r/TwoBestFriendsPlay

Design choices that are actually errors?

Take this with a grain of salt, but per a few sites here and there, the very washed out watercolors of early Pokemon art is actually from a printing error.

Sounds similar to the reason the Hulk went from grey to green, due to print quality allowing for a greater margin of error of color prints.

u/Anonamaton801 — 8 hours ago

Identity fraud is no joke [Fantastic Four 2025 issue 13 spoilers]

Context: the fantastic four, sick of their enemies constantly harassing them decide to listen to one of Johnny Storms ideas and pretend to be the ghost rider (because his and sues powers make a good facsimile of the spirit of vengence) the scare the bejesus out of them at least to leave them alone for a while.

Ryan North writes what i can describe as really good bottle episodes for the heroes. like i can absolutely picture this being a single episode of the cartoon series from the 90's and he seems adamant about pairing at least one member of the family with another and show how their dynamic works and contrasts with other members of the family

spoilers for the end of the issue >!ghost rider aint happy with the human torch using his likeness!<

u/2uperunhappyman — 8 hours ago

Favorite kiss scenes in media ?

So. This may sound like an odd topic. But what are your favorite kiss scenes in media. Where two characters who have had feelings for each other finally express that feeling with a kiss and it's just touching and heartfelt and even satisfying and cathartic.

[Robin and Starfire's kiss at the end of Teen Titans: Trouble In Tokyo](https://youtu.be/8J\_LTqWkC3w?si=3QNUFe0wTs1hYQLO) is a favorite of mine. Robin and Starfire were one of my favorite ships when I was younger. And the 2003 Teen Titans show dedicated episodes and many scenes teasing the growing romantic feelings between them. I enjoyed their relationship and the development it had over the course of the show and the Trouble In Tokyo movie so this scene, being the culmination of all that, was great, satisfying, touching and heartfelt to me

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u/Alto1869 — 8 hours ago
▲ 1.1k r/TwoBestFriendsPlay+2 crossposts

Is Shoryuken in Neutral is footsies? (Mcgurk fighting advice courtesy of Cursed Hitboxes 98)

u/DanteFTW — 12 hours ago

Favorite Minor Characters that went out Cool

Beware of spoilers cuz this thread will have either characters literally being put out of the story or being killed of.

Basically the minor characters that didn't do much and didn't have much time for expansion or being set in the story. But when the time came actually got to go out looking cool.

In Star Wars many bit Clones die heroically. But the bittest one of the 2008 Clone Wars was probably Commander Thorn.

Appearing as Padmes sorta quick sidekick in the Scipio episode at Season 6 . He and his garrison sacrifice themselves when Droid Gunships drop out of the skies and set up a >!real false flag attack, so Sheev could justify the Republic occupying Scipio and after it the Banking Clans headquarters!< tho he also seemingly intended for Padme to be killed, so Thorn ans his Red Boys from Coruscant here didn't die in vain in the end.

They also went out very cool, basically flanked at all sides by droid firing lines and fliers. They practically took down 10 for everyone of them and it wasn't like a line of B1s either lotsa specialists came out at the end there.

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u/FreviliousLow96 — 7 hours ago

Cheetahs design has been looking Crazy Good in this (DC x Sonic: Metal Legion)

I kinda feel bad for spamming the Comics post but like I didn't realize how badass this redesign was on the first look.

Also funnily enough she's not threatening Captain Cold but talking about >!Doctor Eggman!<, who annoys her because she reminds him of a >!Mobian!<(did you know that hasn't bedn their species name for a while, wierd huh?)

u/FreviliousLow96 — 8 hours ago

Absolute 100% necessary games to play as a CSB fan to understand the inside jokes and references?

I've been watching some old CSB clips and I realized I have no idea what the heck Pat and Woolie are talking about most of the time when it comes to games or any other media. The Steam Sale is still on for a few days, so I figured I would try to get with the program. I have bought all the new Resident Evil games and finished them. I started with RE2,3,4 Remakes and left with RE4 being the best, RE2 at a close second, and RE3 being one of the worst nothing burger games I think I have ever played in recent memory. I then bought RE9 a few weeks after release, beat it about 15 hours, then played RE7 and RE8 this week and beat both. I think I am about 40% of the way to understanding Pat's RE mind goblins that he was talking about on CSB with how some of the hallways and tropes look similar or are otherwise ripped off from other RE games. I also saw some of Pat play Code Veronica X on a VOD on YouTube and he seems to HATE IT. I don't know what he thinks of Resident Evil Zero, Revelations, or Revelations 2, but I do think I I owe it to myself to play through the original RE2 and RE3. This is mostly because Nemesis looks far more interesting in OG RE3 than the remake.

Alot of memes are also from DMC, which being a Gamecube bro I never had the chance to play. I have the HD Collection and yes, I think I might skip DMC2.

I have never played a Final Fantasy game either. What else should I play now?

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u/ELite_Predator28 — 8 hours ago

Fisher Tigers Death

I truly believe Fishman Island would be better remembered if it wasn’t for Sanji’s stupid nosebleeds (One Piece Character 623)

u/PerformerAgitated677 — 13 hours ago

Harada shares his impressions of Miyazaki/Souls and Sakurai

From my perspective, Miyazaki is a rather unique, yet extremely serious game developer.

His career did not begin in the game industry. In fact, he didn’t become a game developer until he was almost thirty years old.

Even among developers of my generation (those of us born in the 1970s), I think it’s remarkable that someone who wasn’t even a game developer during the dawn of the polygon era eventually became one of Japan’s most representative game creators. (In other words, compared to the rest of us from the same generation—including myself—his career path is exceptionally unusual. Most notably, unlike many of us, he was not working at one of the major development studios that held a significant technological advantage during the early polygon era. That, more than anything else, is what makes his path so unique.)

Next, regarding my impression of Dark Souls.

People often focus on its difficulty as a game, but I believe Miyazaki’s true creativity shines through in the world he created. (By the way, I personally think Dark Souls has fairly simple action mechanics, and I don’t actually consider it to be an especially difficult game.)

If you look into my own career, you’ll see that I was personally involved with the Dark Souls series and Elden Ring as the General Manager overseeing both production and marketing (Just to clarify, I wasn't part of the development team itself. My involvement was simply as the General Manager of the publisher-side department overseeing production and marketing). From that perspective, I can say that Dark Souls didn’t suddenly become a massive success overnight. It was the result of everything Miyazaki and his team had built up through their previous titles.

Today, he receives offers from all over the world, but when I think back to the days when he and his team were struggling the most, many of those offers seem like they’re coming from people who only know who they are today. Some of them almost feel like complete reversals in attitude. Well, that’s just my personal perspective.

Personally, I had grown tired of people who would simply compare games by saying things like, “That title cost X billion yen to make and sold Y million copies,” and then use nothing but those numbers to judge them against other games. There were so many people who couldn’t appreciate the journey or the growth of the developers themselves. Anyone can look at the current numbers—they’re available to everyone. Whenever I heard those kinds of opinions, I always thought, “That’s exactly what you’d expect from someone who’s never actually developed games.”

What surprised me even more was that, even if people couldn’t properly evaluate that journey, almost nobody even seemed interested in trying to understand the process of how those developers gradually reached where they are today.
(I'm NOT talking about the fan community).

Now, going back to Miyazaki, there are two things about him that have always stayed with me.

The first was back when I was developing Summer Lesson for VR, around the time it was generating a lot of buzz.

One day, he came to try an early build of Summer Lesson along with people from several other game companies.

While everyone else was laughing, chatting, and having fun with it, Miyazaki alone played it with incredible seriousness. Then, after everyone had finished and started discussing their impressions, he remained completely silent, staring intently at the preview monitor, deep in thought.

Everyone became curious and finally asked him, “Miyazaki, what are you thinking about?”

He suddenly smiled and said,

“Oh… I got completely absorbed in thinking about what I would do if I were making this, and what kind of game I’d create.”

What he talked about after that was, in the best possible sense, completely insane.

It was one of those rare moments when I caught a glimpse of what I’d call his “mad scientist” side—his deeply serious, obsessive approach to creativity.

The other thing that left a strong impression on me was that he generally dislikes video interviews (including live streaming).

I once asked him about it by email, and he replied with quite a long explanation. After reading it, I completely understood where he was coming from.

Simply put, he doesn’t like watching himself moving around on video. (Psychologically speaking, it’s actually a bit more complicated than that.)

But there was another reason.

According to him, there are naturally many people in this industry who know games far better than he does. Whenever he listens to those people speak, he realizes that his own understanding is still shallow, and it makes him feel that he’s not yet in a position to be the one talking about games.

I mean… it’s common for well-known developers to say, “I still have a long way to go.”

But whenever someone like him says that, my reaction is always,

“Come on… if you say you’re still not there yet, then the rest of us won’t feel qualified to talk about games at all.” (laugh)

Anyway, that’s one of the reasons why video interviews with Miyazaki are extremely rare. And conversations with him on camera—especially long-form discussions with another developer—are even rarer. They almost don’t exist at all.

By the way, the other game developer in that photo is Masahiro Sakurai.

If you ask me, he’s basically:

“A Saiyan who genuinely believes he’s just another ordinary human.”

Every now and then, when the rest of us are struggling with some problem, he’ll say something that sounds exactly like Goku saying,

“Well… why don’t you just fly?”

And I’ll reply,

“Because we humans can’t use Flight Technique.”

Then he just stares at me with a completely puzzled look.

To put it in terms of Demon Slayer, I’d describe him as:

"Like Muzan Kibutsuji casually showing up at a drinking party where all the Hashira have gathered, genuinely believing he's just another ordinary guest".

That’s the kind of person he is.

u/CorneliusApplebottom — 14 hours ago

In and out of Settings, Powerscaling really is a funny thing (Incredible Hulk #218)

Tho I suppose covers always lie specially in comic books.

u/Funny_Mud6639 — 12 hours ago

Favorite Times a Game Punishes You For Using Cheats

What are your favorite times a game punishes you for using a cheat? Bonus points if it's a cheat that's actually in the game proper and not like a GameShark.

In Banjo-Kazooie, if you use too many cheats that open the Note doors in Gruntilda's Lair (that you need to collect Notes in the levels to open normally) Gruntilda will get super mad and threaten to wipe your save. If you use one more after that point she comes back and says "I warned you, bro!" And actually wipes your save file and starts you over at Spiral Mountain.

Honorable Mention: if you use a Game Genie in Super Mario Bros 3 and beat Bowser, the game pops up a green permanent PAUSE that you can't clear right as soon as you go through the door to Peach and won't let you see the ending.

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u/LifeIsCrap101 — 13 hours ago

Characters that VASTLY misunderstand what kind of story they're in?

As the title states, what're some examples of characters who think the story's genre is different from what it actually is?

General Tarquin in The Order of the Stick. Tarquin is the father of Elan and Nale, and is a legitimately cunning, dangerous man that shares Elan's genre savviness. However, Tarquin's primary flaw is his absolutely gigantic ego that makes him believe the "story" revolves around himself. That Xykon guy and the Snarl? Oh please! That's just a distraction from the real story, which is the conflict between him and Elan. Due to this, Tarquin proves himself to be horribly inflexible, constantly trying to railroad the story into going how it "should be going". >!In the end, Elan doesn't give him the glorious death he wants, nor even redeems him. Instead, he opts for letting Tarquin fall off the party's air ship, a fall Elan knows he'll survive. As the party flies away, Tarquin starts demanding they come back and "give this plotline a satisfying resolution" and that he doesn't know what happens next now. Tarquin is ultimately a glorified speed bump for the actual biggest threat to the world!<.

Rossiu in Gurren Lagann. Especially throughout the second half, Rossiu makes decisions that would be pretty reasonable in a more realistic, grounded space opera. But unfortunately for him, he does not live in a realistic, grounded space opera. Instead, he lives in a universe where being awesome and hot blooded enough lets you defy the laws of physics. At one point, crushed by guilt, Rossiu decides to commit suicide in order to atone for the questionable things he'd done up to that point. But before he can do so, Simon literally warps space itself to get to him, punch him in the face, and give him words of encouragement.

Syndrome in The Incredibles suffers from this on two fronts. In the prologue, he thinks that Mr. Incredible would be open to having a young sidekick like Batman. However, Bob understandably tells him to go away, as he doesn't want a young boy endagering himself on his watch. But rather than actually heeding Bob's advice, Buddy doubles down on his delusions. While Syndrome is a very dangerous man, he thinks that the movie follows the logic of old comic books instead of newer age ones, and is caught off guard as a result. In the ending, after failing to kidnap Jack-Jack, he swears that he'll keep coming back, thinking he's got Joker Immunity. He's then very surprised when Bob hurls a car at his jet. And his actual death comes about due to his cape, which as Edna's "NO CAPES!" montage showed, were considered a huge safety hazard.

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u/fly_line22 — 17 hours ago