
r/LeeSinMains

Fullbuild Lee (I drew a ward as 6th, small cheat haha) I drew as part of a bigger Piece
How do you play against Naafiri?
Her dogs make it near impossible to land Qs all game long. Is this permaban worthy?
The game winning kick
What Lee dreams are made of, fog of war Q into kick flash an ADC into 2 others with a very fat follow up 😇
Thanks for the corpse kick mechanic 🤫
Idk what’s more titling, getting your dead Mundo kicked into you or being smited the second your shield drops ☠️
Looking for Lee Sin & Jungle guides (Spanish language tutorials preferred)
Hey everyone,
I'm currently a Silver player and I’ve decided to start maining Lee Sin in the jungle. I know he’s a complex champion, but I’m ready to put in the work to improve my mechanics and climb.
Does anyone know of any good Spanish-speaking YouTubers or guides that are beginner-friendly or suited for Silver elo? I’m looking for:
- Jungle pathing that is effective in Silver (how to punish mistakes and gank early).
- Essential combos that I should master first before trying the flashy stuff.
- Decision making: How to actually close out games and not fall off in the late game.
I really prefer tutorials in Spanish, so if you know any educational creators who explain things clearly in that language, please let me know!
Thanks for the help!
Storm dragon Lee sin oil paint
My final from my first semester of painting class, I told my professor I wanted to do this as a master study
Returning (Lee) player
Did something change? I remember doing way more damage than I'm doing right now with the same items. What's the meta build at the moment? Even with cyclosword a Q+E doesn't feel like it does the chunk it should on squishier champs.
15 years for something that should be like that in the first place.
I've heard that lee sin's ult now can knock up other targets even if it executes the first enemy where before it wouldn't
What do you guys think of that?
Lee Sin Rework
Lee Sin is in desperate need of a rework. His kit has been untouched for years and his auto-attack for energy is one of the silliest gimmicks to play around. As a professional in game developement, here is my proposed Lee Sin rework:
Passive - Lee Sin has his vision range reduced by 200. Lee sins auto-attacks grant true sight of enemies for 4 seconds and give him a stack of "dragons fury", stacking a maximum of 6 times. When fury is 3 or below Lee Sin gains 40% attack speed, at 4 or above he instead gains 20% attack damage.
Q - Costs 1 fury per cast.
Lee sin throws a skillshot that marks the target hit granting true sight, upon reactivating he flies to the target dealing damage.
ADDED EFFECT: Lee Sin knocks up all enemies in his path
W - Costs 1 fury per cast.
Lee Sin jumps to an ally shielding them and himself. If no target is selected Lee Sin places and jumps to a temporary ward which lasts 10 seconds instead. Reactivating this ability causes Lee Sin to dash again to the same target (unlimited range).
E - Costs 1 fury per cast.
Lee Sin smashes the ground sending a shockwave that moves out 800 units. Any enemies hit that are not currently airborne are revealed for 1 second and experience a minor 0.5 second knockup. Enemies hit that are already airborne take damage. Reactivating absorbs hp from every enemy champion hit.
R - Costs 2 fury per cast.
Lee Sin teleports behind a unit kicking them towards his original location. This can be recast a second time within 5 seconds. Enemies struck by a flying enemy are knocked up.
I haven't named the abilities yet, so I'll leave that up for discussion in the comments. Let me know what you guys think!!
How to Late Game?
Hi, I am playing Jungle, currently P2, I was E3 max while playing Talyiah, fell back to P4 and started playing Lee as Talyiah was not fun anymore.
I can't seem to get past P1 with Lee, I usually find myself doing very good early and mid game, but then in late I fall pretty hard.
My main build is Eclipse > Sunder Sky > DD, and then after DD things start getting worse. Forth options are usually Cleaver, Sterak or Maw.
For the moment I have 2 strategies for late game:
Going after the carry, but this does not seem to be going that well, as I am getting in 2v1 or 3v1 situations that I can't handle at that point.
Playing around my carry (or whoever is fed), which seems to be going well most of the times, but not every game I have someone fed in my team.
I also think I am not able to see ways to end games earlier, I felt that in E3 games moved a bit faster, but the teammates were also pushing all lanes, now back in Plat, games tend to go to 35-45 minutes.
So, are there any strategies to end games faster, maybe pushing lanes myself instead of invading the enemy jungle in mid and late, and how do you think is best to play team fights?