r/StarfieldModsXbox

▲ 6 r/StarfieldModsXbox+1 crossposts

Has anyone had problems with Star ui all-in-one [free mod], (ported by ZeeOgre) on Playstation 5 or Xbox?

I downloaded this when I was still on PS5, and it completely locked me out of Starfield, and I never even selected it on my load list. When it said "hit any key to continue," it would crash every time. When I deleted the game and tried to reinstall it, it would freeze at 33%.

I had to install Spider-Man 2 over the old space in order to get rid of the corrupted data, then reinstall from the disk with the internet turned off from a new user account.

So, I would like to know if anything similar has happened to anyone.

reddit.com
u/Vanguard_4_Life — 7 days ago
▲ 51 r/StarfieldModsXbox+2 crossposts

VTI Ship Habs 5.5.13 Update is live on Creations & Nexus

Todays update is a hefty one with a lot of fixes (to many hah..) and more importantly plenty of new parts to upgrade your ships with! I'm especially happy with the ladderway which uses a script to automatically open the ladderway doors when you are in the tube.

I want to thank Marv for creating the script that made this new feature possible, and I want to thank Thorgen & Sweetpea for donating their time as well to do the much needed testing to help get this off the ground on such short notice.

Where to download VTI Ship Habs:

Ship Hab Changes:

  • 2x1 Infirmary hab added
  • 2x2 Community Hall hab added
  • 1x1 Ladderway hab added
  • 1x1 Companionway hab added
  • Va'ruun Stability Pro Troop Bay Port/Stbd Added
  • Updated all door signage in habs with new assets
  • Va'ruun Kon-Tiki cockpit ladder enclosers changed to match Ladderway tube style

Ship Hab Bug Fixes:

  • NPC sitting marker in Storage hab moved to avoid clipping with screen.
  • Cargo Hab 2x2 stash door now opens on first push (hazzah!)

Shipyard Bug Fixes:

  • Lara no longer sells you two or more items while only giving you one item, should charge you for a single item when a single item is bought.
  • Shipyard should now be visible again for people running new saves and Unity Jumps, there was a CK issue that resulted in the loss of the world space overlay, this update should resolve it for any affected users.
  • Shipyard Navmesh Improvements

Backend Changes:

  • Updated all hab Shell geometry paths for easier navigation of the Nif geometry, This change only effects other modders who might be interested in making Nif edits of my shells.
  • Manual overhaul of the Navmesh in the whole poi, npcs will no longer be able to walk about on the cliffs but performance should be greatly improved (prep for future crowd npc integration)
u/The_Green_Recon — 9 days ago

Stroud Premium Edition: Update release

Hello there!

The Free Lane update has finally arrived for SPE!

Featuring double-decker habs, you can now build Moon Jumper hangars on board your ship. And if you need more space for your Rev-8, no problem: simply use the Moon Jumper hangar and press the button to switch the rover.

This update also adds a new variant of the SPE staircases: a 2x1x2 module inspired by those from Terran Armada, but redesigned with the SPE style. (TA is not required, as SPE uses custom models.)

Finally, the SPE reactor interior has received a long-awaited update!

Additional info: the Free Lane update is now required by SPE. The update will also be included in the Achievement Friendly version of SPE as soon as Bethesda opens the QA queue... (No, I still have no news about the QA status, but SPE-AF will definitely be ported to PS5.)

u/Maleficent_Twist5709 — 9 days ago
▲ 9 r/StarfieldModsXbox+1 crossposts

VBB Mod Please

So I asked the creator of the VBB mod for Xbox but on nexus it wouldn’t allow me to message him so I went to another site he was on and he said it’s ok, I’ve never ported a mod before so if any one wants to they can feel free to port it

u/Agile-Bet4353 — 8 days ago
▲ 8 r/StarfieldModsXbox+2 crossposts

Progress on the Mod Load Order List

This is the current progress for the mod load order list, prior to the last two updates. I have written down every single mod, all the way from top to bottom, going left to right; for 3 pages. That way, I can work from the current update on consoles, and see what is compatible. As everyone is aware, this game is a massive pain with the mods, this will take time. (I plan to use the notebook to document the mod load order adventure; like Arthur and John in RDR2)

Thank you all for the support and I look forward to continue earning your future trust!

u/ListSuitable1873 — 11 days ago
▲ 4 r/StarfieldModsXbox+1 crossposts

Looking for some mod recommendations

I'm looking for some mods that add some tactical, survival, and "realism" to the game. I did the change some of the settings to accommodate what I could.

What mods are you guys using or recommend, I'm on xbox. Trying to keep it achievement friendly, but honestly would take a look at whatever you guys recommend.

Thanks in advance!!

reddit.com
u/SeKt0r15 — 11 days ago
▲ 7 r/StarfieldModsXbox+2 crossposts

Mod Request / Idea: Landing Bay Vehicle Selector

**Labeling as Paid Creation Discussion only because some mods referenced as examples have paid options.

I was playing when it hit me that you have Better Landing Bays, Landing Bay Cargo Access, and Immersive Landing Ramps. How hard would it be to create a vehicle access selector (similar to Functional Garage for Your Outpost) but have it be a Display access in your Landing Bay?

This could also be a great addition (with proper patches) to Immersive Landing Ramps and / or Landing Bay Cargo Access. Does anyone have the modding knowledge to say how complex this would be to make? Any modders out there that also think this is a great idea and would be willing to take on the task?

reddit.com
u/McGrufNStuf — 11 days ago
▲ 6 r/StarfieldModsXbox+1 crossposts

I’m looking for character creation development mods

I have a few questions about the creation of the new player character and the lack of hair and faces and body shapes. There doesn’t appear to be a lot of choices to change any of these, not like Skyrim. I would love more of the mod authors that create the character designs for Skyrim to please join Starfield and help us.

reddit.com
u/mannequinman68 — 9 days ago

How to get darkstar legendary mods working with the new update

I got the paid mod before the update but couldn’t take my weapons through unity so had to start from scratch and can’t use darkstars legendary weapon mods on my guns like the atom-74, hawk 50, bombatech nuke launcher among others. Advice would be appreciated

reddit.com
u/StrongAd5119 — 13 days ago

How do I delete these last two?

I have try to delete but it won't I try going into nexus mod and there nothing in there i just got back on after a 3 month break and I think there mess up my darkstar mod thats paid along with all my other paid creations can anyone help me out here? Because it moved my darkstar modto above these two when I had it on the bottom

u/Inevitable-Neck3016 — 14 days ago

No audio bug

Does anyone know a fix for the audio bug without deleting all of my mods 😭 I think the mega loading screen bug messed it up for me, I can get the audio back if I disable all mods and reload the game to enable them again BUT it's only for that session if I log off and back on the bug will be present again

reddit.com
u/Big-Employment-1735 — 14 days ago