r/apple2

▲ 3 r/apple2

Emulator that can run .po files?

I tried to play Catacomb for the Apple IIGS on AppleWin, but it couldn't run it. It was a .po file, which it couldn't run. Anyone know an emulator that can run .po files? (Google says MAME might be able to, but I only use that for Arcade games)

reddit.com
u/ClonaClox9999 — 16 hours ago
▲ 12 r/apple2

Softdisk cursor moving on its own?

I can't share a video, only this screenshot.

When viewing Softdisk Magazette issues, there's a cursor that you can control with the numpad. But when I have it open, the cursor moves ever so slightly down and right on its own when I'm not touching the keyboard. Does it always do that by itself, or is there something causing it do that?

u/ClonaClox9999 — 21 hours ago
▲ 12 r/apple2

Disk Images of images released along with new slideshow BASIC app

I decided to create ProDOS 32 MG disk images that include most of the HGR, DHR, and SHR graphics I have accumulated from.a variety of sources over the last 40 years. I’ve released 5 images of family friendly content. I’ve also included new BASIC slideshow programs to display various types of images and a DupePicFinder application that can assist in identifying duplicate images. The images are described and downloadable from my SIlverwand Software site. Silverwand Software site is at https://sites.google.com/view/silverwandsoftware

u/Kaldor-Silverwand — 1 day ago
▲ 83 r/apple2

Taipan! is a turn-based strategy game that was ported to the Apple II in 1982 from the TRS-80. I played it on our Apple II and it was one of the earliest strategy games I had ever played. I remember really loving the strategic elements of the game. It still holds up today.

youtu.be
u/classicgamesessions — 4 days ago
▲ 50 r/apple2+1 crossposts

SixForty, almost Instagram for the Apple II

SixForty is a client for https://640by480.com and allows you to view, share and comment on pictures with a focus on vintage digital cameras. It has a random and slideshow mode for when you want a bit of life on your Apple II monitor, and thanks to Brian (who makes 640by480), you can even upload raw Quicktake files!

colino.net
u/Colin-McMillen — 4 days ago
▲ 8 r/apple2

New Apple IIc owner - Questions and concerns

I've recently got my first Apple II in the form of an Apple IIc. I was delighted to find out it has the Alps keyboard. I don't have any software to test on it yet as my floppy emu is giving me grief over my off brand SD card. (waiting for a new one)

It seemingly boots fine and lands on the normal check disk drive screen.

I've dropped into Basic but it seems it's stuck in Dvorak mode and I can't seem to switch it back to Qwerty. It also seems like some of the keys may not be working. I don't know if that last bit has to do with Dvorak as this is my first experience with it.

I've run the diagnostic mode. but this appears to be one of those early ROMs where it just runs endlessly and doesn't tell me anything. I don't know if there's a way to exit the diagnostic.

I've looked through a few different sources, the original manual and online and I'm seeing conflicting info on they keyboard switch. Some indicate it's a momentary switch and other say it's a toggle like the caps lock.

Any help would be much appreciated. Thanks!

reddit.com
u/compgenius — 5 days ago
▲ 9 r/apple2

Help locating Gnosis VII - Obscure AppleSoft Basic title

Way, way, way back in the early 1980's I bought a game called Gnosis VII for the Apple II computer. It was a cross between a grid logic puzzle and a bit of text adventure. I have fond memories of it and would love to update it for a modern audience. It was written in AppleSoft Basic, so I could work from just about any version of it, including a simple program listing text dump, so...

Does anyone have an original disk, disk image, manual, or archival lead for the Apple II game Gnosis VII by Magnetic Harvest (1983)?

reddit.com
u/RandallPeek — 4 days ago
▲ 21 r/apple2

I'd like to play The Dark Tower

https://www.mobygames.com/game/128356/the-dark-tower/

I played it on the school computer as a kid. We only got to play on it rarely and everyone was fighting over the one machine. The farthest I was able to get was the room with the ivy where you use the silver knife. This was over 35 years ago. Can anyone please put this game online somehow?

u/Inhalationofnewtion — 5 days ago
▲ 82 r/apple2

Today’s Unearthed Treasure: Captain Goodnight and the Islands of Fear

This is a fantastic complete set of Captain Goodnight and the Islands of Fear, released by Brøderbund in 1985 for the Apple II.

Game Overview

  • Genre: A cinematic, multi-vehicle action-adventure.
  • Gameplay: You play as Captain Roscoe "Buzz" Goodnight on a mission to stop Dr. Maybe. It was ahead of its time for allowing players to seamlessly switch between planes, tanks, submarines, and foot travel.
  • The "Feelies": Your collection is remarkably well-preserved. It includes the Code De-Scrambler (a physical copy-protection wheel), the "Mission Dossier" full of 80s spy parody humor, and the detailed map of the Fear Islands.

Technical Significance

Developed by Michael Wise, the game is celebrated for its smooth scrolling and "007-style" presentation. The Survival Skills guide in the manual (listing edible desert bugs) is a classic example of the creative world-building Brøderbund was known for during that era.

u/Sad_Masterpiece_8591 — 7 days ago
▲ 23 r/apple2

Got it!

A lot thicker than I imagined! Thanks for posting the Yahoo! Freemarket link!

u/tiktok4321 — 5 days ago
▲ 76 r/apple2

Today’s Unearthed Treasure: Drol

Drol is a classic arcade action game released in 1983 by Brøderbund Software for the Apple II.

  • Plot: You play as a hero with a rocket backpack and radar scope on a mission to rescue a family (a girl, a boy, and their mother) and their pets from a witch doctor's curse.
  • Gameplay: The game consists of three missions involving various levels where you must dodge enemies like scorpions, flying turkeys, and indestructible green vacuum cleaners.
  • Controls: It supports both joystick and keyboard input, with specific key layouts for the Apple II/II+ and the Apple IIe.
u/Sad_Masterpiece_8591 — 8 days ago
▲ 105 r/apple2

Today’s Unearthed Treasure: Lode Runner

Lode Runner for Apple II

  • The Game: This is the original 1983 disk version of Lode Runner, a legendary action-puzzle game designed by Doug Smith and published by Broderbund Software.
  • Key Features: It features 150 levels and a built-in "Game Generator" that allows players to design their own puzzles without programming knowledge.
  • Contents:
    • Packaging: The classic "big box" showing a Galactic Commando escaping the Bungeling Empire.
    • Media: An original 5.25-inch floppy disk with its protective Broderbund sleeve.
    • Documentation: The reference manual detailing keyboard commands (like I-J-K-L for movement)
u/Sad_Masterpiece_8591 — 9 days ago
▲ 9 r/apple2

Do you get this when trying to load a state using AppleWin?

It loads states for other games like Beyond Castle Wolfenstein just fine, but when I tried to load a state for Sylvan Idyll, it showed this. And it almost breaks the whole emulator, where it resets it, ejects the disks, and then I can't insert disks again, unless I load a state for another game.

Now, my theory is that it has something to do with Sylvan Idyll being in disk slot 2, where you need to have it inserted into the second slot for it to load.

u/ClonaClox9999 — 7 days ago
▲ 58 r/apple2

Today’s Unearthed Treasure: Spare Change

This is a classic Apple II action game titled "Spare Change," released by Brøderbund Software in 1983.

Game Overview

  • Developers: Dan and Mike Zeller.
  • Premise: You play as an arcade owner trying to stop two mischievous characters, Ozzie and Zeke (the Zerks), who have escaped from their game machine to steal tokens for their "retirement."
  • Objective: You must collect enough tokens to fill your bin before the Zerks deposit five tokens into their piggy bank.

Key Features

  • Zerk Control Panel: A unique feature (accessed via CTRL-Z) that allows players to modify the Zerks' AI behavior, such as their "Greed," "Smarts," and "Accuracy."
  • Cartoon Rewards: Successfully completing levels rewards you with humorous, slapstick digital cartoons.
u/Sad_Masterpiece_8591 — 10 days ago
▲ 35 r/apple2

Classic Bilestoad and it's sequel for the Macintosh (notes in post)

I never got to play the sequel / reissue / demo, so I found this video quite interesting. The various tweaks and expansions look pretty good to me, altho the graphics seem more like an eyesore. Purple armor and needlessly over-detailed graphics lead the charge on that.

Some games don't look all that great with the A2's rasterized graphics, but I'd argue that classic Bilestoad was one of the best-looking ones of all.

Anyway, see what you think...

youtube.com
u/JohnnyEnzyme — 10 days ago
▲ 12 r/apple2

Imagewriter 1 just hanging, and not printing with super serial card

It just doesn't print on basic, visicalc or apple works, I have tried quite a bit, and yes the jumper block is set to terminal

EDIT: when I power on and off the apple iie, depending on the switch settings, the carriage will move left and right

u/ArgumentExcellent487 — 9 days ago
▲ 44 r/apple2

Today’s Unearthed Treasure: A.E.

This is a complete, well-preserved copy of A.E., a classic shooter released by Brøderbund Software in 1982 for the Apple II.

Key Highlights:

  • Creators: Developed by Japanese programmers Jun Wada and Makoto Horai.
  • The Title: "A.E." stands for the Japanese word for "Ray" (as in Manta Ray), which inspired the enemy designs.
  • Gameplay: Known for its impressive, smooth pseudo-3D graphics and high difficulty. You must drive robotic pests from Earth into deep space.
  • Condition: Your set is remarkably complete, including the original 5.25-inch floppy disk, the manual, and even the rare registration postcard.
u/Sad_Masterpiece_8591 — 11 days ago