r/TagPro

▲ 20 r/TagPro

THERE ARE 11 DAYS LEFT TO SIGN UP FOR MLTP, DONT BE LIKE WARRIORS AND HAVE TO DO IT AT THE LAST SECOND

u/thenotoriousFLY — 2 days ago
▲ 23 r/TagPro

CLIP A DAY TIL MLTP S40 // Day 5: Before BDL was "The Pillar" he was putting up top plays in minors!

u/thenotoriousFLY — 11 days ago
▲ 23 r/TagPro

CLIP A DAY TIL MLTP S40 // Day 4: toasty hits a snipe and then Pie Cat (barely) gets the game winning cap!

u/thenotoriousFLY — 12 days ago
▲ 9 r/TagPro

8/07/26 Future Group Friday - Development + Redesign updates, Q&A + feedback, Logo iterations!

Please note I am OFF next week. Next stream will be Thursday 8/20

Hello everyone! I am continuing to stream weekly on Friday afternoons to discuss recent development progress on TagPro, answer any and all tickets posted to our feature request tab on the homepage, and build/troubleshoot features that will be added to the game in the future! Tune in to twitch weekly at 1:00 PM Eastern for ~90 minutes or catch the recording later on! All past recordings are stored on youtube and are posted to the subreddit weekly as well.

Submit a response to this form to have your question answered on stream!

Cheeze's summary:

I have returned from the mountains. Some important dev updates but some much more important non-dev updates this week. Went through some of the logo iterations we are playing with, should have a better summary for everyone some time next week! I was a bit harsh on the feedback/suggestions this week but wanted to keep things moving. Probably going to be done with working on the clans feature on stream and move that to internal now!

AI's summary:

Intro:
0:00 - Future Group Friday Intro & Stream Overview

Game + dev updates:
1:27 - Dev Updates: Video Export & Profile Highlights Feature Moving Forward
3:56 - Dev Updates: Versus Stats Feature Almost Done with Final Review

Non-dev / redesign updates:
5:01 - Non-Dev Updates: Friends Feature & Where It Will Live on the Site
9:47 - Non-Dev Updates: Merchandise Shop Preliminary Discussion
11:17 - Non-Dev Updates: Interactive Tutorial Bot Behavior Design
13:20 - Non-Dev Updates: Steam Account Still Awaiting Approval

Logo iteration discussion:
14:11 - Non-Dev Updates: Redesign Logo Iterations Sneak Peek
16:27 - Logo Concept 1: Combining T & P with a Hidden Flag
19:32 - Logo Concept 2: Banner & Background Shape Ideas
22:32 - Logo Concept 3: Ball Collision & Game Identity Ideas
23:47 - Logo Concept 4: Using the Word TagPro as the Logo with the Green Ring
26:05 - Logo Concept 5: Blocky Letters, Octagon O & In-Game Element Callbacks
28:34 - Old TagPro Shirt Designs & Small Logo Variants
29:41 - Next Steps: External Feedback Meeting & Upcoming Megathread

Feedback forum:
30:00 - Switching to Discord Community Feedback
30:51 - Feedback: Coordinating Flares with Friends List
34:41 - Feedback: Allow Spectating During Post-Game Eligibility Countdown
37:25 - End-of-Game Flow: Should the Last Cap Be Replayed?
39:27 - Feedback: Freeze Tag Mode via New Power-Up
43:08 - Feedback: Neutral Flag Pass on Contact Setting
47:56 - Egg Ball Modifier: Restrict Passing to Contact Only
51:56 - Feedback: Allow Supermover & Uberwinner League Flares
54:56 - Feedback: Temporary Bans for Players Who Repeatedly Void Ranked Games
57:11 - Feedback: Allow Dallas to Be Selected for US West Hub
61:22 - Feedback: Higher ELO Penalties for Leaving Lower Tier Ranked Games
64:08 - Feedback: ETA Until Next Ranked Game When Queuing

Feature building:
71:16 - Feature Build: TagPro Clans Full Spec Recap
76:28 - Clan Membership Problem: How to Prevent End-of-Season Backstabbing
79:19 - Solution: Max Two Roster Moves Per Week During the Season
81:33 - Clan Rewards: Tags, Streaks, Flares & Tag Coins
83:27 - Challenge Types Recap: Buddy System, Time Trials & Synchronous Head-to-Head

Wrapup:
87:57 - Stream Wrap Up: Next Release >5 Weeks Away, Streaming Thursday the 20th Instead

youtu.be
u/Cheezeduudle — 13 days ago