
Here's another game ND could remaster, Star Trek Voyager, Elite Force
Just like SHOGO, here are twelve points I'd like to see in this remaster
Remastered textures, sounds, and updated AI pathing.
Remastered cutscenes and voices (and new cutscenes for Virtual Voyager if the player commits suicide [like blowing himself up or falling into the computer core's pit] or dies in a holodeck accident; I was peeved the OG Elite Force never had these cutscenes as well as an option to play the game's intro theme or the Voyager Main Theme, ND could finally license the main theme for Voyager.
More Holomatch characters from all Star Trek shows (TOS, TNG, DS9, ENT, LD, PIC, PRO, SNW, etc) as well as that hologram of Qwark's head on Kira's body. Imagine having a multiplayer cage match between Kirk and Picard, or a team match with Beckett leading red team and Boilmer leading blue team.
Expanded Virtual Voyager with more holodeck programs, and more decks to explore.
Campaign mods remastered and brought over from the community. (With regular updates)
A brand new, Nightdive/machinegames developed Holomatch Team Arena based on Q3 Team Arena with new weapons, players and a single player tournament ladder set in 2383 (around a year after Lower Decks wrapped up)
Add new Easter Eggs, including pieces of foreshadowing, (like Janeway logs about wanting to design a ship that uses a protostar), or 7 of 9's logs that would explain why the I-MOD can't see widespread adopted. (Something along the line that parts for it are very rare. Maybe other can come up with a better explanation. I'm just putting it out there
Add some new features for replayblity in addition to offline bots, add a single player remix mode as well modifiers form single player and Holomatch that makes the game eaiser, harder or shot out to other games like modifiers that gives Alex Munroe slow-mo F.E.A.R style, cloaking Crysis style, and the ability to slide kick and perform melee moves that would make Subject 106 blush.
Opt in accessible features stiff like waypoints and what not should be opt in (something for new players),
Stat tracking for your whole campaign. (Like by the end of the game all your stats that should be tracked between levels and tallied all up when you complete the game.
Achievements, I'd like to see a slate of achievements including some like an achievement for perfect accuracy.
Alongside having the source code released in the files, also give us a specialized in-game museum featuring featuring historical concept art, original design documents, early weapon and enemy models, cut content, and playable prototype and demo levels
Bundle the game with mod tools (including tools where we can port and add characters from different franchises imagien being to play as Nate Wright in a Holomatch game.