r/RealSolarSystem

Tips on early game?

I'm sure the question has been asked a million times, but with all the updates happening i'm asking again. I'm a veteran stock player, but I never really fumbled around with career mode. Actually completing everything is of course challenging, but it's all very doable. However I almost always find myself way behind real life in terms of what I have researched, and things like that. In one of my playthroughs (which i keep restarting) it took me until like 1967 to finally research and build/launch an atlas-mercury (unmanned). Not entirely sure if it helps me, and i'm pretty sure it hurts but i refuse to use anything other than american engines.

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u/No-Cartoonist-7829 — 12 hours ago

Stuck with the science points

Hello there its my first time playing rp-1 and I cannot get any more science. I only need about 2 sp to research orbital science node. I have collected points with mach 2 crew science and got polar orbit. Cant make a high altitude x plane to collect high altitude sp. Any ideas that can me needed points. Thank you very much.

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u/Mstf1017 — 11 hours ago

Dawnbreaker mk2 (Apollo's Herald).

Dawnbreaker mk2
Classification: Lunar Flyby Launch Vehicle (LFLV)
Mission Profile: Apollo's Herald Lunar Flyby & Moon Proximity Science Mission

Technical Specifications:

Gross Liftoff Mass (GLOW): 186.3 tonnes

Total Delta-v: 12,994 m/s (Trans-Lunar Injection Delta-v: 3,361 m/s)

Payload Capacity: 4.7 tonnes (to Low Earth Orbit) / 342 kg (Lunar Probe Mass)

Orbital Lifespan: 3 days 16 hours (Active Operation) / 29 days (Hibernation Mode)

u/Crckl_ART — 15 hours ago

Internal RCS

Not sure where to post this but I have been having some problems with internal rcs ports that stop working seemingly randomly. for example 4 in symmetry working after launch but near station only 1 worked. went back to ksc and back to ship and 3 of the 4 were working.
Has anyone else had this problem or any ideas what might be causing it?
thanks

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u/Parafaragaramus_ — 11 hours ago

Issues with RCS thrusters in RP-1

I'm trying to use RCS thrusters to stabilize an orbital stage, but I can't get them to fire no matter what I do.

Whether they're standard helium thrusters or using some other propellant, Kerbal engineer shows they have fuel and I have RCS delta V, but I can't use them in flight. I've made sure I have high pressure tanks for the RCS propellant as well. I've tried adding extra Helium to pressurize the system as well, still no luck.

If anybody knows what I'm doing wrong here, any help would be appreciated.

EDIT: RESOLVED. Turns out the interstage I was using for fairings didn't allow crossfeed. I fixed it by switching to a different interstage.

u/Festivefire — 1 day ago

Vessel landed error

Does anyone know what causes this error and how to avoid it? It occurs relatively often when I do simulations starting in Earth's orbit.

u/AviSpaceYT — 1 day ago

How can I increase my resource capacity (payload)?

I need 375 units of research payload to build my first space station. What can I use to increase this?

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u/gamerpolones — 1 day ago

A month ago, I had troubles with X-Planes and posted here about it. As promised, here's a follow up: I finally made it home safely on my first non-sim flight! :D

u/BelleHades — 2 days ago

how do i get the video imaging to work?

some time recently this got updated, and now i can no longer make polar orbit probes to scan all biomes? how do i actually get this to work? what sorta orbit do i need?

u/NinjaTorak — 2 days ago

Cosmic Ray Satellites and First Lunar Impactor (1959)

On the 22nd of March, 1959, the Prometheus II, an upgraded Prometheus I featuring upgraded tanks and avionics, nearly quadrupling its payload capacity (~.5t to ~1.9t to LEO) and a test version of the SilverStage-L, based on previous sounding rocket stages and designed for TLI, launched for the first time. It carried a stripped down SilverStage-L, with a small cosmic ray satellite on top of it, known as Exsat VI. It successfully entered a ~215x75,000km orbit.

The second Prometheus II launch carried Exsat VII, a near identical satellite aside from slightly larger solar panels, into the same orbit on July 30th.

The third Prometheus II occurred on October 7th, 1959. It carried the full SilverStage-L TLI stage, with a small probe, dubbed Luun I on top. It entered a 160x160km intial orbit, around 30 minutes before performing TLI. On the 10th of October, it impacted the Moon, beating Luna II, although Luna I would have beat it to the first object in the Lunar sphere of influence.

Luun II and Luun III are both slated for 1960 launches, with Luun II being another Lunar impactor, and Luun III using a slightly better Prometheus IIb, with an upgraded TLI stage, to send a small SRM with it to enter Lunar orbit.

u/ABEEGTREEE — 2 days ago

Multiple Orbit Lines

I've seen them acting weird througout my playthrough, but now i finaly reached orbit, they've just split into multiple lines. anyone know what could be causing this? It's my first time playing rp1 so i really have no clue what i'm doing.

u/AddictedCantStop — 3 days ago

Quick nosecone shapes aerodynamic tests with RP-1/FAR

Tried to tune all of them to 7540g. Managed a ±7g maximum variance with imperfect fuel consumption rates, so take the results with a grain of salt. Rendered in 9K for if anyone wants to zoom in on the text.

Edit: Round#2, Peaked#2, and especially Sharp#1 seemed to perform the best this round, while Waisted, Round#1, and especially Round#3 performed the worst, based on peak altitude and drag. Flat included for control only.

u/ICE-Trance — 3 days ago

Maybe wrong sub - I tried installing Sol but every planet looks horribly blurry like this all the time, and up close the planets look WAY worse than stock RSS. I tried adjusting parallax settings, made sure texture and shader quality resolution was set right, to no avail

Any ideas? EDIT - i created a fresh install to attempt this, no other mods are there save for the ones required for Sol

EDIT 2: My specs: Ryzen 7 3700x, 32gb RAM, RTX 3070 nonfree/proprietary drivers, all running on an NVME SSD, Fedora Linux with kernel 7.0.3 (that part's probably not relevant)

u/SpaceGuy99 — 4 days ago

RSS only shows earth near the surface, instead shows Kerbin when in orbit

Its hard to show in game cuz of clouds, but you can clearly see the effect when I start up the Game. It shows Earth for a split second in the menu while it loads and then goes back Kerbins surface, does anybody have an Idea for what could be causing this?

u/Valocraft — 3 days ago

Any reason not to do "force run" on experiments?

I've heard things like efficiency goes down over time on just that experiment that's already maxed out, but is there any ACTUAL reason not to squeeze a couple dozen science out of flight?

Image below is me force running 1 biome for 15 minutes.

u/Prize_Tree — 4 days ago

Where's my toolbar?

Just started playing rp1 after watching some videos about it. I love the challenge of it. In the videos I've seen, during simulation launches there's usually more on the toolbar but I can't seem to figure out how to see the rest of it. The little arrows do nothing for me and Mechjeb is the only thing that pops up. Thanks for any help

u/Capable-Patience8945 — 3 days ago