r/PokemonRomhackDev

▲ 817 r/PokemonRomhackDev+1 crossposts

[Feature Branch] A graphical start menu inspired by Pokémon Unbound

This is a feature branch for pokeemerald-expansion I've been working on for over a month that implements a graphical start menu inspired by the one from Pokémon Unbound. It uses sprites for start menu entries and is meant to be easily extensible so users can change the icons, or add new items. Credits here.

Features

  • Rearrange icons freely during gameplay.
  • Compatible with the Day Night System in expansion.
  • Handles flash darkness properly.
  • Easily extensible should you want to add more items.

Note: This isn't ready for release yet

u/miriamlefae — 3 days ago
▲ 21 r/PokemonRomhackDev+1 crossposts

I turned FireRed battles into a 3D RTS battles. Also, a PvP mode - Dat Stank v0.9.2

A little montage of how it works

# Dat Stank v0.9.2

FireRed battles rebuilt as real-time 3D RTS online PvP.

Dat Stank is a FireRed-based ROM hack where the Cable Club opens into a new online battle mode instead of a normal turn-based fight.

**What makes it different**

- Online PvP through the Cable Club

- Real-time 3D RTS-style team battles

- Having to juggle direct Pokémon control of your whole team

- RNG arenas based on all biomes, so fights are different every time

- Controls and rules are included in the cable club menu

**Play it here:**

No ROM file is included or distributed through the site.

You don't need to download anything form me either. Just bring your rom, and play online.

I’m looking for people to try matches and tell me what feels fun, confusing, or broken.

reddit.com
u/No-Cryptographer1092 — 4 days ago

Custom Raid Proof of Concept in HeartGold

Trial Raids are implemented now! It's a custom challenge where you fight hard bosses for optional rewards. In Trial Raids, bosses have access to extra health, moves and actions similar to raids in other games.

On a side note this framework makes it easy to mix and match raid mechanics to create your own custom raids. Will be released after I release my this romhack.

u/QuadTea — 5 days ago

I overhauled a plugin for Pokémon X/Y/OR/AS — spawn any Pokémon, shop anywhere, edit your team, know your enemy, teleport and many more! (in 7 languages) ⭐ beginner friendly

Hey everyone! 👋

I want to share something I’ve been pouring myself into: a big overhaul of the Gen 6 CTRPluginFramework — a .3gx plugin for Pokémon X, Y, Omega Ruby and Alpha Sapphire on the 3DS (via Luma3DS).

SELECT opens the menu over your game

I’ll be upfront: I’m not a programmer. I’m just a curious player who’s good at testing and thinking hard about problems. Every feature here started as a real itch I hit while playing — “there should be a way to…” — and I built it out, piece by piece, in back-and-forth with Claude. The goal wasn’t to make the most powerful cheat tool; it was to make one that anyone can actually understand.

What that means in practice:

  • Every feature is named in plain language, and every single option has an info (i) button that explains it.
  • There’s a 23-page guide built right into the plugin, written like a guided tour, not a manual.
  • The whole UI is available in 7 languages: 🇺🇸 English · 🇫🇷 French · 🇩🇪 German · 🇮🇹 Italian · 🇯🇵 Japanese · 🇧🇷 Portuguese (BR) · 🇪🇸 Spanish.
  • One .3gx serves all four Gen 6 games — it auto-detects which one you’re running and loads tailored content.

A quick tour of what’s inside (you open everything with SELECT):

  • 🔍 Wild Pokémon Spawner — a live, filtered list of every species; pick one (form, level, shiny) and it appears in the grass.
  • 🐉 Respawn Legendary — sends any legendary back to its real location.
  • 🛒 PokéMart Anywhere — a real shop in your bag, with a FREE mode and a PAY mode (prices, cart, checkout — you can never overspend).
  • 📦 PC Box ++ — your boxes as a visual sprite grid, with a full tabbed editor (IVs/EVs, moves, ability, item, ball…) — all picked from on-screen lists, no keyboard typing.
  • ⚔️ In-Battle Tools — Enemy Helper coaches you on the foe (what beats it, stat-by-stat compare), Change Party Stats edits your team mid-fight, and Display Enemy Stats overlays hidden data.
  • 🗺️ Teleportation — warp to any town/route/landmark (full Hoenn + Kalos maps), plus your own saved warp points.
  • 🎮 Mini Game Corner — a little arcade of 7 games (loot boxes, slots, prize wheel, stat duels, a random team generator, and more).
  • ✨ Quality of life — fast text, fast walk, walk-through-walls, instant eggs, a configurable on-screen HUD25 color themes, Favorites, rebindable hotkeys…
  • 📖 Complete Professor Oak Challenge guide built in — the full Oak Challenge walkthrough (by Mewlax) lives right inside the plugin, so you can follow the entire living-dex run without ever leaving your game.

Full write-up (with screenshots): 👉 https://github.com/samaBR85/Gen6CTRPFrameworkOverhauled ⬇️ Download here: https://github.com/samaBR85/Gen6CTRPFrameworkOverhauled/releases

It’s free and open-source (GPL-3.0), and it stands on a lot of community work — biometrix76, Hartie95, PKHeX (kwsch), the CTRPluginFramework/3gxtool by ThePixellizerOSS, PokéAPI, Pokémon Showdown, the ORAS Wiki, and Mewlax’s Professor Oak Challenge guides. Full credits are in the README.

⚠️ Please use it with your own legitimately-owned game. This is a fan-made, non-commercial QoL/learning tool — all Pokémon names and art are © Nintendo / Game Freak / The Pokémon Company.

Happy to answer any questions — and I’d genuinely love feedback on what to build next. Thanks for reading! 🙏

u/samaBR_85 — 8 days ago
▲ 57 r/PokemonRomhackDev+1 crossposts

Royal Sapphire with Following Pokémon

Hi there!
I’m working currently on a “expansion” of sorts to Pokémon Royal Sapphire (credit to Gongas of course, they’re a great dev and this hack is a masterpiece imo), to integrate following Pokémon and potentially an EXP all feature.

What am I looking for? People that are willing to test it!
It’s not the most stable atm and I’m working on getting a stable base first, afterwards I’d like for people to test it and see what works, and what doesn’t work. I can’t promise that it’ll be the most stable, there’s a bit of memory left to work with in the ROM but generally pulling stuff like this in binary hacks is not easy to say the least.

Providing an image below with an example of this - the sprite work isn’t great atm.

Additionally, if anyone has a sprite pack with the mons in Royal Sapphire’s dex, I’d love that! I’m scavenging a bit atm.

If you’re interested in knowing more, update me!

AND AGAIN ALL CREDIT GOES TO GONGAS, THIS IS SIMPLY AN EXPANSION ON THE EXISTING ROM

u/velky1506 — 9 days ago
▲ 49 r/PokemonRomhackDev+1 crossposts

Blinding White Plus Updates (new music and pokemon)

Hey guys, it’s been a bit, but I’ve been working on a few pieces of additional content for Blinding White Plus that I think would be fun to show off!
**Brand new backported sprites:** With the release of Hzla’s tool for converting gifs to sprites through Pokeweb, I’ve backported about ten new lines with custom movesets, cries, and animated sprites! The ones you see in the video below are animated by members of the Smogon Sprite project and additional work by diegotoon20 on deviantart.
**Custom OST coming along:** I set out a journey for myself to create multiple new songs for this game that mesh well with Unova’s current soundtrack, and I’ve dipped my toes into making route variants that diversify the songs you’ll be hearing on the road! In particular, I currently have **two new songs for West and East Unova,** as the route of progression is being flipped a bit and it creates a more unique gameplay experience through each split.
**Roxie’s split is in testing!** If you want to try the game up to a level cap of 28 and the second gym leader, join the Discord for access to the testing patch. It comes with multiple new story battles and cutscenes that demonstrate my vision for the rest of this romhack!

This is what I have at the moment, but right now I’m working on releasing a cohesive demo with Burgh and Elesa split sometime before August if it’s possible. You can also play the OG Blinding White 2 if you’d like, both versions are available on the drive right now! Thanks for following my romhacking update, and I’ll see you soon with more content 👀

Blinding White Google Drive: https://drive.google.com/drive/folders/1yGDqWPSPkH54kWHWPw0vx--BJBVDfoqp (You can also play the OG Blinding White 2 here!)
Discord: https://discord.gg/mqWxQsBU2s

u/Negative_Penguin — 10 days ago

[GEN 3][DECOMP] Built a playable Rom using Emerald Expansion. Yay. What to expect?

I just built a Rom using the instructions on the Github and I looked through a couple tutorials as well. Pretty excited to see what I can conjure up with this.

So far, it seems like Vanilla Emerald when I'm playing this but maybe that's to be expected?

I'm trying to figure some things out as I go along. I found that I had to turn following Pokemon on for example and I had to do some digging in order to find that answer. So, I think this question will probably help a lot of people going into this.

I do have a little bit of a goal in mind. I was excited to see FRLG in one of the recent update for this decomp. So, I was wanting to mess around with that and to see what is involved in getting to see that in an actual game.

So, my question is: What else do I have to enable in this decomp?

I'm thinking everything but I have yet to find an actual answer, on everything but following Pokemon.

Tl;dr

What features are already enabled with a built Rom for this decomp? What other features are off by default (I know that following Pokemon are off by default)?

reddit.com
u/Adraido — 11 days ago

[GEN 2][OTHER] First Time ROM Hacker

Hi there I just came to this subreddit as I am searching for ways to romhack gen 2 as I want to make a pokemon game with GSC's engine, but searching for appropriate tools has been challenging and I'm wondering how I would go about it

reddit.com
u/IcyRepublic6077 — 10 days ago