Cats out of the bag.
We wanted to surprise you with completed project as well as some other goodies, but here is an update.
We wanted to surprise you with completed project as well as some other goodies, but here is an update.
First and foremost, Akurasu has a list of released English Super Robot Wars games (Official and Non-Official). It would be redundant to list them here for you when the wonderful people over there already did it.
Akurasu - Link of All English Translated SRW Games
Akurasu is a fantastic source for SRW and similar games. Use them. (Feel free to donate too!)
Below I have listed what I am aware of for games that we have teams working on currently.
| Title Name | Platform | Release Year | Team |
|---|---|---|---|
| Super Robot Wars Compact 1 | Wonderswan | 1999 | |
| Super Robot Wars 64 | Nintendo 64 | 1999 | Roboverse |
| Super Robot Wars Link Battler | Game Boy Color | 1999 | Roboverse |
| Super Robot Wars Alpha | Playstation 1 | 2000 | AGTP |
| Super Robot Wars Compact Color | Wonderswan Color | 2001 | Roboverse |
| Super Robot Wars D | Gameboy Advance | 2003 | |
| Super Robot Wars OG Gaiden | Playstation 2 | 2007 | |
| Super Robot Wars Z1 | Playstation 2 | 2008 | |
| Super Robot Wars K | Nintendo DS | 2009 | |
| Super Robot Wars Neo | Nintendo Wii | 2009 |
If anyone wants to have a project removed or added just let me know and I will adjust as requested. This is merely done as a service for the community since so many people have requested this information. The titles listed are ones I have spoken to patch creators or were informed about publicly by trusted sources.
I am not listing most Team information since this community has a very poor reputation when it comes to how they treat in progress translation teams. If someone wants to be listed just tell me.
In the later future, what if the 2026 reboot of Magic Knight Rayearth joins Super Robot War?
Hi everyone,
The first public release of my Super Robot Wars Alpha 3 English translation patch is now available!
Alpha 3 is one of my three favorite SRW games, and I’ve wanted to experience its full story in English for years. After putting a great deal of time, care, and attention to detail into this project, it feels great to finally share it with other fans.
All patches should be applied on the raw ISO.
As mentioned in my original announcement, this is an AI-assisted translation, primarily using GPT-5.6 Sol through a translation pipeline built specifically for Alpha 3. An additional refinement pass using GPT-6 Astra has also been completed.
Scenarios are translated with their full dialogue context, supported by glossaries and detailed speaker profiles covering more than 700 characters. Multiple passes are used to improve wording, consistency, terminology, and character voice.
The game’s text has also been relocated where necessary, removing the byte constraints and allowing for a full and natural translation.
If you’ve been skeptical of MTL patches in the past, I invite you to give this one a try and judge it by the results. Our testers have given very positive feedback on the translation quality.
Due to popular requests, Gong version Alpha 3 has been replaced with a vocal version. And another secret track replaced.
There may, of course, still be errors, awkward lines, or bugs that we haven’t caught yet. I plan to continue supporting and improving the patch after release.
If you’d like to help with testing, proofreading, checking against the Japanese script, or simply talk about SRW, feel free to join us on Discord.
Thanks to everyone who has followed the project, tested the patch, reported issues, or offered encouragement along the way.
I hope this patch gives more fans the chance to experience Alpha 3’s full story in English, and I’m looking forward to continuing to improve it together with the community.
After getting this game recommended to me as a starting point and playing through from start to finish, all I can say is that was amazing.
It's one of the best TRPG/SRPGs I've ever played, and the fact that this was all on the DS of all consoles says a lot to how the devs were able to do all of that. I also have to give props to the translators. They did such a good job and I wouldn't have enjoyed the story nearly as much if I didn't understand what was going on.
W also introduced me to a slew of mecha, including reminding me of some shows or properties that I was aware of in my youth. Standouts for me were MazinKaiser and GaoGaiGar, the latter of which has absolutely sucked me in to the point where at my local convention, I bought a full set of the DVD Episodes for the show.
Lastly, the gameplay was so good. All of the mechs were fun in one way or another, and I will list those that I used the most here: (Levels ranged from low 60s to 70)
- Player Character - Valhawk/Other Iterations
- Guy Shishioh - GaoGaiGar (MVP, most kills)
- Sosuke Sagara - ARX-7 Arbalest
- Koji Kabuto - MazinKaiser (KS)
- Soldato J - J-Ark (joined late, but used him for every chapter)
- Tetsuya Tsurugi - Great Mazinger
- Akira Kogane - GoLion
- Ryoma Nagare - Getter Robo
- Lowe Guele - Astray R / Powered Red / Power Loader
- Gai Murakumo - Astray BF 2nd L (LL)
- Hyo/En/Fu/RaiRyu
- KoRyu/AnRyu
- Volfogg - Volfogg/Big Volfogg
Overall, I had a fantastic time and now I'm deciding which game to play next. Choices for me are the following:
Original Generations (PS2), 30/Y (PC), V/X (PS Vita)
Shu Harem is kinda crazy
Had to repost since i’m an boob and forgot the a in the title.
Edit: I’m talking about the GBA game not the psp remake. I really should have made it more clearer if the picture isn’t helping
This is not a discussion. This is a blanket yes or no. I am not interested in anyone's opinion or reasoning. I don't care. If this was up to me I would have banned them from the get go, but I have no interest in forcing the sub to do whatever I want arbitrarily.
There has been a deluge of low quality AI releases, which is personally fine, but the amount of children on both sides being whiny far exceeds my capacity to care one way or the other. I don't respect using AI as the basis of translation, but that doesn't mean I'll say no one can.
Discussion of AI and related projects is banned outside of clearly specified exceptions. Have a problem? Too bad.
Far too many of you are acting like angry toddlers.
This is the fact of the matter, based on the result of this poll we will go one of two directions:
If people vote yes to allow it, all patch creators are free to submit their projects and will be allowed to share updates and related information.
If people vote no to not allow it, it is banned.
In conjunction to this measure I will be making a master list of AI Translations. This will house all projects submitted by AI Patch creators and is where they can share any updates as well as related information.
Old topics concerning released projects will be purged once poll is complete and I implement changes.
If/when AI is approved on the poll AI Patch Creators are free to contact mod mail or me directly. (Here on reddit or via discord, same user on each. You can also find me on the Sub's Discord.) But basically they will just comment whatever information they wish to express and can edit anytime in the future as need be. I will use master list to let people easily find their project information.
As I have expressed many times in the past my messages are open to anyone that has a question or willing to engage in good faith civil discussion. As a moderator I wish to do my best to help the community.
That is all at this time.
I'm near the end of the anniversary DLC and i have never seen these two interact. Did the developers miss the chance of having them talk about tomatoes or did i skip something?
Work in progress. Note: The font is not yet final.
kinda sad they can't use Soul Gunner and Soul Lancer in OG