
r/anno

Sturgeon fertility item not working?
Can anyone help me figure out, why this item is not working? As far as I understand, it is supposed to increase production for the sturgeons. Build their fisheries, equipped the item in radius... Still at 100%. Any ideas, what is happening/wrong?
Edit: It adds the fertility with 75%.
For me the tooltip is not very well written.
It refers to sturgeon hatcheries. No one would try to build them on an island without the fertility. It is not very well explained in game. I can't be the only one being confused. For me higher fertility would lead to higher production (higher fertility= more sturgeon babies = more catches).
Now I know about it. Still weird. Leaving it here as a PSA for everyone.
What do you think about the lack of work clothes?
I was thinking about this: in anno 1800, a resident’s clothing would differ depending on whether you saw them in a residential building or at work. I really liked that little detail - it was a nice touch. I’d be happy if 117 had something similar.
What do you think? Do you not really care, or would you also like to see something like this? And how historically accurate would it be? Did Romans wear different clothes for work compared to their everyday clothing?
500K reached but Goal still missed
My Goal was 500k Patricians with full delievery before the Update and Second DLC Tomorrow... Well i guess im fine with 500k overall pops😅 500k before Egypt Drops is the new Goal.
In case you ever wondered what Cinis looks like from the other side of the volcano - here you go
Should I get the Anno 117 Gold Edition if I haven’t played it before?
I’m definitely getting the game soon, but I’ve never played Anno before. Would you say it’s worth paying up now for the discounted price, as it is in sale on PS, or wait and see what I think first.
I’ve played these types of games before and really like Civ 6 & 7. It also have a Black and White vibe it seems like. Thanks.
Legendary Specialist
I think my game is bugged because it still won't tell me how to make Brian of Many Blessings happy and he was happy, then he wasn't. I have this same issue with a lot of specialists . What should I do?
Year 1 pass
What's up you guys, had a question regarding the year 1 pass.
It's currently on sale in the Ubisoft Connect store with a discount code too so i figured i'd buy it but i thought I'd be safe and ask before i purchase.
I have Pax Romana through Steam and it is linked to my Ubi Connect so i can launch it through there too. My question is that if i were to buy the Year 1 pass through Ubi Connect, would it work in my game since i have originally bought it through Steam?
Thanks in advance!
Cinis should always have Gold Fertility
(Not so) hot take: but Cinis is always going to be your largest island, probably the capital of your empire so it will have the largest number of Patricians. So it only makes sense to make gold a ‘default fertility for it’
Having seeds where Cinis doesn’t have Gold fertility makes it very hard import ALL the gold you need - especially as it’s the island where it makes most sense to have Vulcan as a deity (and the highest increase in productivity)
I’m currently 100h+ into my current save and it feels like a gold rush to keep the capital constantly supplied with gold.
Patch Notes where?
EDIT : Patchnotes here : https://www.anno-union.com/updates/anno-117-pax-romana-patch-2-0/
Does Liberti (tier 1) benefit from Plebeian (tier 2) public buildings like sanctuary and grammaticus?
that's my first Anno game question may be kinda silly
Monument idea: make the entire forum a buildable monument
I think a really cool monument to have would be the entire Roman forum or something very similar. Could have buildings inside which need to be built to house particular specialists or honored guests. I just think you would be really cool.
Plans for commuter pier in 117?
Are there any plans to add commuter pier style building to 117 like there was in 1800? Been really missing it this time around.
Cinis after 100h
Hello fellow Annoholics,
I realized I had hit the 100h mark on my current save and wanted to share my Cinis & some of the Albionic supporting islands.
The ‘vision’ behind Cinis was a grand city with a bustling patrician center that still felt lived-in. Organic road shapes, thoughtfully placed shops & production buildings. It has careful population tier gradients, distinct neighbourhoods, main streets.
My main goal was to make it feel like a capital, luxury and simetry surrounding the amphitheater, shops peppered all throughout with intention and (honestly) vibes.
I wanted to have it feel like no place in the capital was left unattended, the port has a miryad of stalls, ‘scholar’ districts surrounding libraries and many more details.
I might have gone a bit overboard with the Blooming Cities and statues combo :)
The screenshots are:
1-4 > Main Areas
5-8 > close-ups
9-11 > Albionic Islands
Let me know your thoughts :)
Never posted on Reddit before so a bit nervous for the public opinion; but I love Anno so here goes :)
No visitors in Baths
(Solved, thanks AdPossible2491 for the tip!) You need to pause the Baths and then unpause it, and the visitors will appear.
Is it just me, or are there no visitors at your Baths either, except for a few cleaners? In the trailer, there are lots of people there. I have a feeling that there were visitors there when I played at launch. I have the crowd settings set to maximum. The building isn’t paused and has a water supply.
Triangular buildings
Do you think we will get triangular buildings, to fill the gaps, in the future? I would love some triangular houses. It would make it actually viable to use the 45 degree rotation.