r/RetroPie

Help with getting Retropie on Sinclair Gamercard?

There's almost no documentation on the GamerCard, I need help please! I've owned multiple Linux emulation handhelds in the past and am comfortable tinkering, but this is my first RaspPi so I'm struggling to figure out how to add Retropie to it.

It's an ARM64 bit processor (RaspPi Zero A53 chipset) and the readme on the SD card says to add a .deb package. Both of which seem a bit unusual based on the guides I've read. It doesn't seem straightforward to create my own. Is there an online source where I might find one already compiled for the GamerCard? Or a good guide?

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u/rob-cubed — 2 days ago

Won't run my cmd script for multidisk pc98 game

I've been trying to play EVO The theory of evolution of Pc98 on my Retropie, with the experimental lr-np2kai packages. The game is multidisk which requires Disk A and one of the Disk Bs to run simultaneously. So I wrote some cmd files written like this: np2kai "/home/RetroPie/roms/pc98/EVO A user.FDI" "/home/RetroPie/roms/pc98/EVO B 1.FDI" This method is not working and I am failing to comprehend this log here explaining why. What am I doing wrong?

u/Original_Read7078 — 3 days ago

Final Burn Neo version conflicts

So, I have a 'complete' ROM set from previous retropie builds for NeoGeo, but they don't work, even with FBA 2012, I tried all 4 emulators with several 'compete' neo geo sets on the high seas, but none of them work either.

I get 'these ROMS do not work with THIS version' error, but it doesn't tell me what version it is, which doesn't matter because anywhere I know to download from doesn't version the ROMs.

Does anyone want to throw me some basic versioning knowledge?

I assume there's a way to know which versions of the emulators I have, and also a way/place to know which versions of the ROMs I'm getting, so I can try to match them up?

Is there a way to know, from the ROM files what version they are?

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u/User1539 — 4 days ago

Looking for better settings for CRT

My current setup is a pi zero 2 w with an hdmi to component scaler. i know its not ideal, but its what i have to work with. The resolution is set to 640x480 on the pi. right now the most annoying issue is that some pixels are wider depending on what column theyre on. do you have any tips for settings that make the converter play nicer? thank you!

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u/fenrirre_2 — 4 days ago

Which Pi for Jakks Pacific Plug & Play Systems?

I'm having trouble finding documentation on which pi can run Jakks games. I have a Zero 2 W but I can't get more than 50% speed through lr-mess in retropie, even with a slight overclock.

So I want to put a more powerful pi in my project. I know a 3B+ can run psx but the jakks emulator is so obscure I wanted to see if anyone has firsthand experience running Jakks games on their pi.

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u/AMomentALove — 4 days ago

Trying to download lr-ppsspp has put me in a rabbit hole at this point

So I went to update my retro set up script. It ain't update because it can't install python3--uninput, and libfmt-dev. The version is now 4.8.12, but I still can't install lr-ppsspp, or anything else.

Is there other ways to install?

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u/Sora_TheExplorer — 5 days ago

Doas CRT Switchres work in Retropie?

Hello fellow retro enthusiasts, i just got my first Rp4 and i'm looking to fit it inside a CRT TV.

From my research i found out that one does not simply use the Retroarch inside Emulationstation, the ES handles it.

So my question is if i can somehow make it so that games switch from 240p to 480i on the go.

Also in regards of analog output, i know that i can use the TRRS Jack to output analog, but im more intetested into outputting via Scart.

I know there is a VGA666 HAT, and i have my own DIY VGA to Scart adapter(where i combine the HV sync into one), but is there any difference in using a VGA666 over a quality HDMI2VGA adapter from Startech and from then on using the scart cable to output?

u/Objective_Ad_4376 — 6 days ago

trying to download LR-ppsspp, wont work due to not having libsnappy-dev and libzip dev

I have opened the terminal to install them both, but they both have issues it says complete then under says failed to fetch some archives. I don't know why. When running Apt-get it says it cannot open lock file, and has problem unlinking 2 files

this is on a raspberry pi 3

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u/Sora_TheExplorer — 6 days ago

Is this hardware still advancing?

I have a raspberri 3 or 4, I can’t quite remember.
It has retropi, but can’t play 64 games, of course.

I looked it up, and understood the 5 has trouble with this too.

Does anyone have idea if we’ll have hardware that’ll let me play 64 games on retropi in the future?

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u/SpaceShipOrion — 8 days ago

Need inspiration

I’ve had a raspberry pi 3 for 2 years now and I never got around to my plans and I want to do something with it, any suggestions are good suggestions

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u/GrimGromWarrrhhg — 9 days ago

Questions about adding buttons to my device

I had my RetroPie for a while.
I have not played it as much as I like, because my TV setup is trash.

However, I do like staying up to date with the technology/hardware, and have been thinking about investing in getting a personalized case.

Here’s 3 questions about the hardware I would ideally want to add:

1. Power button
I don’t want to reattach the power chord when something goes wrong. Can I add a power button? Ideally I’d want one that slides back and forward like a GBA or DS.

2. Retroarch game reset button
Can I add a button on my device that does a soft reset on my game?

I want this for an old Marvel game I heard about that progresses the game this way.

3. predetermining player by gamepad input
I have played MGS1 a couple times on my retropie, can I somehow setup my USB ports so that they each work as P1, P2, etc?

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u/SpaceShipOrion — 8 days ago

Retropie now using Retroarch 1.22.4

Hello on holiday at the moment just perusing my emails received notification Retropie now updated to Retroarch 1.22.4. So next time you update Retropie Script then run update it should also update Retroarch. Not tried it myself though for obvious reason mentioned.

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u/Varkanoid — 10 days ago
▲ 74 r/RetroPie+1 crossposts

Homemade RGB-Pi Scart cable

Here are some pictures of the homemade RGB Pi scart cable I made since the original RGB-Pi cable is no longer being sold. I made the pcb through PCBWay and had them put all the resistors on. The only thing I had to do was solder a 21 pin scart connector and GPIO ribbon cable. Picture looks great, sounds great, Im happy with it. I know other cables can be used to run "RGB Pi OS4" on a Pi but the schematic for the original RGB Pi cable was public and I wanted a fun project. Its my favorite OS in terms of look and feel and user friendlyness. This cable should also be able to be used with other OS to such as retropie.

u/Aran_PCBWAY — 10 days ago

Till which game cosole can a raspberry pi 3b or b+ can run?

Hi i am new to retropie, i made a 3d printed joystic with a zero delay encoder, the one i try to plug to my tablet galaxy tab A but was not compatible with that, and i am planning to buy a raspberry pi but my budget is tight and i want to know till which console the raspberry pi3b or 3b+ can run? And i can plug to my raspberry a keyboard an a mouse for easy settings?

Thanks and sorry for any writting mistake english is my second language

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u/Cuasirungo — 11 days ago

Any way to make GBC+SGB work in RetroPie?

This isn't possible in real life since the SGB only supports original GB games, not GBC. But some emulators support GBC ROMs with injected SGB borders, allowing for the best of both worlds.

For example, pictured below is the Windows version of mGBA running Mario Tennis for GBC + a custom SGB border. This isn't a graphics overlay like RetroArch supports, it's an actual GBC ROM w/an injected border.

Is there any way to achieve this in RetroPie? lr-mGBA immediately crashes, it doesn't even get to the Nintendo boot screen. I had no luck with lr-gambatte either, so I assume it just isn't doable, but figured I'd try asking here first.

Mario Tennis for GBC + injected SGB border, running in the Windows version of mGBA.

I realize I could just use an image overlay & resize my game window to fit the middle of the screen, but that's a bit more complicated due to my setup. I output to a CRT using the 3.5mm audio output jack + a cable with composite out. Unlike the older Pis, the Pi4 dropped official support for composite output - it can do it, but it's a bit hacky.

As a result, there's side-effects for stuff like scaling the video. It considers "full screen" to be 720x480 (not 640x480), so if I'm trying to figure out the right numbers for a SGB-imitation setup like this, the math won't check out / if I'm using a image editor on PC to figure it out, the pixel values won't match.

In other words, it's much simpler to just use an injected SGB border, so I'm ruling that out first.

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u/Honkmaster — 9 days ago