r/TheAstraMilitarum

Image 1 — The left leg that Space Marines fear, the right leg
Image 2 — The left leg that Space Marines fear, the right leg
Image 3 — The left leg that Space Marines fear, the right leg

The left leg that Space Marines fear, the right leg

The moment arrogant soldiers, produced with decades of high-value resources, instantly turn into cowards

u/Tasty_Good_2718 — 7 hours ago
▲ 289 r/TheAstraMilitarum+1 crossposts

I stand with the Guard, no matter what

I was going to switch to Aeldari just to try out a 27 dragon list, but seeing this “pro” players finally dropping (betraying) Guard has gotten me riled up!

I promise to play nothing but Guard until we finally git gud. I will contribute to our win rate even if everyone says there no point in running it anymore.

I actually don’t care if you play other armies, it’s just a joke. But I’m serious when I say I will stick with guard until our win rate is above 50%

u/ZeCalvinator — 9 hours ago

I Love that Guard Sucks

I have a bullshit list. Pretty much everything in it sucks from a meta perspective and I am stoked.

I lose early and often. I get mad, admittedly, when certain interactions pop off or when I completely whiff a go turn. I also smile whenever I read my list and when I make a plan for the battle.

Ultimately, I am having fun with this nonsense. There is something thematic, of course, to losing but I am aiming at just letting the nonsense and the weakness of this army wash over me. My opponents are happy.

At the end of the day, it is fun to play and paint my little dudes and if I get to do that, it’s been a fun day. Should GW give us some love? Maybe. Would it make me happier to lose knowing my army is at the top of the meta. Probably not.

As it stands, right now is a glorious time for guard because we solemn few who remain with the faction get to just enjoy playing the fucking game without concerning ourselves too much with how good we might be and we should cherish the actual fun that comes with putting some models on the table and rolling some dice.

Here is my list:

Massada (2,000 Points)

Astra Militarum
Recon Element (3 Detachment Points)
Reconnaissance
Strike Force (2,000 Points)

ATTACHED UNITS

Attached unit 1

Krieg Command Squad (80 Points)
• Attached as: Leader (Character)
• 1x Lord Commissar
◦ 1x Laspistol
◦ 1x Plasma pistol
◦ 1x Power fist
◦ Enhancements: Tripwires
• 1x Veteran Guardsman
◦ 1x Plasma pistol
◦ 1x Power weapon
• 1x Veteran Guardsman
◦ 1x Alchemyk Counteragents
◦ 1x Close combat weapon
◦ 1x Laspistol
◦ 1x Servo-scribes
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Master Vox
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Regimental Standard
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Plasma gun

Commissar Yarrick (120 Points)
• Attached as: Leader (Character)
• Warlord
• 1x Bale Eye
• 1x Laspistol
• 1x Power klaw
• 1x Power sword
• 1x Storm bolter

Death Korps of Krieg (75 Points)
• Attached as: Bodyguard (Battleline)
• 1x Death Korps Watchmaster
◦ 1x Plasma pistol
◦ 1x Power weapon
• 9x Death Korps Trooper
◦ 9x Close combat weapon
◦ 1x Death Korps Medi-pack
◦ 7x Lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
◦ 1x Vox-caster

Attached unit 2

Cadian Castellan (55 Points)
• Attached as: Leader (Character)
• 1x Plasma pistol
• 1x Power fist

Cadian Command Squad (60 Points)
• Attached as: Leader (Character)
• 1x Cadian Commander
◦ 1x Plasma pistol
◦ 1x Power fist
• 1x Cadian Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Laspistol
◦ 1x Plasma gun
• 1x Cadian Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Master Vox
• 1x Cadian Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Medi-pack
• 1x Cadian Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Plasma gun

Cadian Shock Troops (145 Points)
• Attached as: Bodyguard (Battleline)
• 2x Shock Trooper Sergeant
◦ 2x Close combat weapon
◦ 2x Sergeant’s autogun
• 18x Shock Trooper
◦ 18x Close combat weapon
◦ 14x Lasgun
◦ 2x Meltagun
◦ 2x Plasma gun
◦ 1x Vox-caster

Attached unit 3

Militarum Tempestus Command Squad (85 Points)
• Attached as: Leader (Character)
• 4x Tempestus Scion
◦ 4x Close combat weapon
◦ 2x Hot-shot lasgun
◦ 1x Hot-shot laspistol
◦ 1x Medi-pack
◦ 1x Meltagun
◦ 1x Plasma gun
◦ 1x Regimental Standard
• 1x Tempestor Prime
◦ 1x Command Rod
◦ 1x Tempestus dagger

Tempestus Scions (75 Points)
• Attached as: Bodyguard
• 1x Tempestor
◦ 1x Plasma pistol
◦ 1x Power fist
• 4x Tempestus Scion
◦ 4x Close combat weapon
◦ 2x Hot-shot lasgun
◦ 1x Meltagun
◦ 1x Plasma gun

CHARACTERS

Gaunt’s Ghosts (95 Points)
• 1x Ibram Gaunt
◦ 1x Bolt Pistol
◦ 1x Gaunt’s chainsword
• 1x Colm Corbec
◦ 1x Corbec’s hot-shot lascarbine
◦ 1x Straight silver knife
• 1x Elim Rawne
◦ 1x Rawne’s lascarbine
◦ 1x Straight silver knife
• 1x Hlaine Larkin
◦ 1x Larkin’s long-las
◦ 1x Straight silver knife
• 1x ’Try Again’ Bragg
◦ 1x Bragg’s autocannon
◦ 1x Straight silver knife
• 1x Oan Mkoll
◦ 1x Lascarbine
◦ 1x Mkoll’s straight silver knife

Ogryn Bodyguard (40 Points)
• 1x Close combat weapon
• 1x Huge knife
• 1x Ripper gun

DEDICATED TRANSPORTS

Taurox (65 Points)
• 1x Armoured tracks
• 1x Storm bolter
• 1x Twin autocannon

Taurox (65 Points)
• 1x Armoured tracks
• 1x Storm bolter
• 1x Twin autocannon

OTHER DATASHEETS

Artillery Team (95 Points)
• 1x Crew close combat weapons
• 1x Lasgun
• 1x Siege cannon

Attilan Rough Riders (60 Points)
• 1x Rough Rider Sergeant
◦ 1x Hunting lance
◦ 1x Lasgun
◦ 1x Laspistol
◦ 1x Steed’s hooves
• 4x Rough Rider
◦ 4x Hunting lance
◦ 4x Lasgun
◦ 4x Laspistol
◦ 4x Steed’s hooves

Attilan Rough Riders (60 Points)
• 1x Rough Rider Sergeant
◦ 1x Hunting lance
◦ 1x Lasgun
◦ 1x Laspistol
◦ 1x Steed’s hooves
• 4x Rough Rider
◦ 4x Hunting lance
◦ 4x Lasgun
◦ 4x Laspistol
◦ 4x Steed’s hooves

Cadian Recon Squad (80 Points)
• 1x Recon Sergeant
◦ 1x Close combat weapon
◦ 1x Lasgun
• 9x Recon Trooper
◦ 1x Autostubber
◦ 9x Close combat weapon
◦ 4x Lasgun
◦ 2x Laspistol
◦ 1x Long-las
◦ 1x Missile launcher
◦ 1x Plasma gun
◦ 1x Vox-caster
◦ 1x Vox‑relay Beacon

Kasrkin (105 Points)
• 1x Kasrkin Sergeant
◦ 1x Chainsword
◦ 1x Hot-shot laspistol
• 9x Kasrkin
◦ 9x Close combat weapon
◦ 3x Hot-shot lasgun
◦ 1x Hot-shot laspistol
◦ 1x Hot-shot marksman rifle
◦ 2x Hot-shot volley gun
◦ 1x Melta Mine
◦ 2x Plasma gun
◦ 1x Vox-caster

Kasrkin (105 Points)
• 1x Kasrkin Sergeant
◦ 1x Chainsword
◦ 1x Hot-shot laspistol
• 9x Kasrkin
◦ 9x Close combat weapon
◦ 3x Hot-shot lasgun
◦ 1x Hot-shot laspistol
◦ 1x Hot-shot marksman rifle
◦ 1x Melta Mine
◦ 2x Meltagun
◦ 2x Plasma gun
◦ 1x Vox-caster

Krieg Combat Engineers (65 Points)
• 1x Krieg Engineer Watchmaster
◦ 1x Plasma pistol
◦ 1x Power weapon
• 4x Krieg Combat Engineer
◦ 1x Autopistol
◦ 4x Close combat weapon
◦ 2x Combat shotgun
◦ 1x Flamer
◦ 1x Remote Mine

Rogal Dorn Battle Tank (260 Points)
• 1x Armoured tracks
• 1x Coaxial autocannon
• 1x Heavy stubber
• 2x Meltagun
• 2x Multi-melta
• 1x Oppressor cannon
• 1x Pulveriser cannon

Scout Sentinels (55 Points)
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Lascannon
• 1x Sentinel chainsaw

Scout Sentinels (55 Points)
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Lascannon
• 1x Sentinel chainsaw

ALLIED UNITS

Callidus Assassin (100 Points)
• 1x Neural shredder
• 1x Phase sword and poison blades

Exported with App Version: v2.4.0 (1), Data Version: v925

u/Marrdukk — 8 hours ago

A combat patrol/500 point starter list I cooked up

probably sucks, ngl

Edit: I forgot to reset the names of my Rough riders! The “Motorcycle troops” are supposed to be rough riders. I just named them that to remember to pay for an STL I found

u/Rude-Account7485 — 7 hours ago

First game, I'm in the Guard now..

Just finished my first game. Siege Regiment against Black Templars.

20 crusaders, Helbrecht and some other dudes straight up slaughtered my 26 Krieg+command squad.

I had no idea how to play the missions + what strategems I had but it was still super nice.

My buddy went really easy on me and explained a lot and was really helpful. I learned a shitton and even figured out how to mess with his surge move. It was such a great experience and all the other guys playing their own games were super helpful.

Loved it 12/10 would get my ass beaten again.

Great fun,

u/Hungry-Purpose7775 — 12 hours ago

First Game playing Astra Militarum tomorrow, looking for any general advice!

I finally finished up painting my 1000 point army, and have my first game running Astra Militarum tomorrow (not my first game of 40k, been playing Admech for ~a year). I'm planning on using the Combined Arms detachment.

Does anyone have any general advice for playing guard? Thanks!

Castellan + Cadian Command Squad + Cadian Shock Troops

Commissar (on his own)

Rogal Dorn Commander

Artillery Team (with the Siege Cannon)

Bullgryn Squad (in the chimera)

Cadian Recon Squad (the beacon will be placed near the artillery team)

Leman Russ Vanquisher

Chimera

u/Hopeful-Farm-7031 — 20 hours ago

Custom recon squad paint scheme

Painting my recon squad in a different scheme to the box and after a lot of indecision kinda settled on this, what was originally just highlighted black turned into a kind of urban camo, still not sure tho, does the urban camo come off well or just look unfinished? Is the scheme too dark? Still unfinished but please let me know

u/AlexTheGuy12345 — 15 hours ago

Astra Militarum Top 5 Codex Wishlist

I made this fun little video after slamming head against the wall that is Astra Militarum list building for two weeks.

I feel like there are 101 little changes i would want to make to Guard. Do you guys have any ideas?

youtube.com
u/Gelmarus — 17 hours ago

First Leman Rus

So, I am fairly new to the hobby, and as far been painting only Cadian Infrantry, but I have recieved Leman Rus as a gift, so well of course I had to paint him.

First I sprayed him with Zandri Dust primer, then I have put on him blue tack in random shapes and sprayed him with Governor Green Matte. Few hours later it looks like this. Fair note, I used far too much fake mud so my beautiful painted tracks are not visible at all xD But fk this, I guess it was rainy day on the battlefield lads.

For a first time job, I think it looks based enough.

u/ThePrincessCelestia — 9 hours ago
▲ 439 r/TheAstraMilitarum+2 crossposts

Valkyrie hold compartment + cockpit

First ever Valkyrie on its way, pretty proud of how its turning out so far, although I may have overdone the chipping a little

u/Jamesooooon — 21 hours ago
▲ 123 r/TheAstraMilitarum+1 crossposts

BANESWORD!!!

Finished painting up the banesword configuration of my steel legion octoblade.

u/Warlord86z — 16 hours ago

The Guard Does Not Need To Win The Fight

2K Armoured Infantry + Designation Force vs Adeptus Mechanicus – Eradication Cohort

I went first.

This was my first mistake.

I have a tendency to go way too big on Turn 1. I like aggressive opening moves, pushing everything forward and trying to establish dominance immediately.

So naturally, this game started with me attempting exactly that.

Scout moves.

Aggressive Sentinel movement.

A Centaur carrying 10 Kasrkin.

The plan was to surprise the Adeptus Mechanicus and contest his expansion objective before he could properly establish his position.

For approximately 30 seconds, I believed I was a tactical genius.

Then I started shooting.

The shooting was...

horrific.

WELCOME TO THE GUARD SON

The Kasrkin were supposed to hit hard.

Instead, they apparently decided that their weapons were purely decorative.

Then his turn came.

Six Kataphrons advanced towards my exposed position.

They looked at my Scout Sentinel.

They looked at my Centaur.

They looked at the 10 Kasrkin inside.

And then they demonstrated the ancient Martian doctrine of:

“Have you considered simply deleting them?”

The Sentinel died.

The Centaur died.

The Kasrkin died with it.

Turn one.

My elite unit had been annihilated.

My transport was gone.

My Scout Sentinel was gone...all for 6 infantry guys.

My brilliant tactical manoeuvre had lasted approximately as long as a Guardsman's life expectancy after volunteering for the first wave.

I stared at the battlefield.

“This may have been the worst first move I have ever made.”

But this time, I learned something.

Instead of continuing to throw everything forward, I pulled my Leman Russes and Rogal Dorn back, playing much more conservatively behind my objectives.

Usually I push them too aggressively on Turn 1 -2.

Not this time.

I decided to wait.

Let the Mechanicus come to me.

Let him reveal the big threats.

Let him commit.

Then shoot the hell out of them.

And that change probably won me the game.

His crawler tanks continued hitting extremely hard, and over the course of the battle he eventually destroyed basically all of my vehicles.

But the important part was:

He destroyed them too late.

While the Mechanicus was advancing and trying to eradicate my army, I was sitting safely enough behind my objectives, maintaining control of the centre and forcing him to come further forward.

Eventually, the Kataphrons became the problem.

And this time, the Imperial Guard had a response.

The Rogal Dorn Commander, supported by a Leman Russ Punisher, managed to take down the Kataphrons.

It was one of those moments where you look at the battlefield and realise:

“Okay. Maybe we actually know what we're doing.”

Meanwhile, hidden on my expansion objective were Gaunt's Ghosts.

Among them was Larkin, patiently waiting with his Long-Las.

His Precision shots proved extremely useful, he one-shot a Tech-Priest character truing to advance to the center objetives.

Apparently the Mechanicus had spent centuries developing advanced technology, cybernetics and machine intelligence only to discover that Larkin was hiding behind a ruin.

And when another Tech character attempted to contest the centre, Old Yarrick personally dealt with him with a Precision attack (D3 +1 Damage that turned into 4 killing the character).

At the centre of the battlefield stood Yarrick, a Command Squad and 20 Cadians.

They became the anchor of the entire army.

Every turn, the Mechanicus continued destroying my vehicles and chewing through my forces.

But the Cadians stayed.

The Mechanicus was winning the firefight.

I was winning the objective.

And then there were the Bullgryns.

Their tactical purpose was extremely sophisticated:

Get shot.

They absorbed an absolutely ridiculous amount of punishment, soaking up firepower while their 4++ kept them alive until the final round.

They eventually died but they removed a unit of infantry trying to contest the center.

And then came the final round.

My Cadian Rough Riders appeared on his home objective while his army was pushing forward.

They were not there to win a glorious cavalry battle.

They were there to create a problem.

And they succeeded.

The Mechanicus was forced to bring units back to deal with them.

The Rough Riders accomplished nothing in terms of damage.

They died.

All of them.

Beautiful.

But by forcing those units to return to the home objective, they disrupted his final push.

He simply didn't have enough manpower left in the right places to properly contest the centre.

And that was the game.

The Rough Riders had sacrificed themselves so the rest of the army could keep scoring.

Exactly how the Emperor intended.

By the final round, the battlefield was a graveyard.

The Mechanicus had destroyed all of my vehicles.

My Turn 1 assault had been an absolute disaster.

My Kasrkin had been sacrificed to the Omnissiah.

My Sentinel had been destroyed.

My Bullgryns had finally fallen.

But the Cadians were still standing in the centre.

And the Mechanicus had run out of time.

Final score: 89–85.

VICTORY FOR THE IMPERIAL GUARD.

Larkin killed their leaders from the shadows.

Yarrick killed their leaders from the front.

The Cadians held the centre.

It wasn't elegant.

It wasn't efficient.

It definitely wasn't the plan I started with.

But it worked.

Final score: 89–85.

The Guard prevails.

The Emperor protects.

For Cadia.

For the Emperor.

And above all...

For the primary!!!

I know we are in a rough spot now my friends but there is still fun to be made and games to enjoy!

Greetings to all!

u/Carri_Carri_Carri — 21 hours ago

Why doesn’t the Hippogriff have a laspistol in its profile?

If the meltas fail you bet that I’m rolling that laspistol into the C’tan

u/Anondontknowme — 1 day ago
▲ 55 r/TheAstraMilitarum+2 crossposts

Share me your Stormhammer !

I did it , my wallet is crying but I get myself a Stormhammer.

I need some camo idea , as i'm not gonna paint it as a Solar Auxilia tank.

If someone have this model , let me see it !

u/Hollowaterboyz — 19 hours ago

Drive me closer... You know the rest.

A little project I finished recently. I don't play tabletop but I enjoy the hobby side of things and love The Guard. I mostly do WW2 armour, but a Russ has been on my to-do list for a while.

u/FullTweedJacket — 14 hours ago