r/MacOSApps
Yaven - apple didn't want to make their notch smart so we did
Hi we just launched the waitlist for yaven!
It's currently free for all beta testers :)
On its first iteration yaven:
- is an ai notification center, it prioritises your notifications across all apps (telegram, email, slack, imessage). It not only shows you whats urgent but it also shows you all the needed follow ups!
- one click drafts with full context
- A flows section where yaven will proactively start creating automations for you depending on your work.
- on the video we showcase the automatic meeting briefs, which have been really useful for me as it pull from previous meeting notes and messages.
Two commands:
- ⌥A : ask anything on your screen, teach you something on a new app you're using, find information about a person, resolve a quiz, all with context of your work day, ask for a price comparison etc.
- ⌥D : draft a response anywhere in your computer. This has been so useful for cold outreach with full search of the person, responding to message that need information of my calendar/ work etc. from anywhere
there is a lot more to come and would love to have you all on this journey :)
you can become a beta tester or sign up to the waitlist here yaven.ai
thank you.
WindowBunny - Switch windows without touching your keyboard.
Hey everyone,
For the last couple of days, I've been working on WindowBunny, which solved a problem which I faced. There is no window switchers solely focused on trackpad users. I use trackpad a lot and the existing window switchers focus on keyboard shortcuts, but I found that taking your hands off keyboard just to switch windows felt awkward.
WindowBunny let's you hop between windows (no pun intended) by swiping down with four fingers. BetterTouchTool let's you also configure swipe gestures for trackpad but WindowBunny is focused on just this functionality for users who wants an out of the box congiguration and simple UX.
The free version will let you switch between the most recently used 5 windows and the pro upgrade will let you switch between any open windows without limits. And it's still the early version, so I'm planning a giveaway as well for users who wanted to test it out and share feedback. Just DM me.
The pro version is priced at $4.99 for 3 macOS devices since this is the early version.
Link: windowbunny.com
Would love to answer any questions and eager to listen to your feedback.
I built a second smart dock with live useful and cool widgets
Mac users: here’s your second smart dock, packed with useful, cool widgets
Over 130 widgets included: social, finance, crypto, analytics, calendar, meetings, tasks, reminders, and more.
You can find here www.dock.cool
Platform for games
Hi all,
I was wondering where most of you release your first game and find your initial players.
I recently released my first mobile game on iOS, but it’s been tough getting anyone to discover it. The handful of people who have played it have given positive feedback, but finding those first players has been much harder than I expected.
Now I’m trying to publish it on Google Play, and I’ve hit the requirement of finding enough testers before release. It’s made me wonder whether I’m going about this the wrong way.
How did you all get your first players and feedback? Did you launch on mobile first, or did you build a community somewhere else before releasing?
For anyone who’s curious, the game is called Missed Flight. Feel free to check it out if you’d like, but I’m mainly interested in hearing how others tackled this early stage.
I built FaceGate — World's first macOS app locker with on-device Face Unlock (Open Source)
If you hand your laptop to someone for a few minutes, they can still open Messages, Photos, Notes, Mail, WhatsApp, browsers, password managers, and other personal apps. I wanted a way to protect specific applications without constantly locking my entire Mac.
I looked around for solutions, but most were outdated, paid, abandoned, or didn't feel native to macOS.
So I built FaceGate.
FaceGate is a native macOS app that lets you lock individual applications and unlock them using Face Unlock, Touch ID, or a password.
A few things I focused on from day one:
- Everything runs locally on your Mac
- No cloud processing
- No accounts
- No telemetry
- No subscriptions
- Fully open source
Features:
• Face Unlock powered entirely on-device using Apple's Neural Engine - little impact on cpu and gpu resources.
• Fast authentication with very low memory and CPU usage
• Liveness detection to prevent photo and video spoofing attacks
• Touch ID and password fallback
• Per-app unlock timers
• Automatic re-lock on sleep, wake, or screen lock
• Custom schedules for automatic lock/unlock periods
• Tamper protection that prevents FaceGate from being quit, disabled, or uninstalled without authentication
• Runs quietly from the menu bar with minimal system impact.
The entire project is written in Swift and designed specifically for macOS.
This is still actively being developed, and I'd genuinely love feedback from Mac users.
Some questions:
- Is app-level locking something you've wanted on macOS?
- Which apps would you personally lock?
- What security or privacy features would you like to see added?
Website: https://facegate-applocker.vercel.app/
GitHub: https://github.com/dweep-desai/FaceGate-Mac
If you think I did a good job, please feel free to leave a star on my github repo - means a lot to me.
Feedback, feature requests, bug reports, and contributions are all welcome. I'd love to hear what you think.
My monitors sounded boomy because of my room. I couldn't find a simple Mac app to fix it, so I'm building one.
I have decent studio monitors, but my room talks back. Clap your hands and you hear the reflections hit you a beat later. Those same reflections wreck the low end of everything I play: some bass notes boom, others almost disappear. It took me a while to accept the monitors weren't the problem. The room was.
I figured there would be a Mac app for this. There isn't really. REW is excellent but it's a measurement suite, not a product: set up devices, load a mic calibration file, run sweeps, pick smoothing, generate PEQ filters, export a text file, then find yet another tool to apply it to your system audio. EQ apps exist but they don't tell you what your room is doing in the first place. The polished correction systems are either expensive or tied to hardware.
So I started building Reflect. It's a native menu bar app that does the whole loop:
- measure your room from the app
- see the response as a graph
- generate correction filters
- apply them system-wide
- A/B corrected vs uncorrected with one click
No virtual audio driver, just a light Swift app. It uses the newer macOS audio tap APIs, which is also why it needs macOS 14.2 or later. If you already use REW you can import your own filters instead. The app is fully Apple notarized.
The scope is narrow on purpose: mostly below 200 Hz, where small rooms do the most damage and where correction actually helps. It won't fix bad speaker placement, deep nulls, or an untreated room.
You can try it with the built-in Mac mic to hear the concept and spot obvious low-end problems. For correction you can trust, use a better (measurement) mic.
The screenshots show a measurement from my own room and the app itself
Beta builds are free, each release works for 60 days. After launch it will become a one-time €19.99 licence, no subscription. Beta testers who send feedback get 50% off.
Link: https://reflectformac.com
Before launching after summer, I mainly want to know: is it simple, does it work, do you actually hear a difference?
The notch was doing absolutely nothing so I taught it to do this
Made this myself so taking that out of the way first: solo dev, this is my app.
I've had a notch MacBook for a couple of years and the notch never did a single thing for me. It just sat there eating menu bar space. At some point that got annoying enough that I started building a panel that hangs off it, and it slowly became the thing I use most onbthis machine.
Music is the part in the video: album art, a scrubber, live lyrics, and it reads whatever app is playing, not just Apple Music. There's also a dashboard, clipboard history, a file shelf, window snapping by dragging a window up to the notch, and lately it even answers my AI coding prompts so I don't have to keep switching back to the terminal.
The core of it is free, permanently, no account. If you've got a notch MacBook I'd genuinely like to know whether this reads as useful or as a gimmick, because I've lost all objectivity.
I built a Mac app that automatically generates and translates subtitles for videos (fully local)
Hey everyone!
I recently developed a Mac app that runs locally to automatically generate and translate video subtitles. I wanted to share the story and the reasoning behind it.
Why did I build this?
I love watching foreign-language videos, especially gaming content like StarCraft commentary. But I constantly ran into the same problem: no subtitles, which really hurt the viewing experience.
I wanted something that could automatically generate subtitles—and even translate them—to help me actually understand the content.
Making subtitles manually is tedious and time-consuming, so the idea of automatic generation plus quick export/burn-in was born.
That's the main reason I built this. The goal is simple but practical: solve the everyday pain points of understanding foreign-language videos (for myself and my team).
How it works
The pipeline isn't too complicated—just a few steps:
VAD slicing → ASR transcription → punctuation only (no word changes) → forced alignment to words → professional sentence segmentation → sentence-by-sentence translation
Tech stack:
- Silero-VAD (voice activity detection)
- Qwen3-ASR (speech recognition)
- Qwen3-ForcedAligner (alignment)
Try it out
It's currently available on TestFlight—would love for you to give it a try and share your feedback:
👉 https://testflight.apple.com/join/m7KGHndP
Any thoughts, suggestions, or bug reports are super welcome. Thanks for reading!
EQK - EQ and Headphone Correction App.
MacOS gives every app on your Mac the same flat curve and calls it done. My late-night headphones, a browser tab blasting a trailer, a work call, and a local FLAC all got treated identically. I'd tried the usual "system EQ" tools, but they either colored the whole machine at once or dropped a virtual driver in the middle of my audio. I wanted per-app control without any of that. So I built EQK: a per-app equalizer and audio router for the Mac. Local, native, one-time purchase.
What it does:
Per-app routing — arm music, media or local files and give each one its own EQ, headphone correction, and output device. No single curve flattening everything.
Tone desk (10-band EQ) — a live 10-band parametric EQ from 31 Hz to 16 kHz, with adjustable Q and gain trims. The response curve moves as you do.
Presets in, presets out — save your shapes as presets, or import parametric EQ text presets you already trust.
Headphone correction — 3,985+ AutoEq profiles built in for headphones, IEMs, and earbuds (WH-1000XM5, AirPods Max, and thousands more). Start from a corrected, neutral target, then shape from there. Swap or bypass per app.
See the whole signal chain — App source → your EQ → AutoEq correction → limiter ceiling → output, laid out so you can read what's happening to the sound at a glance.
Live metering — input and output dB metering across the chain, so nothing surprises you.
Output routing & ceiling — send each app to a specific output device and set an output ceiling so nothing clips on the way out.
Local FLAC player — built-in player with synced lyrics so you can dial in curves against real files, not guesses. Stays free forever, key or no key.
Genre themes — the UI recolors to match the character of what's playing (Flat, Pop, Acoustic, and more).
Automatic Lyrics Crawl and Display- The app automatically searches for lyrics to the songs you’re playing in your local library and displays them in one of two user selected viewing format.
Appearance: Dynamic genre-based theming, a live response curve, and a full signal-chain view — built so what's happening to your audio is actually visible, not hidden behind a slider.
Privacy: Audio never leaves your Mac. All processing runs on-device, no virtual driver sitting in your output path. No accounts, no telemetry, no background traffic. The only calls out are to kuja.dev, and only to activate, refresh, recover, or revoke your license key. Your unlock lives in the macOS keychain.
Pricing: Free local trial on install, no account. The local player is permanently free. Premium is a one-time Rs 1000 (no subscription) and unlocks per-app routing, saved presets, headphone correction, and themes. One key covers two Macs, and you can move it between machines yourself.
Requirements: macOS 15.6+, and audio capture permission (needed to read playback and apply EQ natively). Signed and notarized with an Apple Developer ID.
Install:
Website + DMG: https://www.kuja.dev/eqk
(No App Store or Homebrew for now — direct DMG from the site.)
Built by one person at kuja.dev, same restraint that went into DropK. Feedback welcome, and genuinely here for it.
Note- International payments will be enabled within 3 days, in time for when your trial ends.
Keeping track of job applications can get overwhelming fast - spreadsheets, scattered notes, and missed follow-ups. JobSnail helps you stay organized by tracking applications and interviews in one place, without the clutter.
💡 Want Lifetime Premium?
Drop a comment, upvote, and DM me for a promo code. The first 100 people will get the code.
JobSnail is available as a MacOS and iOS versions on the App Store. And there's also a web version at jobsnail.app. It's also worth mentioning that all the apps are fully synced through iCloud, and an Apple account is required to use the app on Web.
I’ve been working on Murmur, a local text-to-speech app for Apple Silicon Macs.
The new feature I’m building is called Projects / Story Studio, and it solves a problem I kept running into:
TTS tools are fine for one-off clips, but messy for actual audio projects.
If you’re making a podcast segment, audiobook chapter, course lesson, ad, or game dialogue, you usually need multiple speakers, multiple takes, pauses, reactions, music, edits, exports, and a way to come back to the project later.
So I built a project-based workflow:
Write a script → assign voices → generate dialogue → edit clips on a timeline → add music/SFX → export final audio.
It supports things like:
- multiple scripts inside one project
- Host / Guest / Narrator / Character speakers
- inline tags like
[pause],[laugh],[chuckle] - per-block regeneration
- timeline editing with waveforms
- media lane for music and SFX
- ripple editing and gap tools
- WAV/M4A export
- transcript and stem export
Everything runs locally on Mac, so long scripts and voice samples do not need to be uploaded to a cloud service.
I’m still polishing the workflow and would love feedback from Mac users, especially people who make podcasts, audiobooks, courses, YouTube narration, or game dialogue.
Built one lifetime Free Mac and Android file transfer app
I built one file transfer app between Android and Mac which is free to use. The app name is Bytez. It works when two devices are on same wifi network. File transfer speed is also good.
Need some feedback from you. Please add your honest review about the app in the store.
Mac version may not come in search because just launched the app.
Android:
https://play.google.com/store/apps/details?id=com.lunarday.mac.file.share
Mac: https://apps.apple.com/us/app/bytez-share-from-to-android/id6780226226
[Free & OSS] BetterCmdTab — a native ⌘Tab replacement & AltTab alternative
👋 Hello! I got tired of the stock ⌘Tab, icons only, no windows, no search, no control. I'd tried the usual alternatives (AltTab or Contexts), but wanted something free to use. So I built BetterCmdTab: a drop-in replacement for the native switcher and a lighter, native alternative to the popular window switchers.
What it does:
- Three layouts: classic list, grid of icons, or live window previews. Pick per shortcut.
- Search & launch — hit
/to fuzzy-find, or launch any installed app right from the switcher. - Tab drill-in — press
\on a window to jump to a specific browser or Finder/Terminal tab (Safari, Chrome, Arc, Brave, Edge, Vivaldi, Opera, Dia, iTerm…). Or surface every tab as its own row. - Window switching —
⌘+\cycles windows of the front app; send a window to the next display. - Scoped shortcuts — as many global hotkeys as you want, each pre-filtered (all windows / current Space / visible Spaces / current app / minimized) with its own layout, sort, and colors.
- Quick actions — quit, close, minimize, maximize, hide, force-quit inline or on hover.
- Trackpad gestures — three-finger swipe to open the switcher or switch Spaces, with haptics (experimental).
- Multi-monitor aware — opens on the display you're actually working on.
- Letter-prefix jump — type a name to jump straight to it.
- Tap or hold — tap ⌘Tab to switch instantly, hold to open the switcher.
- Sort your way — order by recents (MRU), alphabetical, launch order, or most-recent windows.
- App hotkeys & recently closed — bind a shortcut to focus/launch any app (9 slots), or reopen an app you just quit.
- Force quit —
⌘⌥QSIGKILLs a hung app when graceful Quit stalls. - Stay-open mode — keep the switcher open after you release ⌘ and browse at your pace.
- Appearance: Custom accent color, panel opacity, corner radius, grid columns — all configurable.
Privacy: No telemetry, no analytics, no background network. The only network call is an opt-in GitHub release update check. Settings export/import as a portable .cmdtab file.
Requirements: macOS 13+, Accessibility permission (needed for the global event tap + reading window lists).
Install:
- Homebrew:
brew install --cask bettercmdtab - Website: https://bettercmdtab.app
- GitHub: https://github.com/rokartur/BetterCmdTab/releases/latest
I'm the developer — feedback welcome, happy to answer anything in the comments 🫡
Icônes – a free, open-source Mac app to search & export 200,000+ icons (powered by Iconify)
I use icones.js.org almost daily to grab icons, so I built it as a native Mac app.
Icônes lets you:
• Browse 150+ icon sets (Lucide, Material, Phosphor, Tabler…)
• Search across 200,000+ icons instantly
• Tweak size / padding / rotate / flip / color in a live export panel
• Copy or download as SVG, JSX, a React component, or a Data URL
Free, MIT-licensed, signed & notarized (opens with no warnings), ~5MB. Apple Silicon for now.
Source & download: github.com/ensaktas1/icones-desktop
Full credit to u/antfu's icones and Iconify for the data. Feedback very welcome!
Yes, it's the 1000th macOS dictation app. No, put the pitchfork down — this one runs your Mac.
I know. I KNOW. Another dictation app. You've seen forty this month. Somewhere a VC is funding the forty-first as we speak.
But hear me out, because I did a dumb thing: I didn't stop at dictation.
The boring part (that every app has): hold a key, talk, clean text appears at your cursor. Except this one is fast as fuck — text lands in about a second, filler words gone, and it actually spells your weird jargon right (say "Kubernetes", "Postgres", "lisper" — it nails them instead of writing "cubernetties").
The part nobody else has: a second hotkey talks to an agent that actually operates your Mac. Not "here's a helpful suggestion 🙂" — it does the thing. "Tidy up my desktop" → it sorts your files. "Open the latest invoice and tell me the total" → done. It reads your screen, your files, your calendar, picks its own tools, and asks before it touches anything.
Can your dictation app do that? No? Weird.
And for the nerds: plug in any MCP server (GitHub, Notion, databases, whatever) and its tools instantly become the agent's tools. I stopped writing integrations by hand like a caveman.
EU-hosted, keys stay server-side, native Swift, no Electron (you're welcome).
Try it: https://lisper.io — 24h trial, no signup, no credit card, no soul required. macOS 14+, Apple silicon.
Roast me in the comments. That's why I'm here.
Edit: to be clear — this isn't local, and it's not just dictation. The second hotkey lets you control your Mac with your voice: "move my screenshots into a folder", "reply to this email" — it actually does it
New nullPlayer release 0.27.0 -- New compact window, improvements and bugfixes - get it for macOS on github or homebrew
https://github.com/ad-repo/nullplayer/releases/tag/0.27.0
# one-time configuration
brew tap ad-repo/nullplayer
brew install --cask ad-repo/nullplayer/nullplayer
or if already installed manually
brew install --cask --force ad-repo/nullplayer/nullplayer
To upgrade to a new release:
brew update
brew upgrade --cask ad-repo/nullplayer/nullplayer
New Features
- Compact Window adds a free-floating mini player — the Windows menu and main-window context menu now include Compact Window, which uses the same compact Library Browser mini-player as Compact Mode but keeps NullPlayer as a regular Dock/menu-bar app. It hides only the main window, leaves Playlist/EQ/Spectrum/Library/visualization windows where they are, uses normal window level unless Always on Top is enabled, can be dragged from both the player bar and browser area, remembers its frame, and restores across launches.
- Balance control added to Playback menu — the Playback options now include a Balance submenu with a slider and common left/center/right presets, giving modern UI and menu-only workflows access to stereo balance without adding more controls to the player face.
Improvements
- Modern and Metal UI now use a modern system font — the retro low-fi bitmap font (Departure Mono) has been replaced throughout the Modern and Metal windows — Library tabs and headers, the main window, playlist, EQ, and spectrum — with the crisp macOS system font. Time and track digits stay monospaced so they don't jitter. Skins that ship their own custom font still render it as before.
- License and branding terms clarified — the project license notice and README now state GPL-3.0-only distribution terms and clarify that modified distributions must not reuse the NullPlayer name, icon, logo, bundle identity, or other branding without permission.
- Compact Mode player bar reads like the main window — in Modern and Metal, the Compact Mode display now splits into two distinct LCD "windows" with a padded gap: a single elapsed/remaining time counter on the left and the scrolling track title on the right (previously the title sat left with a cramped "elapsed / total" reading pinned to the right). The counter matches the title's size and weight, and the transport buttons are slightly larger.
- Larger Library tab and control fonts — the Library Browser's tab labels and control text render at a slightly larger size in non-compact mode for better legibility. Compact Mode is unchanged.
Changes
- Window shade mode removed — double-clicking a window's title bar no longer collapses it to a title-bar-only strip ("windowshade"). This legacy Winamp feature was the source of recurring layout glitches when combined with Large UI, Compact Mode, and live UI-mode switching; removing it makes window sizing and position memory behave consistently across every window in Classic, Modern, and Metal.
- Library source menu lists only sources — the Library Browser's source picker no longer injects local-library settings ("Manage Folders…" and the "Clear Local Library" submenu) when the local source is active. Those are settings, not sources, and already live in the Library menu-bar item, so the source menu now lists sources only.
Bug Fixes
- Metal skin transport icons are now fully filled — the previous/next (and eject) icons in the Metal finishes no longer show a stray light vertical line: the icon bars now draw in the same transport-button color as the rest of the glyph instead of the skin's light primary color.
- Plex Artists no longer show duplicate same-name rows — the Library Browser now groups Plex artist records with the same display name into one visible artist row in both classic and modern UI. Expanding, playing, or queueing that row still fans out across every underlying Plex
ratingKey, so albums and tracks attached to duplicate server-side artist records remain accessible instead of being hidden. - Compact Mode art ratings fit the small UI — the modern Library Browser's art-view rating stars now shrink in Compact Mode, preventing them from crowding or overlapping the source/library picker row.
- Compact Window no longer reopens the main window after Space switches — returning from another desktop or fullscreen app now focuses the floating compact mini-player instead of treating the hidden main window as something to restore, so Compact Window stays a one-window main-player replacement until you exit it.
- Library window remembers where you put it — after unlocking the connected windows and moving the Library/browser window, it now reopens at the exact position and size you left it — across closing and reopening it (via the menu or the red close button) and across full app restarts, even when it was closed at quit. First-ever opens still dock to the right of the window stack, and the position survives Compact Mode. Playlist, EQ, and Spectrum still intentionally snap back into the column below the main window.
- Classic Large UI toggles instantly — no restart — turning Large UI on or off in the classic skin now resizes the windows in place, matching the modern UI, instead of asking you to relaunch. The player, EQ, playlist, and other windows redraw crisply at the new size (no leftover "ghost" of the old size), and switching between Classic, Modern, and Metal while Large UI is on no longer distorts the new look.
- ProjectM visualizer recovers from a preset that crashes mid-playback — a rare bug inside the MilkDrop preset engine could crash the app while a preset was on screen — including minutes into a track, not just when the preset first appeared. The crash-guard now watches a preset for its entire time on screen (previously only its first frame), so the offending preset is automatically skipped on the next launch and the crash never recurs. Normal quits never flag a good preset.
- Metal playlist and Library highlights are now clearly visible — in Metal skins, the playlist's now-playing track and the Library Browser's selected/expanded row were indicated by text color alone, which several metal finishes render nearly identical to normal rows, so the active row was easy to miss. Both now draw a translucent green backlit-LCD highlight bar (matching the hi-fi display panels) as the cue. The metal playlist's row text is also unified at the Library window's brightness — previously it was dimmer — and the current track no longer recolors to the accent tone that clashed with the new highlight.
[Show] Meetly 1.3 — big update: my macOS menu bar app now alerts you about Apple Reminders tasks too, not just meetings
Hey r/MacOSApps — I built Meetly, a tiny native menu bar app that fires a fullscreen reminder you actually can't miss, right before a meeting. Just shipped 1.3 and it's the biggest update yet.
What's new in 1.3
- Apple Reminders support. Meetly now watches the Reminders lists you pick (not just calendars). A task with a due date fires the same fullscreen overlay at the due time. This came directly from user feedback — turns out a lot of people keep time-based tasks in Reminders, not Calendar.
- New "Reminders" tab + renamed the old "Reminders" tab to "Alerts". Small thing, but the old naming confused people into thinking the app already supported Reminders tasks.
- Per-list rules (show overlay / play sound / sound repeat) for Reminders lists, mirroring the per-calendar rules. Sync via iCloud.
- Date-only tasks ("15 July", no time) now default to 9 AM and stay in the menu bar all day, instead of firing at midnight.
- General tab health check now shows Reminders access + monitored lists.
What it does (the one-sentence pitch) Calendar notifications are easy to swipe away in deep work. Meetly takes over your screen for a few seconds before a meeting — title, join link, countdown, Join/Snooze/Dismiss. Detects overlapping meetings and groups them. Auto-extracts Zoom/Meet/Teams links from event notes.
Honest details
- Free forever for single-Mac use (monitors 1 calendar). No subscription.
- Pro is a one-time $3.99 (launch price) — unlocks unlimited calendars, Apple Reminders, iCloud sync across Macs, per-calendar rules, hide-during-screen-share, quiet hours. Pay once, own it.
- Native Swift/AppKit, ~8 MB, lives in the menu bar. No backend server — your data stays on your Mac / your iCloud.
- Requires macOS 14 (Sonoma) or later.
Links
- Landing page: https://codeonholiday.com/meetly
- Direct download: https://github.com/codeonholiday/codeonholiday/releases/latest/download/meetly-latest.zip
Happy to answer questions or take feature requests. If you try it and something feels off, tell me — that's how Reminders support happened.
Just released Vianta Connect on the Mac App Store! Looking for feedback (and Android beta testers!)
Hey
I’m the developer behind Vianta Connect, and I’m incredibly excited to share that we have officially launched on the Mac App Store!
Vianta Connect is designed to bridge the gap between your devices seamlessly. Whether you're trying to keep things synced or just looking for a cleaner workflow, it's built to feel completely native and lightweight on macOS.
Key Features:
Native Integration: Built from the ground up to feel right at home on macOS.
Seamless Connectivity: Instantly bridges your devices with zero friction.
Lightweight & Fast:Low memory footprint, optimized for efficiency.
Download on Mac:
You can download it directly from the Mac App Store right now
Looking for Android Testers!
While the Mac app is fully live, the Android companion app is currently in Google's mandatory 14-day closed testing phase.
If you are a Mac user who also uses an Android device, I would absolutely love your help testing the ecosystem! If you're interested in joining the Android beta, drop a comment below or send me a DM, and I’ll get you added to the testing group.
I'd love to hear your thoughts, feature requests, or any feedback you have on the Mac build! Thanks so much for checking it out
Purge: A small, free, open-source mac cache cleaner i built for myself
So this started because my mac kept filling up with cache junk and I kept bouncing between tools to deal with it. and yeah, I know there are already a ton of mac cleaners out there, some of them really good, some that go way deeper than this does. I'm not trying to out-do any of them or compete with the whole category. I just wanted something small for myself that found the obvious cache junk, let me pick what goes, and got out of the way. Figured I'd put it out there in case anyone else wants the same thing.
What it does:
- Scans the usual cache spots, plus some common dev caches
- Everything goes to trash by default, not permanent delete. So if it ever grabs something you wanted, it's sitting right there in the bin
- It's free, scanning and cleaning both
But:
- It's unsigned right now. Apple developer membership is on the list, just not done yet
- It's not a deep dev-tool cleaner. It touches some dev caches but if you've got 100gb of Xcode and docker junk and you want every scanner under the sun, there are better tools for that
Since it's an app that deletes files, i didn't want the deletion logic to be a black box. so it's open source. the whole thing is in the repo, including the safety allowlist that decides what's even eligible to touch. If you don't trust it, read it, or build it from source yourself.
Repo: https://github.com/jithin-sabu/purge-app
Release DMG: https://github.com/jithin-sabu/purge-app/releases/latest
Would genuinely love feedback, especially if you think the safety rules have a gap. That's the part i most want eyes on.