Mod on Minecraft I'm making for Ori movement, update!
Hi guys! Even though I know that the pace is quite slow, I've still made considerable progress on the mod! I added: Wall jumps, Air jumps, Wall slide, and Server synchronization which means it is finally, FINALLY PLAYABLE ON MULTIPLAYER ON REAL SERVERS WOOHOO!!!
Not only that, some moves complement each other!
- If you hold jump while walking against a wall, you climb up to gain 4 blocks of height! (Like WoTW Ori! It's an engine bug/thing I unintentionally replicated)
- Air jumps refresh upon touching a valid wall! Don't spend 'em all in one place! (or air!)
- Holding jump while on a wall makes you leap up higher for a wall jump! I integrated variable jumping into wall jumps!
- not pressing movement keys or pushing against the wall makes you push away from the wall a bit! (an engine bug/thing I unintentionally replicated)
- Wall slides now register only when you move towards the wall within 45 degree angles! (or a 90 degree cone) Meaning that you won't be annoyed by it when running and jumping in tight corridors!
And yes, I nerdily and meticulously analyse the movement engine in Ori to even replicate some of the bugs.
(The dash seen in this video is from a separate mod of mine which I plan to implement into my current mod)
Only two features left... Dashing(proper) & Bashing.
Free Spirited 0.6.4 (a far, far update from the earliest of 0.2.1!) out now on MODRINTH!