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Hi everyone ^ ^
With the Newport Open finished I wanted to share my thoughts
I took a Steel Hammer/ Designation Force combo (purge the foe) with a banesword, Leman russ (commanders), hellhounds and some action pieces (list below).
I placed 75th overall (Bracket 3) and was best of faction. I Had a lovely time and got to meet a lovely bunch of guard players. 6 total, 5 playing bane variants for a total of 7 banes as well as ending in the top 10 for best painted.
1ste game (81-69): Against Necron Cursed Legion/ Skyshroud combo. Had a tough time shifting the big bricks of destroyers and guard but was able to cripple the void dragon turn 2 and kill it turn 3.
2nd game (58-100): Against DA Hunters/ Darkflight. He had brought 9 speeders and placed 3rd overall. He was too fast for me to get a proper hold on and the lion kept killing my tanks.
3rd game (69-100): Against Templars Task Force/ Procession. 3 20man crusader blobs with 5++, -1 to wound and a blood surge was just too much. I could barely move and spent most 9f tye game being boxed up.
4th game (95-63): Against Tau Retaliation Cadre. Mostly a lot of different suits running around the place trying to avoid my tanks as much as possible so I was able to pick them off fairly easy by stacking buffs.
5th game (95-79): Against Salamanders Forgefathers/ librarian conclave. A lot of bladeguard, flamers and meltas in transports without invuls. So the bane was able to pop a transport and have the russes working together to get the guys inside.
6th game (82-69): Against Custodes Moritoi/ Shield Host. Very tough nut to Crack with 3 dreads and 8 bikers. I spent a big chunk of the game on the back foot but was able to get through by focusing enough fire.
7th game (89-64): Against SoB Bringers of Flame/ Champions. He tried to attack in waves and keep me off but my 18" flamers allowed me to keep my distance as well. Turn 3 I parked my bane in the centre and 1tapped vahl and friends whilst the russes got to the shield sisters with medics.
8th game (35-100): Against Necrons Awakened dynasty. Silent king, nightbringer, destroyers and wraiths. He chucked everything forward turn 2 and there was nothing I could do to stop him.
Overall I think my list did great. It has it's flaws but nothing that can't be dealt with.
The list:
Warhammer open V.30 (1995 points)
Astra Militarum
Designation Force and Steel Hammer (3 Detachment Points)
Purge the Foe
Strike Force (2000 points)
CHARACTERS
Banesword (445 points)
• Steel Hammer Keywords: Character
• Warlord
• 1x Armoured tracks
4x Lascannon
1x Quake cannon
1x Twin heavy bolter
4x Twin heavy flamer
• Enhancement: Battalion Commander
Gaunt’s Ghosts (95 points)
• 1x Ibram Gaunt
• 1x Bolt Pistol
1x Gaunt’s chainsword
• 1x Colm Corbec
• 1x Corbec’s hot-shot lascarbine
1x Straight silver knife
• 1x Elim Rawne
• 1x Rawne’s lascarbine
1x Straight silver knife
• 1x Hlaine Larkin
• 1x Larkin’s long-las
1x Straight silver knife
• 1x ’Try Again’ Bragg
• 1x Bragg’s autocannon
1x Straight silver knife
• 1x Oan Mkoll
• 1x Lascarbine
1x Mkoll’s straight silver knife
Leman Russ Commander (215 points)
• 1x Armoured tracks
1x Executioner plasma cannon
1x Heavy stubber
1x Hunter-killer missile
1x Lascannon
2x Plasma cannon
Leman Russ Commander (215 points)
• 1x Armoured tracks
1x Exterminator autocannon
1x Heavy stubber
1x Hunter-killer missile
1x Lascannon
2x Multi-melta
Tech-Priest Enginseer (60 points)
• 1x Enginseer axe
1x Mechanicus pistol
1x Servo-arm
• Enhancement: Engine Speaker
Tech-Priest Enginseer (45 points)
• 1x Enginseer axe
1x Mechanicus pistol
1x Servo-arm
DEDICATED TRANSPORTS
Chimera (75 points)
• 1x Armoured tracks
2x Heavy flamer
1x Heavy stubber
1x Hunter-killer missile
1x Lasgun array
OTHER DATASHEETS
Death Riders (60 points)
• 1x Ridemaster
• 1x Death Rider lascarbine
1x Frag lance
1x Power sabre
1x Savage claws
• 4x Death Rider
• 4x Death Rider lascarbine
4x Frag lance
4x Power sabre
4x Savage claws
Death Riders (60 points)
• 1x Ridemaster
• 1x Death Rider lascarbine
1x Frag lance
1x Power sabre
1x Savage claws
• 4x Death Rider
• 4x Death Rider lascarbine
4x Frag lance
4x Power sabre
4x Savage claws
Hellhound (125 points)
• 1x Armoured tracks
1x Heavy bolter
1x Hunter-killer missile
1x Inferno cannon
Hellhound (125 points)
• 1x Armoured tracks
1x Heavy bolter
1x Hunter-killer missile
1x Inferno cannon
Krieg Combat Engineers (65 points)
• 1x Krieg Engineer Watchmaster
• 1x Autopistol
1x Power weapon
• 4x Krieg Combat Engineer
• 4x Autopistol
1x Close combat weapon
1x Remote Mine
3x Trench club
Krieg Heavy Weapons Squad (75 points)
• 3x Heavy Weapons Gunner
• 3x Close combat weapon
3x Krieg heavy flamer
3x Laspistol
• 1x Fire Coordinator
• 1x Close combat weapon
1x Laspistol
Leman Russ Executioner (170 points)
• 1x Armoured tracks
1x Executioner plasma cannon
1x Heavy stubber
1x Hunter-killer missile
1x Lascannon
2x Plasma cannon
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Hunter-killer missile
1x Lascannon
Scout Sentinels (55 points)
• 1x Close combat weapon
1x Heavy flamer
1x Hunter-killer missile
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