r/archviz

▲ 2 r/archviz+1 crossposts

How do you handle sourcing/generating furniture when a client sends you photos?

I work at an architecture/interior design studio, and every once in a while a client sends us photos or a PDF with the furniture they want for the project. I have to go one by one: check Google Lens to see if the 3D model already exists, and if not, generate it with some AI (usually Hunyuan, works fine and it’s free). It doesn’t eat up a ton of time, but it’s one of those tedious, repetitive tasks you kind of dread every time it comes up.

Does this happen to you too, or is it rare in your workflow?

And while I’m at it, is there any repetitive task in your day-to-day that you keep doing by hand, that no tool out there handles well? Curious what’s still missing for this field

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u/Jairev92 — 17 hours ago
▲ 0 r/archviz+1 crossposts

I built a SketchUp extension that renders your viewport without a render engine (dev here, honest post)

https://preview.redd.it/9ff08buqybkh1.jpg?width=2390&format=pjpg&auto=webp&s=bc8e8649a3241362363b39c35c7d99c2bad78cc4

https://preview.redd.it/hpqdhzw2zbkh1.jpg?width=2390&format=pjpg&auto=webp&s=282705183e797d29efb9fdaeabf91b495a6441a0

https://preview.redd.it/jh6qf8zszbkh1.jpg?width=2390&format=pjpg&auto=webp&s=620d03fdd3e5238a088169022cc6fcc1a1bc065b

https://preview.redd.it/3ado2rwwzbkh1.png?width=1448&format=png&auto=webp&s=91030494c95b14bca4b0296b6b69d67f6ef88bc3

Full disclosure: I made this, so take it with the appropriate salt.

It's an extension that takes the view you're looking at and sends back a lit image of it, in the panel, without an export step or a render engine installed. No prompt box — you set light, time of day, whether people are in the scene, and you can name individual materials ("floor: ceramic").
Anything you don't touch stays as you modelled it.

Attached is a SketchUp export and what came back, same camera.

Things I'd want to know if I were you:

- It is not 'photorealistic-perfect' and it does not replace V-Ray or Enscape. It's
  for concepts and client conversations, not final imagery.
- It works off your geometry, so your design stays recognisable. It isn't
  generating a building from a description.
- The extension is free. Renders cost credits; you get 5 free, no card.
- It also installs a view straightener (verticals, squaring to the model)
  that costs no credits and works without an account. That one's genuinely
  useful on its own.
- Your images aren't used to train anything, and they're deleted after 30
  days.

Happy to answer anything, including the sceptical stuff. If it does
something stupid on your model I'd like to see it.

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u/JoeyArchviz — 22 hours ago
▲ 99 r/archviz+1 crossposts

Recent work

Designed this myself. Rendered in blender. No AI. Would appreciate feedback.

u/annonym____ — 1 day ago
▲ 43 r/archviz+3 crossposts

Contemporary Bedroom Interior | SketchUp + D5 Render

Hey everyone! Sharing a bedroom project I recently designed and visualized.

I wanted to play around with the contrast between the traditional damask wallpaper and more contemporary elements like the walnut joinery, rounded furniture, and built-in cabinetry. The main goal was to keep the room warm and comfortable without making it feel too traditional.

I worked on the interior design, material palette, furniture and built-in elements, and then brought everything together in 3D using SketchUp + D5 Render. And for mood board I have used chatgpt go.

Would love to hear what you think — especially about the material choices, composition, and overall feel of the room. Always happy to get some honest feedback and see what I could improve.

I’m currently open to architectural and interior 3D design and visualization commissions.Dm for more

Thanks for taking a look!

u/Certain-Bonus-5015 — 2 days ago

Got into an interior design course and as a task I was given a 3D model and was requested to render it, any advice?

Unfortunately the teacher and the class are using V-ray while I’m using Arnold, very difficult to keep up and try to find a way to do what they do without V-ray, I used two types of lighting in the spotlights to give it a glow, I still don’t know how to use the material slate which I think would be a game changer in the future but for now I stuck to free materials I found online. My laptop fans got so loud that I thought it’ll explode when I was rendering, and I tried adding another material to the rug to make it look flat but the laptop CPU just froze.

Any tips and suggestions?

u/imoverthisapp — 2 days ago
▲ 71 r/archviz

Mountain Cabin Renderings

Found some old sketches from around 2015. They were one of several iterations for a mountain cabin on a steep, wooded site. The project eventually went in a different direction before it got built, but some of the early verions, including this one, stuck with me.

So 11 years later, I went back to this concept and gave it the visualizations I wish I'd been able to make back then.

SKP+D5+PS. AI only for vegetation enhancement.

u/Active-Plum-1735 — 3 days ago
▲ 18 r/archviz+2 crossposts

3D Gym Rendering – Looking for Long-Term Collaboration with Design Studios

Hi everyone,

Sharing one of my recent gym visualization projects. I work on creating realistic 3D interior renders, helping architects and interior designers present their concepts more effectively.

I’m currently looking to connect with interior design studios, architects, and renovation firms who need reliable support for their visualization work — whether it’s still renders, 360° views, or animation.

My goal is to build long-term collaborations where I can fit into the existing workflow and help bring design ideas to life through high-quality visuals.

A little about me: I’m a 3D visualizer specializing in architectural visualization, interiors, and exteriors.

If you have upcoming projects and need rendering support, feel free to reach out. I’d be happy to collaborate.

Thanks!

u/kaushik160 — 2 days ago
▲ 12 r/archviz+2 crossposts

I’m building a more intuitive approach to architectural BIM design

I’m a trained architect, and I’ve been working on a project that combines accurate architectural planning with a real-time 3D environment.

The goal is to make early-stage architectural design more intuitive than traditional CAD/BIM workflows. You can create accurate, dimensioned floor plans while simultaneously seeing the building update in 3D.

Walls, doors, windows, and other elements are parametric, so changes in the floor plan immediately update the 3D model. The idea is to make design exploration feel more direct while still keeping real dimensions and architectural logic.

I’m curious what people working with BIM professionally think about this approach. What would you consider essential for something like this to actually be useful in an architectural workflow?

store.steampowered.com
u/HaiHappenUAHA — 3 days ago
▲ 9 r/archviz+1 crossposts

I built a clay override that works by material, not by object — unlike Corona's native one

Hey all, sharing a little tool I've been using in production and finally cleaned up for release.

The problem: Corona's native Material Override is great for clay renders, but it's all-or-nothing — it replaces every material in the scene. That's annoying when you need glass, lights, portals, or anything with displacement/opacity to stay visible so your lighting preview actually makes sense.

What it does: OverrideByMaterial lets you define exclusions instead — by material type (lights, portals, slicers, refractive materials), by name pattern (wildcards like *glass*), or by manually picking materials straight from the Slate/compact Material Editor. It recursively walks Multi/Sub-Object, Blend, Shell, and Corona Layered trees, and it also supports XRef Scene content. If a material has bump/displacement/opacity, it'll copy those maps onto the clay version so you don't lose the scene's silhouette.

It's got a "safe mode" baked in too — it calls holdMaxFile() before applying anything, and there's a dedicated Restore button since Ctrl+Z won't undo the swap. There's also an Automatic mode that hooks into pre/post-render so it just feels like flipping one checkbox.

MIT licensed, single .ms file, no dependencies. Works from 3ds Max 2019+ and Corona 9+ (I've tested on 2023 / Corona 14).

Repo here: https://github.com/rovillanueva/OverrideByMaterial

Would love feedback — especially if anyone wants V-Ray support or has edge cases where the exclusion logic breaks. Open to PRs too.

u/rovillanueva — 3 days ago

Archviz Lighting Study in UE5 Path Tracer Looking for Feedback

First lighting study for my archviz portfolio.

Render engine: Unreal Engine 5 Path Tracer
Software: Unreal Engine 5
Output: Direct 8-bit PNG from Unreal Engine no color grading applied.

The goal was to create a warm, cozy residential dining atmosphere while keeping the lighting believable. The pendant lights are set to 2800K. I included both the clay and final material versions to make it easier to evaluate the lighting separately from the materials.

I’d really appreciate constructive feedback on:

  • lighting and overall color balance
  • whether the scene feels too warm/orange
  • material realism
  • composition
  • anything that keeps it from feeling portfolio-ready

This is still part of my portfolio development, so any specific criticism is welcome.

u/Real_Oldshredderhand — 3 days ago
▲ 4 r/archviz+4 crossposts

What kind of architecture-related side hustle would actually make sense while studying Architectural Technology?

I’m starting a degree in Architectural Technology and I’d like to spend those years doing something related to the field that can also make money and build useful skills.
I’m not really looking for generic freelance work. I’d rather build something scalable, ideally digital products that I can create once and sell repeatedly.

A few ideas I’ve considered:

  1. 3D architectural environments/buildings for marketplaces like Fab or CGTrader

  2. Revit/BIM products or templates

  3. Digital design packages for things like garden rooms or small buildings, although I’m unsure what I could legally or responsibly sell without professional certification

If you were starting from scratch in my position, what would you focus on?
I’m especially interested in something that improves my actual building-design/BIM skills rather than just making random 3D assets.

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u/Internal-Assist3376 — 4 days ago

Best features on a single 3ds max asset management plugin ?

Hi everyone!

Am actually in the progress of making "the best" 3ds max asset management plugin out there, so i was wondering what would be the best features that I should add

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u/youceftazerty — 3 days ago
▲ 36 r/archviz+1 crossposts

Warm Organic Interior | SketchUp + D5 Render

A recent interior I worked on, going for a warm and slightly retro feel.

Kept the modelling fairly clean and spent more time on the materials and lighting

SketchUp | D5 Render

u/Certain-Bonus-5015 — 4 days ago
▲ 10 r/archviz

Is u/CGHawkDesign one of the mods ?

This guy is literally spamming this sub with shitty links 5 times a day, and no one seems to care ?

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u/thelongjohnson21 — 4 days ago