r/StarfieldModsXbox

▲ 26 r/StarfieldModsXbox+1 crossposts

Heller Romance mod?

Is it possible to add a romance for Heller? I know this has been done for Estelle Vincent (given a romance and companion quest using voice lines already in the game), so surely it would be feasible for Heller, the lovable himbo and goofy rock nerd we’ve known since the beginning of the game, right? Preferably voiced, but I don’t really mind if it’s not.

I’m not really sure if it’s on anybody’s radar but I would love to see it happen. Thoughts?

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u/sorenl — 1 day ago
▲ 24 r/StarfieldModsXbox+1 crossposts

Watchtower is ANNOYING & OVERpriced and I will die on that hill!

One thing I dislike in mods is when we aren’t given the option to purchase the necessary items needed to enhance or gaming experience. Right now in watchtower I can buy watchtower components to build more Skydops but I can’t purchase watchtower cores to expand my fleet size?!?!?! The reality is skydrops aren’t even any bit necessary to the game, but fleet size is with this mod. Because anyone who has this mod installed can testify at some point during your travels you will get ambushed with a watchtower fleet size IMPOSSIBLE to defeat causing you to have to reload your save from a prior save!

Then today I decided okay maybe I’m just bitching too much let me go take out these arrays…….. After the first array Harper tells you about, you can ask for the difficulty to be on very easy and you will still be defeated by the watchtower fleets at each array. So beating the fleet to be able to build your fleet size up is also impossible. It’s very frustrating because I don’t want to uninstall the mod and have to reload to the save before it that’s like 5mths back, so now I’m forced to deal with the watchtower ambush bullcrap until I get through unity😡😡😡😡😡

u/not4badguy — 2 days ago

Mod Release: AddOn - SPE x Terran Armada

A new Add-On to SPE has been released on all platforms!

It features two new cockpits, the Mercury and the Voyager, based on the Drake from Terran Armada.

Hangars for the Moon-Jumper are not yet included but are in preparation.

u/Maleficent_Twist5709 — 2 days ago

Manticore tactical combat

I've been hearing a buzz about this mod for a while and last night it finally showed up in my creations menu.

https://creations.bethesda.net/en/starfield/details/1ec28cfc-00b5-4f29-9ef4-a115b40e9f21/Manticore\_\_Tactical\_Combat

I installed and started a new game and got up to the point of entering Nova Gallactic Staryard and then spent about 20 minutes dying horribly.

This mod is brutal and I love it.

Has anyone else tried it yet?

u/KYSpasms — 1 day ago

Over a dozen different modded ship builder parts crash my game upon selection or flipping

Everywhere I go the same modded ship parts do this weird thing where they overlap eachother. Probably over a dozen parts do this too.

Whenever they do this and I try to select them or flip the part is crashes my game to dashboard 100% of the time. I’ve never seen anyone else with this issue after looking online. WTH is going on here.

u/BackwoodsSensei — 2 days ago

Fullscreen Scanner, no big circle, LO placement?

I've used and loved this mod before; but something changed in my LO in my UI section and I can't figure out what is conflicting with this:

https://creations.bethesda.net/en/starfield/details/bc89a821-3b5a-44d4-9566-144d9708dfeb/No_Scanner_Filter_Animation___Full_Screen_Scanning

Using StarUI AIO and a Ship HUD mod; I've tried placing 'No Scanner' below those; above those, and at the Bottom. Nothing - like it's not there.

Love this mod; want it back. Any ideas? Or an alternative?

TIA!!

u/BillyyJackk — 2 days ago

Mod lists?

Does anyone have a comprehensive recommended mod list and load order for me to follow? I want to play modded but honestly don't have the time or patience to sit through and create my own modlist. Any recommendations?

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u/olishadyx — 2 days ago
▲ 4 r/StarfieldModsXbox+1 crossposts

What Do You Do With Grind-Heavy Mods On Subsequent Unity Trips?

I'm still on my first playthrough with my current character and I've been churning through the McClarence Outfitters quest line. It was worth it to open up selective weapon effects, but I can't imagine going through all that again after I go through the Unity. My plan at the moment is to install Darkstar after going through the Unity to replace McClarence, but I'm curious if the rest of you re-do the grindy stuff after jumping, or if you disable/uninstall said mods after your first playthrough.

reddit.com
u/FrankyTheCyborg — 2 days ago

Help with Apollo Tower - Upgradeable player apartment

Hello, I am having trouble getting this mod to work.

I've flown to Venus and waited, even deleted and re-downloaded the mod but I still can't get the elevator to work to access the apartment. Has anyone else run into the same issue?

reddit.com
u/lildapperlady — 3 days ago

Real Lights Starfield vs separate Rabbit's Real Lights

Can someone please tell me if there is a difference between just installing all the mods separately and paying 500 credits for what seems like an aio mod? I think there's a quest in the paid version but other than that are there any differences?

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u/8BirchTree8 — 4 days ago

What’s the procedure? These need updates

I googled it and there are so many opinions so now I’m here.
In total I have 14 mods
Im on a series X

u/ShitKickr — 8 days ago
▲ 1 r/StarfieldModsXbox+1 crossposts

Ship Load Order Issues

Wondering if anyone has run into any issues with any ship builder mods on Xbox in Creations, after the Free lanes update (I have also updated todays most recent bug fix update).

I had this LO prior to the recent big update with Free Lanes, but something choked a ways back before the Free Lanes update and it got all FUBAR'd. So I have spent the last several days putting it all back together. Everything was fine up until the point where I activated the Ship mods, right near the end of my LO - then once again, FUBAR. It completely prevents the game from loading into the main screen to manage the Creation mods. The only thing I can do is delete the game data, then re-download.

I know there's a very real possibility with all of the mods I have, that I could also be hitting the Pointer Handle Limit, given the parts used to build things like the Constellation ships and the Millenium Falcon, etc. Which I'm ok with just deleting. But being on console and using Creations, I have no way to tell if I am. I actually had more mods before my big crash, and it was running fine. I am currently at 27GB of mods, I previously was about 30GB.

If posting my exact LO is something that is needed, I can certainly do that in this thread, or a new one.

Below is my LO for my Ship Building category - there may be some things like the ships themselves or the Nav Consoles that should be moved elsewhere or just removed entirely, however one or more of the prebuilt ships needs to go after SPE and SVF - I am definitely open to suggestions:

Ship Builder Categories
Stroud Premium Edition
Matilija Aerospace v8.5
Ship Vendor Framework (SVF)
All Pilot Modules Have Nav Consoles
All Ship Parts Unlocked
Avontech Shipyards
Individual Ship Inventory
Ship Builder Configurator - Console Edition
Patch - SPE xShip Builder Categories
AddOn - SPE xDeimog
Easier Ship Building
Better Ship Part Snaps
Better Ship Part Flips
Better Landing Bays
Immersive Landing Ramps
Institute of Naval Glassless Cockpits
Firefly VTOL Engine
Useful Generator Habs
YT-1300 Millennium Falcon
Normandy Available from New Atlantis Shipyard
Constellation II
Constellation III
Useful Brigs
Useful Infirmaries
Useful Mess Halls
Useful Morgues
Useful Mess Halls - Expanded Patch
Useful Morgues - Horizon (beta) patch
Patch - SPE xUseful Infirmaries
Patch - SPE xUseful Mess Halls
Glowing Ship Modules - Project by Inquisitor

The LO I have been using, which had been working previously, is the following:

  1. Bethesda Content/Quests
  2. Quests/NewPOl's
  3. Texture/Lighting/Graphics
  4. Outpost/Decorations
  5. Followers/NPCs
  6. Weapons
  7. Weapon Skins
  8. Armor/Apparel
  9. Armor/Apparel Skins
  10. Player Option Changes
  11. Game Engine Changes
  12. Misc/Uncategorized
  13. Ships
  14. Watchtower
  15. DarkStar/overhauls
  16. DarkStar Patches
  17. AmmoHUD and Patches
  18. Ul
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u/Grif73r — 7 days ago

SPE paid edition not working with PDY

So I recently noticed that the SPE stairwells aren’t playing nice. I’ve made sure that the stairwell is properly faced and that the corresponding doorways aren’t correct but whenever I try to walk into the stairwell hab I clip through the floor, I can jump over the threshold into the stairwell but when I do all the doorways disappear. I tried downloading the SPExPDY patch mod but I can’t enable it, I’m assuming that’s because I’m using the paid version of SPE. Has anyone else had this issue and if so were you able to find a workaround?

reddit.com
u/Rue5kie — 6 days ago

How come Star Wars blaster and melee mod doesn’t have blaster sounds.

EDIT: droids on tatooine also have their proper noises including astromech beeps and chirps and the protocol droids have better voices. Usually trying to talking to an astromech displays subtitles like “cheerful beeping” but no noise actually plays but on tatooine they have their customs noises.

Been playing with a pretty heavy Star Wars focused LO (as much of an overhaul as I can get on Xbox anyway) and have been using ‘Star Wars blaster and melee’ and it’s dlc addon by Mr.Crozzbow as it was the only mod that replaced the levelled lists for npcs to use the guns as opposed to just adding them for me to use. In the mod description the author states “Weapons use their own iconic sounds (Pc version only - Xbox doesn’t work unfortunately)”.

I just assumed this was an issue with the creation kit as another Star Wars blaster mod I downloaded also didn’t have any blaster sounds. This was until I landed on tatooine and went to mos Eisley for the first time, I found a Jawa selling weapons and bought some as there was some I hadn’t found yet and to my complete shock they had their correct sounds. So if the blasters I’ve bought here have their proper sounds how come the other blaster mods can’t seem to get it working?

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u/WfQrX — 8 days ago

Ship exterior has 'parts' i never placed there in build mode, selling & rebuying didn't fix, plz help?

I don't think its a mod, *BUT*, here are my Ship mods in order:

SKK ship management tools

Ship builder categories

TN's separated categories

Ship vendor framework

Darkstar

Starui ship builder

u/ninja0420 — 9 days ago

Load order assistance

Can I get some assistance with organizing my LO so my game won’t bug out like All BGS games do my pics I uploaded might not be in the correct order I tried to upload them from top to bottom of the list but I think my network scrambled it a lil……

legacy’s end is at the top……

Estelle Vincent companion and romance is at the bottom

u/Demonicshadow45 — 8 days ago

Mod help

I've been playing since day one. I finally purchased the premium package a couple of weeks ago, I'm unable to play terrain armada and shattered space. The main game and both DLC are fully downloaded on my Xbox series s but when I try to add them to my creation mod list it tells me to go to the Microsoft store and manage from there. I've completely uninstalled everything cleared local and 360 data cache and then reinstalled everything and I still don't have access to the DLC. Called Xbox and bethesda and have received no help from either side not even a refund. I really hope someone here can help

reddit.com
u/TITAN_786962 — 8 days ago

Load order 😌

Load order 😌

I know alot of the mods say load order friendly but I learned the hard way on both pc and console the wrong load order can really break your game, after much sorting many restarts and just load order headaches, I finally found one that is working perfectly fine in my game, so I thought I would share and hope it helps someone else.

I used the L.O.ST load order sorting tags so my order will be the names of them. I've put some examples of the mods i have to give an idea of what will go in each category, if your not great with where to put thing properly like me lol. Most are self explanatory

  1. Bug fixes and patches

  2. Compatibility patches (useful infirmaries/ mess halls)

  3. Gameplay overhaul

I. Gameplay tweaks ( terrifying terrormorphs, )

  1. Added quest

  2. Quest and story expansions. (Cryomancers everbright)

7.added locations ( neon houseboat the lodge redone)

  1. P.O.I mods,

  2. Skills perks and powers

  3. NPC changes,

  4. Companions and crew,

  5. Crafting and economy,

13, Cheat mods

  1. Audio mods,

  2. Faction changes and additions

  3. Clothing and armour

  4. Added weapons

18.outpost building

  1. Outpost decorating

  2. Ship building and customization.

  3. Added ship parts

  4. Ships and vehicles

  5. Miscellaneous

  6. Load last,

Any environment or texture mods i guess would go between points modsband skill mods, I don't use anything that changes weather or anything, I hope this can help someone because I spent ages trying to find help with one and couldn't hence the share.

reddit.com
u/Gemificus83 — 7 days ago