Offering: Short Campaign [Nov 2026 - May 2027]
BLUF:
Hello! I (M32) am an Ottawa local, and I've been wanting to make new friends and play D&D. I am offering to DM a short Homebrew D&D Campaign, preferably in the Gloucester area or nearby, on a Bi-weekly Basis, each lasting about 3 hours (with breaks), between Nov. 2026 and May 2027 (Total: 12 Sessions). Location to be determined. More details below.
About Me / My Career:
>I've been both a player and a DM for about 7-8 years. I am currently running another campaign that's been ongoing for 2 years, on a monthly basis. I've also been keen on RPG video games such as Fable, Baldur's Gate, Divinity Original Sin, etc. On occasion, I also enjoy certain D&D podcast and other media. I draw a lot of my inspiration from these media and apply a major twist or reflavour to my inspiration sources.
Costs
>I do not charge my players a DM fee; but I ask for it to be net-zero for me (i.e. I don't pay for food/drinks during the game and I don't pay for props, dice minis or other paraphernalia). I encourage my players to purchase what they need to promote immersion.
RP vs IRL
>I want to promote an inclusive and open space for all participants IRL. I will have a survey/questionaire and policy for sensitive topics, set in place and agreed by all players during a session 0. If needed, I will pause the game and sidebar with players when the RP conflicts with IRL policy. I have zero tolerance for repeated offences against our agreed-upon player policy.
[Tech & Screens] vs [Paper & Dice]
>I allow players to play with either paper or online character sheets; same goes for rolls. I favour online (D&DBeyond) sheets as I can add and remove items from PC's inventory, though I can achieve this with paper too. I favour in-person games and can accommodate one-off online games with enough notice with Foundry VTT.
DM style and format:
- I am a storyteller first and foremost. I strongly reward and promote great story, roleplay & puzzle moments. Combat exists, though I rarely make it out to be deadly encounters unless told explicitly, and with a way out. I care little about railroading and instead promote creative solutions to challenges.
- I want to see BOTH character leveling AND character growth; I see the alignment chart as something fluid and changeable. I will put in place obstacles that will challenge the characters' emotions and motivations.
- I am not a rules lawyer per se and will respect the rule of cool where appropriate. I treat my players as contributors to a story, and not as adversaries to defeat.
- I don't throw advice at my players. I first give notice that I have ideas to share, if accepted I then share my advice. Players are welcome to reject the notice, and also reject the advice.
Game and story:
- The story will be homebrewed based on the Player Character's Major and Minor Goals. These will be determined and discussed in a Session 0. The setting will be high-fantasy.
- PC Leveling will be based on Milestones, in line with the PC Goals. Complete a goal - gain a level.
- I allow players to multiclass within reasonable limits, to be discussed.
- I will create and give out lots of fun but low-impact or situational magic items.
- I try to weave humour into the game when and where appropriate.
- The sessions will be held on a Bi-weekly Basis, each lasting about 3 hours (with breaks), between Nov. 2026 and May 2027
- The location remains to be determined.
EDIT 1 I didn't expect this to get so much positive interest. Thank you all. For clarity, games will be held on Thursday evenings, after 6:00PM. Apologies for the lack of clarity, I thought this was specified. I will be contacting those who commented about further details.