
▲ 257 r/PokemonROMhacks
In the next update of Pokemon Ambrosia I'm adding a change that shows the enemy hp and player damage ranges in battle. The initial feedback for this as been a bit mixed.
The advantage is it closes the gap between what the player knows and what the AI knows, and let's the player make informed decisions. The downside is it removes the tension in PvE battles which comes from not knowing if an attack will KO and watching the hp bar decrease with baited breath.
I've made the info toggelable via an option config to appease both sides. I'm curious for some more opinions?
u/DrUltimaMan — 19 days ago