r/VibeCodeDevs

New moderators needed - comment on this post to volunteer to become a moderator of this community.
▲ 3.1k r/VibeCodeDevs+423 crossposts

New moderators needed - comment on this post to volunteer to become a moderator of this community.

Hello everyone - this community is in need of a few new mods, and you can use the comments on this post to let us know why you’d like to be a mod here. 

Priority is given to redditors who have past activity in this community or other communities with related topics. It’s okay if you don’t have previous mod experience and our goal, when possible, is to add a group of moderators so you can work together to build the community.

Please use at least 3 sentences to explain why you’d like to be a mod and share what moderation experience you have (if any).  

If you are interested in learning more about being a moderator on Reddit, please visit redditforcommunity.com. This guide to joining a mod team is a helpful resource. 

Comments from those making repeated asks to adopt communities or that are off topic will be removed. 

u/GaryNOVA — 7 days ago
▲ 21 r/VibeCodeDevs+16 crossposts

A free productivity and creativity platform with free introductory levels that includes a free chrome extension and free app store apps? You betcha!

I spent the last 20 months over caffeinating and vibe coding to prove the humble sticky note is the perfect mental Legos....

Think of TaskLoco as Legoland for your mind 🧠

All lite versions 100% Free forever

Amazing 👏 premium plans for those few who need more, more, more

taskloco.com
u/Early_Key_823 — 11 days ago
▲ 79 r/VibeCodeDevs+12 crossposts

New nullPlayer release 0.27.0 -- New compact window, improvements and bugfixes - get it for macOS on github or homebrew

https://github.com/ad-repo/nullplayer/releases/tag/0.27.0

# one-time configuration 
brew tap ad-repo/nullplayer 

brew install --cask ad-repo/nullplayer/nullplayer 

or if already installed manually
brew install --cask --force ad-repo/nullplayer/nullplayer 

To upgrade to a new release: 
brew update 
brew upgrade --cask ad-repo/nullplayer/nullplayer

New Features

  • Compact Window adds a free-floating mini player — the Windows menu and main-window context menu now include Compact Window, which uses the same compact Library Browser mini-player as Compact Mode but keeps NullPlayer as a regular Dock/menu-bar app. It hides only the main window, leaves Playlist/EQ/Spectrum/Library/visualization windows where they are, uses normal window level unless Always on Top is enabled, can be dragged from both the player bar and browser area, remembers its frame, and restores across launches.
  • Balance control added to Playback menu — the Playback options now include a Balance submenu with a slider and common left/center/right presets, giving modern UI and menu-only workflows access to stereo balance without adding more controls to the player face.

Improvements

  • Modern and Metal UI now use a modern system font — the retro low-fi bitmap font (Departure Mono) has been replaced throughout the Modern and Metal windows — Library tabs and headers, the main window, playlist, EQ, and spectrum — with the crisp macOS system font. Time and track digits stay monospaced so they don't jitter. Skins that ship their own custom font still render it as before.
  • License and branding terms clarified — the project license notice and README now state GPL-3.0-only distribution terms and clarify that modified distributions must not reuse the NullPlayer name, icon, logo, bundle identity, or other branding without permission.
  • Compact Mode player bar reads like the main window — in Modern and Metal, the Compact Mode display now splits into two distinct LCD "windows" with a padded gap: a single elapsed/remaining time counter on the left and the scrolling track title on the right (previously the title sat left with a cramped "elapsed / total" reading pinned to the right). The counter matches the title's size and weight, and the transport buttons are slightly larger.
  • Larger Library tab and control fonts — the Library Browser's tab labels and control text render at a slightly larger size in non-compact mode for better legibility. Compact Mode is unchanged.

Changes

  • Window shade mode removed — double-clicking a window's title bar no longer collapses it to a title-bar-only strip ("windowshade"). This legacy Winamp feature was the source of recurring layout glitches when combined with Large UI, Compact Mode, and live UI-mode switching; removing it makes window sizing and position memory behave consistently across every window in Classic, Modern, and Metal.
  • Library source menu lists only sources — the Library Browser's source picker no longer injects local-library settings ("Manage Folders…" and the "Clear Local Library" submenu) when the local source is active. Those are settings, not sources, and already live in the Library menu-bar item, so the source menu now lists sources only.

Bug Fixes

  • Metal skin transport icons are now fully filled — the previous/next (and eject) icons in the Metal finishes no longer show a stray light vertical line: the icon bars now draw in the same transport-button color as the rest of the glyph instead of the skin's light primary color.
  • Plex Artists no longer show duplicate same-name rows — the Library Browser now groups Plex artist records with the same display name into one visible artist row in both classic and modern UI. Expanding, playing, or queueing that row still fans out across every underlying Plex ratingKey, so albums and tracks attached to duplicate server-side artist records remain accessible instead of being hidden.
  • Compact Mode art ratings fit the small UI — the modern Library Browser's art-view rating stars now shrink in Compact Mode, preventing them from crowding or overlapping the source/library picker row.
  • Compact Window no longer reopens the main window after Space switches — returning from another desktop or fullscreen app now focuses the floating compact mini-player instead of treating the hidden main window as something to restore, so Compact Window stays a one-window main-player replacement until you exit it.
  • Library window remembers where you put it — after unlocking the connected windows and moving the Library/browser window, it now reopens at the exact position and size you left it — across closing and reopening it (via the menu or the red close button) and across full app restarts, even when it was closed at quit. First-ever opens still dock to the right of the window stack, and the position survives Compact Mode. Playlist, EQ, and Spectrum still intentionally snap back into the column below the main window.
  • Classic Large UI toggles instantly — no restart — turning Large UI on or off in the classic skin now resizes the windows in place, matching the modern UI, instead of asking you to relaunch. The player, EQ, playlist, and other windows redraw crisply at the new size (no leftover "ghost" of the old size), and switching between Classic, Modern, and Metal while Large UI is on no longer distorts the new look.
  • ProjectM visualizer recovers from a preset that crashes mid-playback — a rare bug inside the MilkDrop preset engine could crash the app while a preset was on screen — including minutes into a track, not just when the preset first appeared. The crash-guard now watches a preset for its entire time on screen (previously only its first frame), so the offending preset is automatically skipped on the next launch and the crash never recurs. Normal quits never flag a good preset.
  • Metal playlist and Library highlights are now clearly visible — in Metal skins, the playlist's now-playing track and the Library Browser's selected/expanded row were indicated by text color alone, which several metal finishes render nearly identical to normal rows, so the active row was easy to miss. Both now draw a translucent green backlit-LCD highlight bar (matching the hi-fi display panels) as the cue. The metal playlist's row text is also unified at the Library window's brightness — previously it was dimmer — and the current track no longer recolors to the accent tone that clashed with the new highlight.
u/That-Acanthisitta536 — 11 days ago
▲ 9 r/VibeCodeDevs+2 crossposts

I run VibeCodingList and I'm looking for builders who enjoy testing other people's apps

Hi everyone, I run VibeCodingList. It's a place to share your app and get practical feedback from other builders.

I'm trying to grow the contributor side: people who enjoy trying early products and pointing out confusing flows, bugs or improvements.

For example, you could test an app's signup flow, explain where you got stuck and suggest a concrete fix. That's the kind of feedback I'd like to see more of.

Some funded projects offer small rewards for useful feedback. Paid missions include US$5 per accepted review. Missions require Analyst tier, Trusted Contributor status and completed payout setup, so you build a feedback track record first. Available work and rewards vary, and payouts depend on supported countries and account requirements.

If you enjoy trying early apps, pick one project and leave feedback on a flow you actually tested. Start here: https://vibecodinglist.com/earn

Happy to answer questions about how contributions or rewards work. Thanks to the mods for letting me share this.

u/VibeCodingList — 11 days ago

Codex or Claude for coding

So my project is getting pretty large I have tried both codex and Claude code. Currently I am on codex and my subscription is about to end, so do I stick with codex or go with Claude code. I have seen both of their strengths and weaknesses but from what I have heard Claude is better at larger projects, correct me if I'm wrong. Would love to hear your opinions and why you would choose one over the other one (or if you have any other AI that you use for coding)

reddit.com
u/Warm-Rabbit648 — 11 days ago

Built an MCP tool called Ownhand. It learns your writing style, so your Agent can hook into it automatically when writing a message or an email. It tracks style templates for any domain (chat, formal email, etc.) and adds rules over time to better match your voice.

This idea was born during the Opus 5 era (please, never again), but it's still useful today (I use it dozens of times a day as a freelance consultant).

It's entirely AI native, so you don't have to do anything, your agent handles it. It grows with you as you use it, and you can even create custom domains, i.e. reddit comments, texts to family members (jk).

You teach it by simply sending it the edited version (what you sent irl) and it learns implicitly from that. Your agent makes calls to the MCP with the domain, recent message history, extra context, and even who it's being sent to. Ownhand handles all of it.

I'm wondering how you guys handle this issue; I'd love to hear your approaches. I've tried skills before, but it's just really bad at it, even with Opus 5.5.

u/heisdancingdancing — 11 days ago

Codex 500 is cooked

Not even 2 days in and already cooked, didn’t even use ultrafast or fast mode once.😔 Anyone know the math on how much more/less usage the 500$ plan gets you?

u/hebdbcbsbs — 10 days ago

My first app with Claude: a month and a half to find our cruising speed

I'd really appreciate your feedback: recommendations, or anything else.

Papasito TV is an app to keep track of show and movie releases: it keeps you up to date on what's coming and lets you know where you're at. The app has a community side, with a guild feature to chat between members, with your friends, and you can also follow their activity. I work 90% with Fable 5 (5.1 more recently), but I have to admit Opus 5.5 has been a really good surprise, unlike Opus 5, which I often butted heads with, even in Ultracode mode.

First thing that went wrong: an audit. Trying to do a good job, Claude launched so many agents that it burned through my weekly Fable limit in 1 hour after the reset... sad. We should have scoped it better. Now Claude has to tell me the cost before launching several agents, and fewer than 5 at once.

Second one: a version archived in Xcode went out with only half of its files, because we had lost track of the order of things. Result: black screen after black screen. Hours lost for nothing, because we rushed. Since then, we've put a lot more checks in place to validate our progress together, step by step.

Working together took time before we found our cruising speed: lots of prompts to frame things and anticipate future mistakes. I used my experience as a Test Manager a lot for this. Getting to grips with Claude, to reach something that suits me and the people around me, took about a month and a half. Better prepared, I think it could have been done in 3 weeks, but it let me write down a working method that I'll use for other projects. A very positive experience. Thanks for taking the time to read this, feel free to ask me questions or share your feedback. English isn't my first language: I wrote this in French and had Claude translate it.

It's free on iOS, Android and the web: https://papasito.tv/get

u/My_name_is_PLS — 11 days ago

Anyone who Vibe code websites and apps totally free? What tools and software you all are using?

I want to know all those so I can get as much free token as I can. I can't afford to pay for any right now.

But I have some build lot of websites in short time possible as it's for productivity and also some for teaching.

I haven't been coding for almost 2 years.

What are all the options I have?

I know antigravity and cursor, what others free tools I have that are good at creating websites and also are generous in free tokens for free users?

reddit.com
u/forgotten_warrior5 — 11 days ago
▲ 2 r/VibeCodeDevs+1 crossposts

I built Magpie, a fast, private personal finance app for Linux, macOS and Windows.

Hi all!

I built a desktop app for tracking your money that doesn't need an account or send your data anywhere. Everything lives in one file on your computer.

It uses 0% CPU when idle and about 150 MB of RAM.

Install on Linux/macOS/Windows.
https://github.com/ahaan-shah/magpie

It's MIT licensed. I'd love to hear what you think!

u/ahaanfrfr — 10 days ago