r/Moonlighter

Will ML2 1.0 be worth it?

Hello, everyone,

I loved the first ML, it was very original, pretty nice-looking (without being stunning) and fairly fun. A good little indie game to pass the time.

I played the very first phase of the ML2 Early Access demo, which I finished, but I was a little disappointed (mainly because it was way too hard for me and still had too many bugs). If you're curious, my old posts are probably still floating around somewhere in this subreddit.

By pure chance while browsing Steam, I saw that version 1.0 has already been announced for September 2 (I do regret, by the way, the lack of advertising for this game, which really deserves more attention) I also saw that a new demo was/will be available. However, I wanted to ask you, since I’ve totally given up on ML2 and haven’t been following its development:

When ML2 officially releases as version 1.0, will it be worth it? Has the full game been improved enough? Have the all-too-numerous bugs finally been fixed? Has the difficulty been reviewed and adjusted? Is the game interesting and fun?

What’s your feedback? I’m surprised not to see a thread on this topic, so I’m taking the liberty of posting this. I’m very curious to hear your opinions. Thanks in advance.

reddit.com
u/Kevinuara — 10 hours ago

Moonlighter 2 - Switch 2 Performance Update still has slow loading times

I posted about the performance of the Switch 2 Demo for Moonlighter 2 when it was released on August 6th and today after 12 days, we got an update for the demo. Previous post >

The game is now in version 1.0.32 and it's a major improvement in the game's framerate.

Here are my observations:

  • Moving in town is now fluid and probably close to a fixed 60fps.
  • The game in dungeons runs also at a 60fps target.
  • I didn't encounter any stutters in town or dungeons.
  • The loading times are still too slow, with 22 seconds to load in or out of the shop.
  • The game crashed and exited to the console menu on the first dungeon I started after the update, the second one worked with any issue.
  • The character and particule effects (opening chests for example) look lower resolution than they should.
  • The game seem to look less soft than it was but now there's visible aliasing.

The before/after is based on memory, so this isn't exact. The game is in a better state now, but I think there's still so progress to make to make this a great port.

What do you think?

reddit.com
u/ziilodia — 3 days ago

What is this

I just found it don't know what it does

I found it after killing the boss and I can't use it

u/Irunathak — 3 days ago

GG's boys

I actually grinded for the savage achievement manually instead of using a script I literally clicked J for like 2-3 hours straight, I haven't gotten the dlc yet though since I only got this game for free

u/AdDowntown1427 — 3 days ago

How to price items

Hello, everyone, ive just gotten into moonlighter but I can't figure out how to price items. i put them on the item thing and no menu pops up and they just sit there. please help me out soon

reddit.com
u/Meowl54 — 5 days ago

Moonlighter 2 PS5 Demo

I've been looking forward to the game since the announcement of moonlighter 2. And man, I'm happy with it. Sure, I also had a bug that my spear tips disappeared into the ground and didn't come back when activating the special attack.

But no problem, that can still be worked on.

I like the new look and the sound is really nice.But I find it difficult to get used to the fact that you can no longer stab the items. It's realistic somewhere, but it bothers me a bit.

Do you feel the same way??

Nevertheless, I can hardly wait for the release and would like to continue immediately. Hope there are a lot more locations than in the first part. And that you can find clues to the story again like in the 1st part.

reddit.com
u/-Alex_E- — 7 days ago

Why do some of the enemies in the second dungeon sparkle

Some enemies sparkle like in the picture does it have some sort of meaning or is it just cosmetic

u/TedDavis89 — 6 days ago

PS5 Demo

I've been looking forward to the game since the announcement of moonlighter 2. And man, I'm happy with it. Sure, I also had a bug that my spear tips disappeared into the ground and didn't come back when activating the special attack.

But no problem, that can still be worked on.

I like the new look and the sound is really nice.But I find it difficult to get used to the fact that you can no longer stab the items. It's realistic somewhere, but it bothers me a bit.

Do you feel the same way??

Nevertheless, I can hardly wait for the release and would like to continue immediately. Hope there are a lot more locations than in the first part. And that you can find clues to the story again like in the 1st part.

reddit.com
u/-Alex_E- — 7 days ago

[Bug report] Tyke didn't like my first attempt with the all realm gauntlet

I defeated Tyke right as the floor was about to shift, I'm softlocked into the tile and cannot leave. ;-;7

u/CaratsRitzy — 9 days ago