn (1999)

Developer: Konami

Genre: Side Scrolling Action Platformer

Platforms: Game Boy Color

Availability: Discontinued. Physical Game Boy Color cartridges only.

Spawn: In the Demon’s Hand (2000)

Developer: Capcom

Genre: 3D Arena Shooter / Action

Platforms: Arcade (Sega NAOMI), Sega Dreamcast

Availability: Discontinued. Physical Dreamcast GD ROMs and arcade boards exist second hand; no modern digital ports.

Spawn: Armageddon (2003)

Developer: Point of View

Genre: 3D Hack and Slash / Action Adventure

Platforms: PlayStation 2, Nintendo GameCube, Xbox

Availability: Discontinued. Physical console discs only.

Guest Appearances:

Spawn in Soulcalibur II (2003)

Developer: Project Soul (Namco)

Genre: 3D Weapon Based Fighting

Platforms: Xbox (Original), Xbox 360 / PS3 (Soulcalibur II HD Online)

Availability: Delisted Digitally. Exclusive guest character for the original Xbox physical release. The 2013 HD Online release has been delisted from PSN/Xbox Live.

Spawn in Mortal Kombat 11 (2019)

Developer: NetherRealm Studios

Genre: Fighting

Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch

Availability: Available. Playable DLC guest character voiced by Keith David (Kombat Pack 1 / Mortal Kombat 11 Ultimate).

Marc Silvestri & Top Cow Productions

The Darkness & Witchblade

The Darkness (2007)

Developer: Starbreeze Studios

Genre: First Person Shooter / Action

Platforms: PlayStation 3, Xbox 360

Availability: Available. Digitally and physically accessible via Xbox Backwards Compatibility (Xbox One / Series X/S); PS3 physical disc only.

The Darkness II (2012)

Developer: Digital Extremes

Genre: First Person Shooter

Platforms: PC, PlayStation 3, Xbox 360

Availability: Available. Digitally purchasable on PC (Steam) and Xbox Store.

Cancelled Witchblade Games:

Eidos PS1 Game (Late 1990s)

Developer: Eidos Interactive

Genre: 3D Action Adventure

Status: Unreleased / Cancelled.

The Collective Xbox Game (Early 2000s)

Developer: The Collective

Genre: Beat 'em Up

Status: Unreleased / Pitch Demo Only.

Mark Millar & Millarworld

Kick Ass, Wanted & Kingsman

Kick Ass: The Game (2010)

Developer: Frozen Codebase

Genre: Top Down Beat 'em Up / Action

Platforms: PlayStation 3 (PSN), iOS

Availability: Delisted. Digitally removed due to license expiration.

Kick Ass 2: The Game (2014)

Developer: Freedom Factory Studios

Genre: 3D Beat 'em Up / Action Adventure

Platforms: PC, PlayStation 3, Xbox 360

Availability: Delisted Digitally. PS3/Xbox 360 physical discs remain accessible on second hand markets.

Wanted: Weapons of Fate (2009)

Developer: Grin

Genre: Third Person Cover Shooter

Platforms: PC, PlayStation 3, Xbox 360

Availability: Delisted Digitally. Physical DVD/discs available second hand.

Kingsman: The Golden Circle Game (2017)

Developer: NHN PixelCube

Genre: Match 3 Puzzle RPG

Platforms: iOS, Android

Availability: Defunct. Servers shut down and app removed.

Kingsman: The Secret Service Game (2019)

Developer: YesGnome

Genre: Action / Stealth Platformer

Platforms: iOS, Android

Availability: Delisted. Removed from mobile app stores.

Other Properties

Tyler Kirkham

Final Boss: The Video Game (Upcoming)

Developer: Bit Bot Media / Mecanimal Games

Genre: Pixel Art Beat 'em Up / 3D Fighting Game Hybrid

Platforms: PC

Availability: In Development. Announced and in production; available to wishlist on digital storefronts.

Joe Madureira & Airship Syndicate

Battle Chasers

Battle Chasers: Nightwar (2017)

Developer: Airship Syndicate

Genre: Turn Based RPG / Dungeon Crawler

Platforms: PC, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android

Availability: Available. Digitally available across PC, console, and mobile storefronts.

Scud: The Disposable Assassin (1997) (Rob Schrab)

Developer: Sega Soft

Genre: Run and Gun / Light Gun Shooter

Platforms: Sega Saturn

Availability: Discontinued. Physical Saturn disc only.

KISS: Psycho Circus: The Nightmare Child (2000) (Todd McFarlane / KISS)

Developer: Third Law Interactive

Genre: First Person Shooter

Platforms: PC, Sega Dreamcast

Availability: Discontinued. Physical discs only.

The Red Star (2007) (Christian Gossett)

Developer: Acclaim Studios Austin / Archangel Studios

Genre: Hack and Slash / Shoot 'em Up

Platforms: PlayStation 2, PlayStation Portable (PSP), iOS

Availability: Discontinued. Physical PS2 copies exist; legacy digital versions delisted.

WildC.A.T.s (1995) (Jim Lee)

Developer: Beam Software

Genre: Side Scrolling Beat 'em Up

Platforms: Super Nintendo Entertainment System (SNES)

Availability: Discontinued. Physical cartridge only.

Creator Game Development (Outside Their Own Comic IPs)

Doug TenNapel (Gear, Creature Tech)

Earthworm Jim (1994)

Developer: Shiny Entertainment

Genre: Run and Gun Platformer

Platforms: Sega Genesis, SNES, PC, Game Gear

Availability: Legacy retro compilations / Second hand.

The Neverhood (1996) / Skullmonkeys (1998)

Developer: Neverhood, Inc.

Genre: Point and Click Adventure / Platformer

Platforms: PC / PlayStation

Availability: Discontinued physical releases.

Joe Madureira (Battle Chasers)

Darksiders Series (2010–2012)

Developer: Vigil Games

Genre: Hack and Slash Action Adventure

Platforms: PC, PS3, PS4, Xbox 360, Xbox One, Switch

Availability: Available via remastered Warmastered editions.

Ruined King: A League of Legends Story (2021) / Wayfinder (2023)

Developer: Airship Syndicate

Genre: Turn Based RPG / Action RPG

Platforms: PC, PS4, PS5, Xbox One, Xbox Series X/S, Switch

Availability: Available.

Todd McFarlane (Spawn)

Kingdoms of Amalur: Reckoning (2012)

Developer: 38 Studios / Big Huge Games (Art Direction by McFarlane)

Genre: Action RPG

Platforms: PC, PS3, Xbox 360 (Remastered on PC, PS4, Xbox One, Switch)

Availability: Available via Kingdoms of Amalur: Re Reckoning.

Jim Lee (WildC.A.T.s)

DC Universe Online (2011)

Developer: Dimensional Ink Games / Sony Online Entertainment (Executive Creative Direction by Lee)

Genre: MMORPG

Platforms: PC, PS3, PS4, PS5, Xbox One, Switch

Availability: Available free to play.

Kieron Gillen (The Wicked + The Divine, Phonogram)

Video Game Journalism (Rock, Paper, Shotgun, PC Gamer)

Medium: Print & Web Journalism

Availability: Archived online.

u/Ok-Librarian2248 — 10 days ago

Anyone else read Lil Depressed Boy? I remember buying single issues, then the series just died :c

u/KyoHisagi — 12 days ago

How close is Spawn ‘77 to Todd McFarlane’s original vision for Spawn?

Spawn made his official comic book debut in 1992, but Todd McFarlane had been carrying the character around in one form or another for roughly 15 years. He first created Spawn in 1977 when he was only 16 years old, and this wasn't just a random costume sketch that eventually evolved into the character we know today. McFarlane had actually developed an entire story around him. According to McFarlane, he wrote roughly 40 pages of material for this original version of Spawn. And that original Spawn was very different.

The year was 1977, the same year Star Wars exploded into popular culture, and McFarlane has openly admitted that it had a huge influence on what he was creating. His original Spawn story wasn't gothic horror about Heaven and Hell. It was essentially a space opera. Spawn existed in a science fiction universe filled with planets, powerful overlords, and cosmic conflict. McFarlane has even compared the basic setup to something closer to Silver Surfer than the demonic antihero Spawn would eventually become.

That's also why the original Spawn was blue and black instead of the red, black, and white design everyone recognizes today. McFarlane's teenage logic was pretty straightforward: space is cold, so Spawn should have cold colors. Years later, when he reworked Spawn into a character who came from Hell, that same logic made him change the costume toward red because Hell was associated with heat and fire. But this is where the original concept gets really interesting, because underneath all of that Star Wars inspired science fiction were already pieces of the Spawn mythology that McFarlane would eventually use in 1992.

The original Spawn still made a kind of Faustian bargain. There was a powerful overlord attempting to conquer planets, and Spawn entered into a deal with this figure. McFarlane has described that villain as essentially his teenage science fiction version of the Devil. So Malebolgia wasn't there yet, Hell wasn't there yet, and the supernatural mythology wasn't there in the form we know it but the fundamental idea of Spawn making a terrible bargain with a vastly more powerful being already existed.
Even more importantly, the emotional reason behind that bargain was already there.

McFarlane says his teenage Spawn made the deal and returned for the woman he loved. That's remarkably close to what eventually became the emotional foundation of Al Simmons' story: Al dies, makes a deal with Malebolgia, and agrees to become a Hellspawn because he desperately wants to return to Wanda. And Wanda wasn't some idea McFarlane invented years later, either. When he was creating this first version of Spawn, McFarlane had just started dating the real Wanda who would eventually become his wife. There's even an early prototype for another familiar Spawn character. McFarlane's teenage story gave Spawn a comedic sidekick named Saul Lami literally “Salami”whose job was partly to point out that Spawn was being manipulated. McFarlane has since said that this goofy little character was, in a way, an early inspiration for Clown: the smaller comic relief character hanging around Spawn while also reminding him that things aren't necessarily what they seem.

So the fascinating thing about the 1977 Spawn isn't simply that Todd McFarlane originally imagined Spawn as a science fiction character. It's that the genre changed dramatically while the skeleton of the idea survived.
A man makes a deal with a devil like figure. He's being manipulated by something much more powerful than himself. Love motivates his decision. He returns for the woman he loves. There's a smaller character around him who recognizes that he's being played. Even the giant cape, skull imagery, and the name Spawn were already beginning to take shape.

Fifteen years later, McFarlane essentially took those ideas out of a Star Wars-style universe and dropped them into Hell. The cosmic overlord became Malebolgia. The bargain became a literal deal with the Devil. The hero returning for his love became Al Simmons returning from the dead for Wanda. The science fiction setting gave way to supernatural horror. Blue became red. And that teenage superhero eventually became the Spawn who debuted in 1992. Which brings us to Spawn ’77.

When I first heard about this book, I assumed the title meant McFarlane was finally going back and telling some version of that original story. After all, the entire selling point is that we're seeing the Spawn design Todd created when he was 16 finally appear in an official comic. Image itself describes it as the first official comic book appearance of that original 1977 design. But that's not actually what Spawn ’77 is doing. Instead of adapting Todd's 40 page teenage space opera, Spawn ’77 takes that old design and places it inside an entirely new story created by McFarlane and Mark Spears. In fact, Image explicitly describes the series as introducing “a completely new character and story” within the Spawn mythology.

The result feels much closer to a gritty 1970s crime comic than Todd McFarlane's original science-fiction concept. There are shades of Batman here, but the book especially reminds me of Denny O'Neil's The Question. The protagonist, Eddie, is a former Mafia enforcer who is betrayed and left for dead by his boss, Uncle Sal. Eddie survives and adopts the identity of Spawn as he wages a brutal campaign against the mob while trying to save his daughter. That's a cool Spawn story. It's just not Todd McFarlane's original Spawn story.bAnd that's the distinction I think matters when talking about Spawn ’77. This comic resurrects the Spawn of 1977 visually, not narratively.

Todd's teenage Spawn was a cosmic science fiction hero wrapped up in an interplanetary conflict, making a Faustian bargain with an evil overlord and trying to return to the woman he loved. Spawn ’77 takes the costume that character wore and transforms the person underneath it into a violent, street level crime protagonist. Ironically, if you strip away the science fiction setting, Todd's original 1977 story may actually have more in common with Al Simmons' Spawn than it does with Spawn ’77.

That's what I find most fascinating about going back to McFarlane's original concept. The Spawn everyone met in 1992 wasn't Todd throwing away the character he invented as a teenager and starting over. It was Todd taking the emotional machinery of that teenage idea the bargain, the manipulation, the lost love, even pieces of the supporting cast and rebuilding it as a supernatural horror story.

So, how close is Spawn ’77 to Todd McFarlane's original vision? Visually? Extremely close. That's essentially the point. Conceptually? Not very close at all. And narratively? The funny thing is that Al Simmons might actually be closer to Todd McFarlane's original Spawn than the Spawn appearing in a comic literally called Spawn ’77. That doesn't make Spawn ’77 a disappointment. Far from it. It's an excellent comic and a genuinely interesting reinterpretation of what Spawn can be. But if you're picking it up expecting to finally read Todd McFarlane's lost 1977 Spawn story, that's not what this is.
We're finally getting Todd McFarlane's original Spawn costume. We're still waiting for Todd McFarlane's original Spawn story.

u/Important_Bed_9893 — 12 days ago

Question on Millarworld context within Big Game

Hi, I've been reading the entire Millarworld line and trying to confirm for myself what series tie into the 'Big Game' crossover. I've been surprised at how almost every single title crosses over with Big Game, even if only as the slightest Easter Egg.

I say almost - the two titles I see no intersection with at all are King of Spies and Supercrooks (I'm not considering titles like Vatican City that came out after Big Game).

Have I missed something? Has anyone spotted any instances - even as tangential Easter eggs - where these intersect with Big Game?

I'd really be interested in what I've missed - thank you.

reddit.com
u/iamthomasjudge — 11 days ago
▲ 22 r/ImageComics+1 crossposts

My Thoughts on Redcoat #20

Spoilers for: Redcoat #7, #8, #20

Hi everyone! I am back sooner than expected, to finally give my thoughts on Redcoat #20. This was a tragically cathartic issue that picked up directly where issue #19 left off. Like all my posts, I will give my general thoughts on the issue, some major takeaways, and some speculation as to what direction the story will go in the future Furthermore, I have included the Unnamed timeline below.

Unnamed Timeline

Redcoat #20 Thoughts

Issue #20 revolves around the immediate aftermath of the events of issue #19. Personally, this issue did not reach the emotional highs of issue #19, but that is not to insinuate that the overall quality was a step down from last issue. With that being said, you can feel the anger that emanates from Simon in this issue, and I love that! Simon gets to enact his revenge on Benedict Arnold and it is a brutal affair. Simon handles Arnold like Batman does the Joker. Arnold truly played into the Joker role in this issue, with how much glee he had after murdering Simon's family.

I loved seeing Simon's actions in this issue! Even though he's a historical hero, he is anything but after the death of his family. Knowing the context behind Simon's vow to kill Arnold in issue #8 makes seeing that vow in real time in this issue all the more heartbreaking and satisfying! I'm not a parent, so I can't fathom what Simon is going through, but I would be lying if I said I didn't understand why Simon did what he did to Arnold and his lackeys.

Simon's vow to Kill Benedict Arnold in real time in Redcoat #20

The acts of brutality Simon commits shows the complexity of his character. Deep down, he is a truly good person, but even the best of us can be pushed to do the darkest things when pushed beyond their limits. Issue #7 becomes one of the better issues in this series because of this arc and I love that! Seeing why Simon is so self deprecating in 1955 makes so much more sense now that we have the bigger picture on what happened in 1909. I will be curious to see how Simon and Einstein's next interaction will go, considering that they stop interacting with each other for the next 46 years after this tragedy.

The most chilling part of this issue for me was how Arnold's smile never fades throughout the entire issue. He detests every aspect of Simon's existence and gains his most delight from seeing him suffer. Benedict Arnold, is the best villain in this franchise. I have said this before in previous posts, but Arnold sets himself apart from all other Unnamed antagonists by having a deep connection to Simon. Arnold hates everything that Simon represents, and can't fathom being bested by someone who stumbled into power. Arnold is such a small man, and an amazing portrayal of an inferiority complex. He has to make everyone around him hurt more because he chooses not to heal himself.

Arnold's last words to Simon as of 1909 in Redcoat #20

Some Takeaways Moving Forward

Simon exacts his revenge on Arnold and the men Arnold hired

Benedict Arnold and the Axe of Lies are trapped under cement

My Speculation on What's to Come from Redcoat

With more context for the tragedy of 1909, I think that next issue will show the falling out between Simon and Einstein. We know from Albert's elderly character card, and issue #7 that they stopped interacting with one another shortly after. Like in this issue and issue #19 I believe that we are in for further heartbreak as Simon will push Einstein away in his rageful grief. I suspect that this issue will have a slower pace and focus on the rapid devolvement of Simon and Einstein's friendship.

Conclusion

Redcoat #20 was a knockout issue that continues the momentum of issue #19 in a heartbreaking way. I like that Simon's revenge feels hollow. It adds another complex layer to his character and further builds on how detestable Benedict Arnold is. Thank you for taking the time to read this post! I am trying something new, with the format of my posts, by increasing the header size. Please give me your thoughts on this change, if I hear nothing, I will continue with the new format. I will be back in the near future to give my thoughts on the phenomenal issue #25 of Geiger and the excellent issue #13 of Hyde Street on r/GhostMachineComics. I would love to hear your thoughts on this issue, and all things Ghost Machine!

reddit.com
u/alakakalalal — 13 days ago

What if Image had a big horror crossover similar to Marvel Zombies or DC vs Vampires?

Since it’s the spooky month I got around to reading some horror comics & I noticed I don’t think Image had ever had a big horror event in the same style as Marvel Zombies, DCeased or DC vs Vampires which got me thinking, what if it did?

What sort of massive horror crossover would you like to see featuring the various Image heroes (imagine that they all exist in a large universe like they used to before they started becoming more separate), what monster would be the main antagonistic force? Who would be a survivor & who would be killed?

The main idea I had is based on The Astounding Wolf Man’s curse mutating & turning people into Were-Beasts rapidly creating paranoia where you don’t know who is still human & who is an unknowing were-monster that could suddenly turn into an unstoppable beast. But there are other ways you could do it, I’d love to see a Cthulhu like horror event, maybe a Hell on earth apocalypse?

u/Either-Skirt6031 — 12 days ago