




Assault Tank Rework
After some spirited feedback, Assault Tanks are no longer a single battalion unit with a single piece of equipment. Instead it is now a De Facto Railway Gun that has short range, but a lot of kick and no time to displace or emplace. This does mean it's restricted to roads however but OWBs has level 5 roads across the board so they're ironically speedy bastards.
But per their role, attach them to existing formations and they will provide fire support to the assault. This works more in line with what I want for them to be a Heavy Assault Platform and not a entire formation of Super Heavy Doom Tortoises, but also not a single "company" that will get folded like a T-shirt on laundry day.
Also since they use the same names as the Artillery (railway guns) there's now 1000 names on that list. So y'all can go crazy on trying to reach the upper limit
Unless you don't have the No Step Back DLC. Where in which case it's a Support Company with Breakthrough Stats.