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Feel Free To Use It And Share Your Own Ideas :)
I wanted to make a game with developer skills that I’m beginning to learn and this game that I developed is about a boy who’s the only survivor of an endless apocalypse.
Some progress with lighting and atmosphere
Can't decide.
HUD 1 could be easier to read, but HUD is more compact, which is nice.
Game Link: https://indreams.me/dream/mTivHVoMdxq
So, I'm working on my game "FoulPlay", and I have tried absolutely everything I can think of at this point, I even watched a tutorial on YouTube just to be sure I wasn't doing something wrong. I wanted to just take a break and work on something simple, and the simplest thing I can think of is setting up a damaging zone. It should've been no harder than placing a health modifier into my scene, setting up a negative number I want it to subtract from the player character's health, set to act as a zone, and watch as the health bar empties. For whatever reason, it just doesn't work no matter how hard I try. I kbow it has nothing to do with the health bar itself, because it work perfectly when I disconnect it from the health manager. It works on a default puppet just fine.
I've taken some pictures of my screen with everything in relation to this health modifier up in case it helps. If someone could tell me what I've done wrong, or if there's some step I'm missing, that would be very helpful. The only thing I can think of now is that it isn't working because I deleted the original sculpt of the puppet, but thwt would make absolutely no sense at all, why would I need that one specific sculpture just to be able to use a health modifier?
Hey everyone, it's elev82eleven here, I used to be quite a prolific and well know creator in dreams, recently ive gotten back into it, multiple extremely detailed characters and art works that will be posted eventually, but at the moment ive been inspired by kane parsons backrooms, so here's my interpretation of the backrooms, it will be highly detailed and atmospheric, keep your eye on this one..
I was not really satisfied with his current design and thought I'd make some major improvements, with some advise from the community. Also as a side note I might try to private the one currently in dreamsurfing. It was left unfinished due to burnout.
I’ve been really interested in the backrooms recently and I was thinking of making a backrooms survival game similar to SCP 3008 on Roblox. Let me know if that would be a good idea.