
I know ModRetro M64 absolutely will get written about in magazine articles, and I know what I can do to accomplish this
> "[W]e know a lot of people are never going to pay attention to these things. We know they're not going to get written about in magazine articles. We know the reviewers are not going to talk about these things or even necessarily understand them" - Palmer Luckey, 2026 July 28
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I think this is a challenge for ModRetro community and enthusiasts that understand ModRetro to show how special their products truly are! Challenge accepted! Here's my progress to understand the challenge so far! Other than a college newspaper, I have never had any of my writings published, however, given my effort to identify and share these informations, I think I know what's next! I don't have to be the best to prepare an article, but I can at least see how it is, and identify what the landscape looks like and how it currently functions.
Considering magazines, which existed for over 360 years, are a medium of print (like hardcore and paperback books with much longer histories) that are published periodically, and diversely span across practically every industry and cover nearly every topic, including specialized niches, even such as ModRetro devices, including the ModRetro M64.
Yesterday I examined many existing magazines that are likely or possibly relevant to contain an article or otherwise comfortably cover mentioning or acknowledging ModRetro's M64 (and perhaps also the previously released Chromatic) as well as the M64 Pro Controller, the cartridges and games, etcetera. I tried to find any traces or instances of any coverage yet already, and mostly I did not find practically anything. There were some interesting finds, but not much to qualify what I was looking for. See https://old.reddit.com/r/ModRetro/comments/1vr3huu/headphone_warning_modretro_m64_spotted_in_the/p4en6af/
Here is a table listing possibly relevant retro game console magazines along with some informations that should assist with direction on if it is possible and how to potentially contribute, what the process may look like, or where to look for more information to further learn the process (Note: Make sure to read and understand the process as much as you can before attempting to 'get [ModRetro] written about in magazine articles' because quality is more important than quantity):
| Magazine Name | Publication Status (Print/Digital/Both) | Accepts Unsolicited Pitches? | Requires Existing Contributor? | Submission/Guidelines URL | Contact Email/Method |
|---|---|---|---|---|---|
| 4P^[1] | Digital | 4p@funkemedien.de; Germany phone number |
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| CD-Action^[2] | Print & Digital | cdaction@cdaction.pl; news@cdaction.pl |
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| CGMagazine^[3] | Digital | Yes | https://cgmagonline.com/contact-us/; bfrye@cgmagonline.com |
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| Comptiq^[4] | Print & Digital | https://mediaguide.kadokawa.co.jp/media/p86-thyc-pj/contact | |||
| Dengeki Nintendo^[5] | Print & Digital | https://kadokawagamelinkage.jp/contact.html | |||
| Edge^[6] | Print & Digital | Yes | Unknown | edge@futurenet.com |
|
| The Escapist^[7] | Digital | Yes | No | contact@escapistmag.com; tips@escapistmagazine.com |
|
| Famitsu^[8] | Print & Digital | https://famitsu.com/contact; kgl-famitsu-release@ml.kadokawa.jp |
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| Game Informer^[9] | Print & Digital | Yes | Yes | https://gameinformer.com/help | freelance@gameinformer.com; miller@gameinformer.com |
| The Games Machine^[10] | Print & Digital | redazione@thegamesmachine.it; Italy phone number |
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| gamesradar+^[11] | Digital | Yes | No | https://gamesradar.com/gamesradar-pitching-guidelines-how-to-pitch/ | pitches@gamesradar.com |
| HobbyConsolas^[12] | Print & Digital | hobbyconsolas@henneomagazines.com; Spain phone number |
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| Level^[13] | Print & Digital | ||||
| MCV/Develop^[14] | Digital | Yes | No | https://mcvuk.com/contact-us/; mcvmatt@datateam.co.uk |
|
| Nintendo Dream^[15] | Print & Digital | ||||
| Nintendo Force^[16] | Print & Digital | Yes | No | https://nintendoforcemagazine.com/contact; lucasmthomas@nintendoforcemagazine.com; nintendoforcelucas@gmail.com |
|
| Old School Gamer Magazine^[17] | Print & Digital | Yes | No | https://oldschoolgamermagazine.com/advisory-board-staff-get-involved/ | https://oldschoolgamermagazine.com/contact-old-school-gamer/; rb@oldschoolgamermagazine.com; USA phone number |
| Oyungezer^[18] | Print & Digital | Yes | https://oyungezer.com.tr/setimedia/kullanim-sartlari | eser@oyungezer.com.tr |
|
| PC Gamer^[19] | Print & Digital | Yes | https://pcgamer.com/write-for-pc-gamer/ | pitches@pcgamer.com; editors@pcgamer.com; tips@pcgamer.com |
|
| PC Games^[20] | Print & Digital | Yes | https://pcgames.de/Kontakt/; redaktion@pcgames.de; Germany phone/fax number |
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| Pelit^[21] | Print & Digital | Yes | No | tuukka.gronholm@fokusmedia.fi; Finnish phone numbers |
|
| Pure Nintendo^[22] | Print & Digital | Yes | No | https://purenintendo.com/magazine/faq/ | support@purenintendo.com; questionblock@purenintendo.com |
| RePlay^[23] | Yes | No | https://replaymag.com/about-replay/about-replay-magazine/ | editor@replaymag.com; USA phone numbers | |
| Retro Gamer^[24] | Print & Digital | Yes | No | https://gamesradar.com/gamesradar-pitching-guidelines-how-to-pitch/ | darran.jones@futurenet.com |
| Unpause^[25] | Digital | Yes | No | https://unpause.nl/contact/; redactie@unpause.nl |
Sources & Verification
- 4P: Editorial Manager: Dana Neumann; See https://4p.de/impressum and https://4p.de/4p-redaktion-stellt-sich-vor
- CD-Action: Editor-in-Chief: Daniel Bartosik, Managing Editor: Łukasz Morawski; See https://cdaction.pl/kontakt/
- CGMagazine: "We do not accept user submissions for news or reviews, though we welcome tips on developing stories." Editor-in-Chief Brendan Frye explicitly lists
bfrye@cgmagonline.comin his public Twitter profile and Muck Rack bio; See https://cgmagonline.com/contact-us/, https://cgmagonline.com/editorial-policy/, https://cgmagonline.com/author/brendanfrye/, https://cgmagonline.com/review-policy/, and https://cgmagonline.com/ethics-policy/ - Comptiq: A "MediaMix Game Magazine" split into two sections: one with information about games, and one with manga information. It's also known for revealing information on upcoming games and includes a gift in each issue.; See https://web-ace.jp/comptiq/ and https://en.wikipedia.org/wiki/Comptiq and https://mediaguide.kadokawa.co.jp/media/p86-thyc-pj/contact/ (I can't read Japanese Kanji to navigate the site, but "This inquiry form is intended exclusively for corporate clients. Please fill in the required information and submit the form.")
- Dengeki Nintendo: See https://dn.dengeki.com/
- Edge: Editorial Director: Tony Mott, Deputy Editor: Jon Bailes deputy editor; See https://en.wikipedia.org/wiki/Edge_(magazine)
- The Escapist: Managing Editor: Paul McNally; See https://escapistmagazine.com/about-us/, https://escapistmagazine.com/editorial-policy/, https://escapistmagazine.com/escapist-staff/, https://escapistmagazine.com/contact-us/, and https://escapistmagazine.com/contact/; Also see https://facebook.com/EscapistMag/ (for tips email address)
- Famitsu: Also see https://kadokawagamelinkage.jp/contact.html
- Game Informer: Editor-in-Chief: Matt Miller; See https://gameinformer.com/help and https://gameinformer.com/staff
- The Games Machine: See https://thegamesmachine.it/chi-siamo/
- gamesradar+: Accepts pitches from "contributors of all backgrounds and experience"; must bring curiosity, expertise, insight, fresh perspectives
- HobbyConsolas: See https://hobbyconsolas.com/estaticos/como-trabajamos.html
- Level: It seems there may be issues with the websites, and I'm not sure if the operations are still active. Previously involved persons include Michal Křivský, Martin Bach, Petr Poláček; and Ondřej Průša; Also nakeddog.cz appears to be inaccessible as well
- MCV/Develop: Editor: Matt Broughton; See https://mcvuk.com/mcv-develop-magazine/
- Nintendo Dream: See https://ndw.jp/nindori_form/ or https://ndw.jp/toukou/ To contribute to Nintendo Dream, you must use their official reader submission form rather than pitching professional articles for publication. The site does not accept unsolicited freelance pitches for news or editorial content; instead, it provides a reader submission form for fans to contribute to specific magazine sections.; Also see https://nintendoprint.miraheze.org/wiki/Nintendo_DREAM ; May require contacting Ambit Co., Ltd., or parent publisher Tokuma Shoten
- Nintendo Force: Editor-in-Chief: Lucas M. Thomas; See https://nintendoforcemagazine.com/force-faq
- Old School Gamer Magazine: Editor-in-Chief: Jarrod Kailef; See https://oldschoolgamermagazine.com/influencers/
- Oyungezer: Editors-in-Chief: Serpil Ulutürk, Eser Güven; See https://oyungezer.com.tr/setimedia/kunye and https://oyungezer.com.tr/setimedia/hakkinda
- PC Gamer: Explicitly accepts pitches from experienced writers via
pitches@pcgamer.comwith guidelines at https://pcgamer.com/write-for-pc-gamer/ and https://pcgamer.com/writers-pitch-us-features-about-pc-gaming/; Also see https://pcgamer.com/about-pc-gamer/ and https://pcgamer.com/meet-the-team/ - PC Games: See https://pcgames.de/Team/ and https://pcgames.de/Impressum/
- Pelit: Editor-in-Chief: Tuukka Grönholm; See https://pelit.fi/contact/, https://fokusmedia.fi/yrityksesta/, https://fokusmedia.fi/lehdet/pelit, and https://fokusmedia.fi/media/pelit
- Pure Nintendo: Editor-in-Chief: Justin Sharp; See https://purenintendo.com/staff/ and https://purenintendo.com/magazine/faq/
- RePlay: "About" page states the magazine is for coin-op amusement game business (e.g. arcades), and "prepared publicity and story suggestions are cheerfully accepted for publication review from outside sources"
- Retro Gamer: Editor: Darran Jones; See https://gamesradar.com/gamesradar-pitching-guidelines-how-to-pitch/.
- Unpause: Founders state they want to "free up a budget to pay guest writers" in the future. Official contact page states to email
redactie@unpause.nlfor questions or tips; See https://unpause.nl/colofon/
Random notes:
- What you should pitch (varies from magazine to magazine):
- Original reporting
- Interview-led features
- Expert coverage of big games, films, and TV shows
- Unique perspectives on topics of ongoing interest to our audience
- Material that you own and/or have the necessary rights/permissions to supply the material
- Outline the feature story you want to write in 1-2 paragraphs
- Explain both why this is a good story how you plan to tell it
- Tell us who you plan to interview for the feature and a target word count
- Stories about mods, communities, history, and the making of games
- Interesting ideas around the hottest topics
- Remember that not everything has to be a 3000 word behind-the-scenes feature
- Short features and galleries too
- Briefly tell us about yourself and include links to existing writing samples
- What you should not pitch (varies from magazine to magazine):
- Video scripts.
- Q&A interviews.
- Hot takes that fail to communicate new insight or perspective.
- A story you have already written.
- Anything created through the use of generative AI.
- Material that you do not own nor have the necessary rights/permissions to supply the material
- That you generally want to write about topics
- That you want to write your opinion editorial
- Interview subjects you won’t have a chance of getting in touch with
- An editorial tip (or tip-off) is a brief notification from a source or journalist alerting an editor to a potential story, often lacking full details or a confirmed narrative. A pitch is a formal, structured proposal from a writer or public relations professional to an editor, outlining a specific story angle, thesis, and evidence to secure an assignment or publication
- https://www.futurecontenthub.com/groupitem/6181/ This looks like something that could include a ModRetro M64 and Chromatic in the photo gallery (lol the page is inaccessible without the unnecessary 'accidental' subdomain)
- https://en.wikipedia.org/wiki/Journalism_ethics_and_standards
- https://spj.org/spj-code-of-ethics/
- https://ipso.co.uk/editors-code-of-practice/
- https://ifj.org/who/rules-and-policy/global-charter-of-ethics-for-journalists
- https://ethicaljournalismnetwork.org/accountable-journalism-codes-of-ethics
- Aww man, flipping through some of these magazines, digital and whatnot, but physical print too, ModRetro deserves to be covered in magazines! Who's gonna put in the effort? Nobody! Who's a nobody? I'm a nobody! lol, I'm not even kidding!
- Time and Pressure!
Feel free to offer any corrections or additions. I'm sure there is at least one mistake or missing information. I already know some of the information I did not have absolute certainty to fill in, so I left it blank for now, and I can confirm the information later as I proceed further.