r/ScrapMechanic

Is this game right for me?

I’ve played Stormworks: Build and Rescue, and I really love its vehicle construction system where you have to build vehicles to achieve specific goals. For example, in Stormworks, I wanted to catch fish, but using a fishing rod was a waste of time. So, I built a boat equipped with fishing nets to catch fish in large quantities. Or, if I wanted to explore further, I had to build a boat with larger fuel tanks to extend my range.

After playing for a while, I realized I wanted a game that combines a vehicle-building system with a survival system—a game where I have to gather food to survive, build a base to store items, explore for resources, and use vehicles to make that exploration and resource gathering more efficient. For instance, if I need wood but cutting it down manually takes too long, I could build a vehicle equipped with harvesting tools to speed up the process.

I recently came across this game on a YouTube Short, and the building system looked really interesting (I saw someone building a stone-hauling truck). I also saw that it has a survival mode, which peaked my interest. I’ve looked up some information, and the reviews are mixed. Also, the YouTube videos I’ve seen playing the survival mode don't seem to focus much on vehicle construction (though I might not have watched enough yet).

So, what is the survival mode currently like? Is it the kind of experience I’m hoping for? I don’t want to buy the game only to find out it’s not what I expected, which would just make me lose interest in playing it.

Thank you for reading this, and I apologize for my English."

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u/Current-Size4321 — 3 hours ago

Look Hank, I know we dont get along, but i think i found chapter 2

five seveeeeen

u/xurpio — 10 hours ago

If sticky wheels are coming out then I think we need a sticky pad as well

Just imagine, a 2x2x1 pad that has a Sticky Side on a 2x2 side. The other side will be metal, but you can stick and unstick. Just imagine the mechanisms that can be done with that. Now yes, Minecraft create mod has something similar, but idk, it a good idea.

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u/Ethan_idk — 7 hours ago

analog shadow clock

right now, its mil secs, secs and minutes I'm hoping I can get it to do in game time 24 minute days, but I doubt it will just line up perfectly using servo controllers, but I'm about to find out

u/Glum-Distribution228 — 12 hours ago

Damage Physicks Car (test)

Sorry for the low FPS in the video, there are no lags in the game.

u/klod797 — 15 hours ago

New physics Engine in the release

With the 1.0 release, what really intrigued me isn't really the content itself,modders can definitely deliver those ,but the physics Engine they have been cooking up should be the core talking point.Because new content can satisfy people for the short term while a solid newly optimised low bug physic system would actually be the thing that make this game survive and last with new unlocked potentials for even more insane creations without lagging the game

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u/MarkThorburn17 — 18 hours ago

Your best guesses on the coming changes that haven't been shown yet good or bad. for example im wondering if servo controllers will finally require power in survival which i think would be a good thing for balancing the game play, no more free energy

That could even be taken a step farther which i personally doubt by making everything logic related need a power source no matter how little energy it reguires, also another change im not expecting would be fixing suspension glitches, im pretty sure unless they leave them as a legacy part that would upset a lot of people by breaking there creations, but there are quite a few small things people have hoped for that haven't been hinted at in the trailer clip, a working alarm clock would be a big one for me, or being able to paint directly on the ground and have sensors able to detect it

u/Glum-Distribution228 — 19 hours ago

Get ready for a whole lot of new players and activity!

According to the teaser Scrap mechanic will be releasing as 1.0 which means leaving early access after 10 years on the 24th.

When a game has such a massive update and also when it leaves early access steam will do a massive promotion of the game and a whole lot of new people will find it, notably new youtubers that weren't around or popular when survival mode released or when the game first came out in 2016.

Prepare for a lot of these new players will be very much noobs, will have lots of questions, and many of them will be children. That happens and is what we should all expect and be prepared for.

I was one of those players who assumed that tha game was abandoned, and have made many snide remarks against the devs, but with the new upsate actually relseasing for once I feel new hope. Let's hope that the devs are not going to dissapoint.

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u/bastugubbar — 21 hours ago

Forum sbout scrap mechanic

Iam currently working on a online imageboard dedicated specifically to scrap mechanic, what features you would like to see there? Be brave and creative mechanics!

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u/geks8 — 15 hours ago

What will happend to current survival worlds

Hey everyone,

Quick question on you guys's opinion, since they teased new tiles and such for the map coming along with chapter 2, what do you guys think will happend to old survival worlds ? Do you guys think we will have access to the new content on existing worlds ?

Personally I've been playing on a new world and I sunk like 50+ hours recently and it would kinda suck to restart another one directly right after yknow

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u/AYTver — 22 hours ago

The CH2 Feature Megalist

To start, if I have missed anything, let me know and I will add it.

Ok I have gone back to every devblog since survival (DB 21 being the earliest) and have listed all the features. There are alot of new enemy bots.

Bots

  • Cablebot
  • Minerbot
  • Yellow Totebot
  • Blue Totebot
  • Red Totebot
  • Green Tapebot
  • Yellow Tapebot
  • The Flying Potato
  • Trashbot

Crafting

  • Battery Generator
  • Sawbot Crafter (Wedges in survival!)
  • Multi Component Kit (Ugh, more component kits)
  • Ore Collector
  • Ore Crusher
  • Ore Prospector
  • Item Schematics
  • Freezer (Thanks to u/Dry-Cupcake6417, I got it wrong, Freezer is a crafter not a block)

Farming & Raids

  • UV Growbed
  • Drill Spawner
  • Raid dropships
  • New raid timings

Locations

  • Underground
  • Several unnamed underground buildings
  • Builder Quests (Quests are listed later)
  • Warehouse Overhaul
  • Terrain Overhaul

Blocks / Parts

  • Clock
  • Sticky Wheels
  • Signs
  • Plasma Saw
  • Plasma Drill (with lasers (Thanks to u/Ekipsogel))
  • Turret Seat
  • Ladder
  • Multishape Parts (This is a whole category of epicness)
  • Ice Block
  • Fireworks
  • New Crates
  • New Wheels
  • Graffiti blocks (?)
  • New structural blocks

Systems

  • Quests
  • Underground Digging
  • New Lighting!
  • Above Ground Terraforming
  • PERFORMANCE (Based on trailer, we don't actually know)
  • Weather
  • Fire
  • Bed Rework (Thanks to u/Untitled_User_haha) (maybe scrapped (Thanks to u/CountessRoadKill))

Outfits

  • Fancy Tuxedo
  • Miner Outfit
  • Several Unnamed outfits (We have seen 2 of these, a farmer looking one, and a cleaner looking one)
  • Wok Outfit
  • Duckie Outfit
  • Welder Outfit (Thanks to u/Untitled_User_haha)

Tools / Weapons

  • The Cornade
  • The Terraformer (Based on the fact that we need a way to do terraforming) (Thanks to u/Foamboard_Greatsword)
  • Scarp Spudgun (Thanks to u/Untitled_User_haha)
  • Spud Launcher (Thanks to u/Untitled_User_haha)
  • Fire Extinguisher

Misc

  • NPCs
  • New Glass (might be a system, or a block)
  • New Garment box (Thanks to u/Untitled_User_haha)
  • Graphical Overhaul (Thanks to u/Dry-Cupcake6417)

(I have not looked at twitter, so may have missed something, if I haven't added it, please say something)

Also 9 bots is crazy

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u/SmoothTurtle872 — 1 day ago