
Is my build bad?
My friend said my build is bad so I’d thought I’d check with the experts on this subreddit. This is pretty much what I build every single game.
Open to learning something new, I want to improve on Bambi.

My friend said my build is bad so I’d thought I’d check with the experts on this subreddit. This is pretty much what I build every single game.
Open to learning something new, I want to improve on Bambi.
I'm a low elo lillia main and i don't know what back up jungler to learn. what i mean is that i know that she is weak to hard stuns and strong early invades so when i see that locked in on the other team i need a panic champ. any recommendations that cover her weaknesses. ( i'd like to stay in the jungle)
This is something I've noticed after playing with and talking to a lot of Lillia players, especially Lillia specialists in Diamond+.
Lillia herself is probably one of the softest champions in the game personality-wise. She's kind, shy, awkward, a little socially anxious, and basically designed to be adorable.
But high-elo Lillia mains?
Some of the most easily irritated, obsessive-about-tempo players I've ever seen.
And I actually think her gameplay creates this kind of player.
Lillia is an extremely "structured" jungler. Her early game wants things to happen in a very specific order. You want your first clear to be clean, maintain your passive stacks, hit level 4 on schedule, get your recall timing, and keep your camps cycling properly.
When everything goes according to plan, the champion feels amazing.
But if the enemy support randomly walks into your jungle at level 2, their mid sacrifices a wave to annoy you, or the enemy jungler messes with your first clear, suddenly the entire game feels wrong.
It's not necessarily that you die.
It's that your tempo is broken.
And Lillia is one of those champions where losing that early tempo can make you feel completely useless. You're behind on levels, your camps are desynced, the enemy jungler gets first move, you can't contest things properly, and sometimes it feels like you just disappear from the game.
So I feel like people who play hundreds or thousands of Lillia games slowly develop this almost pathological obsession with maintaining jungle tempo.
You start expecting the game to follow a certain rhythm.
Camp → camp → camp → level 4 → crab/gank/reset → next rotation.
Then some support Camille appears in your jungle for absolutely no reason and suddenly you're thinking:
"Why are you here?"
"Why is your mid here?"
"Why is MY mid not here?"
"Why has everyone collectively decided to ruin my perfectly reasonable sequence of events?"
I think that's the funny contradiction of Lillia.
The champion is a shy little deer who wants everyone to be happy.
The person controlling her is sitting behind the monitor absolutely furious because someone delayed their Raptors by 11 seconds.
Maybe Lillia doesn't attract control freaks.
Maybe Lillia creates them.
I’m an ADC player who just hit masters for the first time. However, my rank up game was autofilled on jg. She’s is a lot of fun and even though I’m an Ashe player, Lillia will now and forever be the champ I hit masters for the first time on.
Hey everyone, in my games i go green smite and it works pretty good. But im wondering what other people build, why and how they find it.
I find that green smite gives you that bit extra shield to survive longer and if theres a camp nearby you can heal super fast.
I think that red smite is also not a bad option, especially when you hit them with e they get double slowed and catching up is even easier. But i find that im already faster than 90% of the champs so it doesnt make a big difference.
In my opinion, blue smite is very bad on lillia and never worth it. Youre already super fast and a bit of extra speed after a camp is barely noticable.
Please give me your thoughts and i would like to hear some different opinions.
im pretty new to lillia toplane and have been searching around for any tips and tricks/builds. if anyone has any op strats or fun tech lemme know!
~thanks!
Hi everyone! I know there are some really good players in this sub, so I wanted to ask for some guidance on how to keep climbing. I recently hit Gold 4 for the first time playing jungle. I main Lillia and I've practiced my clear quite a bit (I can usually finish it around 2:46 - 2:48 and come out with good CS).
In my games, I try to apply all the fundamentals: tracking the enemy jungler, looking at wave states, my allies' positioning, priority, securing objectives, invading when possible, etc. But even so, I often get an early lead and then the game ends in one of two ways:
I completely understand that climbing is up to me and I know I have a lot to improve. The problem is that, no matter how much I try to watch my replays or use the practice tool, the same things keep happening. Sometimes I get super fed, become the main focus in teamfights, and I just don't know how to carry when my team is doing really poorly.
Am I watching my replays wrong? Or is my macro decision-making just bad? I'd love to climb as high as possible (my long-term dream is Diamond) and try not to drop back to Silver XD. Any macro tips or advice on how to analyze my own mistakes would be hugely appreciated!
(P.S. English is not my first language, so please excuse me if anything sounds a bit weird!)
Here is my OP.GG: https://op.gg/lol/summoners/las/Niva-BRAT
And League of Graphs: https://www.leagueofgraphs.com/es/summoner/las/Niva-BRAT
XOXO
Expected Result:
As the size of the target increases, it should reach a point where it becomes big enough in order for Lillia's q to reach the target
Actual Result:
At some point it will appear that Lillia's auto attack will be reaching the target, however, her q (that has a higher range than the auto attack) will not be able to
Reminder: Lillia auto attack range is 325 and her q range is 485
Lillia nocturne amumu - silver elo and just learning the game. I haven’t laned at all because I really enjoy jg
Lillia is likely my best champ followed by amumu and nocturne. Her poke and delete play style works really well for me for some reason and I find it easy to hard carry with her
I tried naafiri out and for some reason I can’t find any consistency with her
Im a D2 player trying my best on Lillia, i play lots of Viego but i get mostly master players in my games and i get kited so easily and it might just be me being bad but getting a lead gets so hard on Viego and im also not enjoying its much as i did before so i wanna play more Lillia and ivern as i just enjoy those two a lot more.
My coaches told me my Vieho gameplay is really good i just do a little too much dilly dallying. I have a hard time balancing farming and fighting because i just feel like the enemy jungler often waste so so much time but they still keep a lead.
I want to be at so many places at the same time which i feel is hard to balance on Viego, on Ivern its easier.
So how do i give myself the edge on Lillia? I appreciate any help!
As a toplane I oftentimes get auto filled jungle, and while I've been playing an absolute Boat Load of Briar in recent times, she was banned in my last game and I didn't know who to pick.
Now that I have time to think about it, Lillia(who I played once in ARAM like a year ago.) seems incredibly fun!
Is she in a good spot right now? Is there anything I should know before playing the champion? Can I just use my mordekaiser build?
Should I do a special clear like Briars Raptors first clear?
Could just be placebo but I played my first game and felt like I was absolutely melting my camps especially after 1 item. Almost felt like the old Lillia where you could pull camps ridiculously early and just let them die to burn. I feel these changes could put her on the nerf radar so time to spam games this patch.
There is something weird, but idk
I’ve been climbing mostly with Lillia lately. I started with absolutely horrible MMR, getting around +14 and losing -27, but after a pretty good run I managed to reach Bronze 2 with a 19–9 record, around 68% WR, and my gains had climbed all the way to +29 LP.
Then I ran into this guy.
Bronze 2 account, hundreds of games around a 40% WR on Warwick/Illaoi/Volibear, suddenly playing a completely different champion pool with 70–100% win rates and sitting on roughly a 15-game win streak.
I only lost about 10 LP, so I genuinely don’t care about getting the LP back. It was just a miserable match to play because the skill difference felt completely absurd for the lobby. Then I checked his account and… yeah. Screenshot explains the rest.
Now he's silver 3... in about 18 hours LOL
With tomorrows patch, I've seen a lot of people saying lillia is gonna profit A LOT from it and possibly be meta again, what do you guys think? (Specifically the jungle pet buff)
Ive been struggling with lillia v briar, do any of you guys have any tips ?
I updated the [Lillia balance tracker](https://docs.google.com/spreadsheets/d/1Pvxz8VnckBBWqwumApbrQMykGdeuutYQC0UDjOAxQM8/) through patch 26.16.
There weren’t any direct Lillia changes in 26.15 or 26.16. The only change that affects her is the Jungle Pet buff in 26.16.
The pet’s AP scaling went from **12% to 16%**. That’s basically an extra 4 damage per pet attack for every 100 AP you have.
So roughly:
- 50 AP = +2 damage
- 100 AP = +4
- 200 AP = +8
- 300 AP = +12
It isn’t going to change her first clear much since she barely has any AP at that point. It should help more after her first couple of buys, when she’s clearing camps over and over.
So she should clear a little faster in the midgame and have slightly more time to move around the map between camps. Full AP builds will get more from it than tankier builds.
Nothing in her actual kit changed though. Her passive, healing, abilities, movement speed, Smite and damage against champions are all the same. This is a small farming buff, not a real combat buff.
Going into 26.16, U.GG had her at:
- **50.69% win rate**
- **2.7% pick rate**
- **1.2% ban rate**
- **A tier**
- **61,139 Emerald+ games**
To me, that puts her in a pretty healthy spot. She was good and completely playable, but she wasn’t taking over the jungle meta or getting picked and banned every game. [U.GG](https://u.gg/lol/champions/lillia/build)
Her early 26.16 numbers look stronger. LoLalytics currently has her around a **53.8% raw win rate**, but that’s from fewer than 3,000 games and their average Emerald+ win rate is already above 50%.
Since the patch just came out, I wouldn’t use that as proof that she’s suddenly OP. We need at least a few more days of games before the numbers mean much. [LoLalytics](https://lolalytics.com/lol/lillia/build/)
My guess is that she’ll end up a little better than she was last patch, but probably not enough to become a top meta jungler.
The pet buff helps her do what she already wants to do: farm, get AP and keep cycling camps. It doesn’t directly help her fight early invades or deal with aggressive junglers.
So right now I’d put her at:
**Good and viable, probably slightly better than before, but not obviously overpowered.**
The tracker’s lifetime score is still **0**, since this wasn’t a direct Lillia change and I’m keeping systemic changes unscored.
[Riot’s patch 26.16 notes](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-16-notes/)