r/PackagingDesign

Image 1 — Designing Fictional Packaging - Design Feedback
Image 2 — Designing Fictional Packaging - Design Feedback

Designing Fictional Packaging - Design Feedback

I’ve been working on a Fallout-inspired Unreal Engine project set in pre-war America, with a focus on making the world feel like a lived-in place rather than simply recreating the game assets.

This time, I’ve moved on to Buffout. There wasn’t a lot to work with on the original Fallout 4 in-game label, so I had more freedom to develop the packaging. My goal was to create something that feels like it could have genuinely existed within the Fallout universe, while still fitting the visual language of a pre-war pharmaceutical product.

Along with the bottle label, I also designed a retail display box for it.

This is where I’m a little out of my depth. I’m a 3D artist, not a packaging designer, and I’m not sure what kinds of information, markings, legal details, or other elements would typically appear on a pharmaceutical display box.

So I’d really appreciate any feedback from anyone with experience in this realm. What am I missing? Are there details that would make this feel more like a genuine retail package?

Any feedback or ideas would be greatly appreciated!

u/Ironwolf2242 — 12 days ago