r/Odyssey3D

Dracula’s Overwatch: Bran Castle in 3D (XR Glasses Required) | 2D Drone → SBS 3D

I build software that turns ordinary drone video into side-by-side 3D for XR glasses. For Halloween: Count Dracula flies the drone over Bran Castle, his own castle in Transylvania, through the seasons and into a full-moon night. Licensed Adobe Stock drone footage filmed by others, converted to 3D.

The 3D comes from the drone’s own motion: as it orbits, two moments of the same scene go to the two eyes. The Count’s case is the real one: predators see in depth, prey see flat, and a drone’s single camera is the prey’s view. Six depth levels, because far away and up close never want the same setting. The ghost cue finds anything that moves at range; four hunts go from easy to hard, from a crowded rooftop to one visitor in a shadowed gallery to the caretaker and his wife on a snowy third floor.

Watch it in XR glasses in 3D (full SBS) mode, and set ⚙ → Quality → Advanced → 2160p. It does not play correctly on mobile devices: watch it on a laptop or desktop. Or watch it in 3D on a laptop with XR glasses at lynceus3d.com/watch3d. The free Lynceus3D app for iPhone is coming soon to the App Store. It works with video from any drone: DJI, Skydio, BRINC and others.

Happy to answer questions about how the 3D is made. No humans were harmed during the making of this video. :-)

youtu.be
u/Lynceus3D — 5 days ago
▲ 17 r/Odyssey3D+1 crossposts

MDK (1997) stereo port: Leia SR test build + SBS/crossview/interlaced/TaB/VR modes. SR-panel testers wanted!

MDK now has proper stereo in the port (nemo22/mdk-sdl, 1.0.0): side-by-side half/full, crossview, row-interlaced and interlaced-reversed, top-and-bottom and reversed, and a Cardboard-style phone VR viewer with gyro head tracking. Mode, separation and convergence are in Options → 3D Stereo (saved), or via the stereo console command / --stereo= flag. Works in both looks and with the HD texture mod; interlaced wants native res at 100% scaling.

I put up a test build that adds Leia SR (Simulated Reality) for autostereoscopic, eye-tracked panels. That part is fork-only for now (patched SDL3.dll with a D3D12 weave bridge + a small SR shim; the SDK stays on your machine). If the runtime or display is missing it just presents the plain SBS pair.

If you have an SR panel (SpatialLabs etc.), grab it and report back! the zip's README-TESTER.txt lists the expected logs and what to send me: https://github.com/agrofubris/mdk-sdl/releases/tag/v1.0.0-leia.1

You need your own copy of MDK (GOG/Steam/CD) - no game data included. Upstream port with the same stereo modes (no Leia): https://github.com/nemo22/mdk-sdl/releases

Credits: nemo22 (port), agrofubris (stereo + Leia SR), oneup03/bo3b (Leia SR approach).

u/agrofubris — 5 days ago

My Owl3D Shift Arrived!! Glasses-Free 3D for $499!!!

Just got my Owl3D Shift, haven't even opened the box yet. This is the newest "glasses free" 3D monitor to launch at $499, which is an insane price given how expensive things have been the last 2 years. It's 4K stereo 3D, but only a 14" display, and 60Hz at that, so not necessarily competing with the Samsung Odyssey 3D, but the price is quite reasonable and I'm hyped to see how the quality looks. Also, before people start spamming the comments, there is a lot of misinformation going around. The monitor AFAIK *does not* require a subscription to function. Owl3D (company that makes the monitor) uses a subscription fee for their app, but customers on the Kickstarter received a lifetime license to the software included. You may need to buy separately if you weren't part of the Kickstarter, but, even then, I was told you can use the kit in SBS 3D mode (or as a 2D monitor) if you do not wish to subscribe, or want to use other 3rd party software (like Rendepth, which I will test later for compatibility). Any one else go theirs yet and want to share what you think?

u/cybereality — 13 days ago