r/arkhamhorrorlcg

Akrham Horror LCG campaign/stat tracker feature updates!

Hey everyone! What a difference a week makes. Last week, I posted about my little project to make an LCG tracker and stats app, and I saw it grow from about 17 or so people to 48 community members signing up to give it a try. https://arkham-horror-lcg-ca.vercel.app/

I got some encouragement and constructive criticism in the comments, and one in particular set me down a workaholic path over the last week to get even more detailed with tracking. So what's new since last week?

  1. Individual game night tracking within a campaign -- you can now not only log your campaign, players, and investigators, but log individual game nights. Which scenario did you play that night? What resolution did you get? Who got devoured (YES, it now supports one player spinning up multiple investigators mid-campaign if one dies or becomes insane)?

I tried to follow all the campaign log logic for each scenario, including ones like hemlock and drowned city and scarlet keys that have more freedom to campaign progression. I *think* I ironed the bugs out, but hopefully if you find any you'll kindly let me know :)

  1. Cosmetic upgrades - thanks to the icons at the Arkahm Divider site, i was able to move away from generic icons to more arkham-specific icons!

  2. Children of blood - Support for the newest short campaign, CoB!

  3. Export / Import plays - Under the player profile name, you can export or import a json of plays. This is a niche feature I don't expect people to need to use...but in case I ever make a breaking update (this is a free hobby project after all) I am trying to put in some ways to recover data quickly.

Thanks for continuing to give this a try. I hope the updates are useful and intuitive! This is a great community, thanks to everyone for making this my favorite board <card> game :)
https://arkham-horror-lcg-ca.vercel.app/

PS yes I know the URL is clunky. maybe sometime soon I'll pay for a proper domain for this and migrate the url...but just bookmark it for now 😄

reddit.com
u/Giffdev — 13 hours ago

Ok, I've just completed part 1 (the gathering). It was my first try, i used roland. Should i continue or redo with 2 character?

Kinda new to solo board gaming. I (just) completed part 1 and killed the ghoul priest solo with roland. Do you think i should continue true solo with roland, or as I've seen suggested start over with 2 characters now that i know the rules and play the rest of scenario 2 handed with 2 characters?

Thanks

reddit.com
u/GrapefruitSavings971 — 12 hours ago

LOTR lcg reprint? Hope for Arkham cycle 1?

Anyone following the presumed surprise reprint of the LOTR lcg over on their Reddit? All revised content that was marked OoP is now restocked at Amazon AND asmodee website.

Does this give us hope for cycle 1 stock showing back up? Or is this a fluke incident of found pallets at asmodee?

reddit.com
u/TellMeAreYouFree — 18 hours ago

Should I just play what I already have (TCU and TFA), or should I buy something more beginner-friendly (TDC or EoTE)?

Hi, everyone. I currently have the campaigns and investigator expansions below. So far, I have only played The Night of the Zealot campaign, and I am having a good time with the game. I have played this campaign with different groups: alone, with 3 friends, with my fiancé, and with my cousin. It's been a cool experience so far. I want to start a new campaign and, as you will see below, I have TCU and TFA (I bought them second-hand on sale).

I read reviews on the internet, and based on what they said, these two campaigns are not really good for beginners. What does that mean?

Honestly, I am a bit afraid of starting one of them and having my groups drop the game due to whatever reason people say they are not good for beginners. I can see some marketplaces on the internet selling more beginner-friendly expansions, like TDC and EotE. I am wondering if I should buy one of them or just play the ones I already have. What would you recommend here?

I could just try it first before taking it to my groups, but I prefer to experience a blind run with someone else.

Campaigns: Revised Core Set, The Forgotten Age and The Circle Undone

Investigators Box: Edge of the Earth and The Dream-Eaters

reddit.com
u/zV1pi — 17 hours ago

Ways to see what fair prices are?

With all those expansions out of print, the second hand market is the way to go. It looks a bit like a minefield with crazy prices. For example €75 for The blob that ate everything? That can’t be right, right?

Is there a way to figure out what a fair price is for the out of print stuff?

Edit: Thanks a lot for the great answers. I had a look on Ebay and €75 is a little overpriced it seems. Wouldn’t have guessed the market would be at such a state. Tells a lot about how loved this game is and rightfully so

reddit.com
u/Tilimo — 24 hours ago

Order from Asmodee

I ordered Children of blood directly From Asmodee, and it still does not look like they have shipped it. Is this normal? I paid a lot of money to get it fast, cause here in Norway we usually get the games extremely late, but it looks like there will not be much difference this time.

Anyone received their game?

reddit.com
u/ahaavie — 16 hours ago

[COTD] Third Time's a Charm (8/19/2026)

Third Time's a Charm

  • Class: Survivor
  • Type: Event
  • Spirit.
  • Cost: 1. Level: 2
  • Test Icons: Willpower, Combat, Agility

Fast. Play when a skill test at your location begins.

Twice during this test, when an investigator reveals a chaos token, they may cancel it, return it to the chaos bag, and reveal a new chaos token.

Matt Stawicki

Devil Reef #161.

[COTD] Third Time's a Charm (11/8/2023)

u/AK45526 — 22 hours ago
▲ 1 r/arkhamhorrorlcg+1 crossposts

First print replayability

Hello, some time ago I acquired the 2 players version.
I just got the chance to play it solo (lost btw), but my question is: with my version of the game, I can play it with just one friend (who is also very good at english, which is not our mother language), but up go what point? Is NotZ replayable with that base content?
And considering the second market prices for the expansions, what should I do? Get the new 2026 content and forget about those others?
Or just stick to Mansions of Madness, which we love?
I’m baffled lol.
Thanks in advance for your opinions!

reddit.com
u/Classic_Confection19 — 20 hours ago

Revised Custom Vampire: the Masquerade Investigator (feedback welcome!)

A sincere thanks again to everyone who offered feedback on this investigator over the weekend! I took your critiques seriously and completely revised him, including his stats, ability, deckbuilding, and signatures.

I'd love to hear what y'all think about these revisions. I decided that a "Calling In Favors" type of investigator ability would work better for what I was going for with him, and I added uses to his signature Ally to allow him to "use" other allies at his location for his benefit. I'm thinking it might be a good idea to give him 2 signatures and put the "Favors" uses onto a different card, maybe a "ledger" or something like that.

I look forward to hearing your thoughts! I love the feedback/criticisms you all have offered so far, so please keep them coming! I take none of your critiques personally! I genuinely want to improve my designs for these cards. 😁

u/Consistent-Ad1453 — 1 day ago

Scenario I: River of Blood (Children of Blood) deep dive - is it easier on Hard? (SPOILERS scenario 1 only)

Just got Children of Blood yesterday, playing on Standard two-player it seems like one of the most difficult opening scenarios FFG have ever made. I thought I'd make a thread for general discussion, and to pose the question of whether the scenario is easier on Hard mode.

Your goal is to kill Julia Stern, who on two-player Standard is a 4 fight 10 health enemy who can only be damaged when she's snared (i.e. spend two clues on two-player to put a snare on her) - with one hit removing the snare and allowing damage to be placed. She's also Elusive, so even if you get two snares on her in a turn she moves to a different location. There are two locations which allow for free movement (so long as there's not an enemy at these locations) which can ease things. She has Retaliate, so the high fight score is quite punishing for level 0 decks. She also heals at the end of the night (there's two day and two night agendas), retaining only half health, rounded down (it goes on the scenario card, and then goes back onto her when she's revealed again). Putting snares on her will provoke an attack of opportunity as well. In terms of Easy difficulty, Julia loses two health and Retaliate, making her rather more manageable!

It seems like the best way to deal with her is to draw her during the day, destroy her Lair (if you don't and she's still there at the end of the day, she full heals and you repeat the process of getting her out of her Lair - you can destroy lairs if they have no clues on them). She does start with a snare if you're lucky enough to find her during the day. With the need for snares to deal damage, traps also don't work too well (but can at least trigger her Elusive if you're not ready to deal with her and don't want her eating someone - more on that below).

The encounter deck is rather punishing, with a lot of enemies to distract you from your task. The are 8 other enemies in the encounter deck, 5 of which have 2 or more health (and two are Bat Horrors, again Elusive and big action sinks). There's Burning Daylight, which is either an Ancient Evils (in Agenda 1 or 3), or it draws a set aside 3 Fight 4 Health Elusive Hunter who heals when they attack. Grasping Hands also makes a return - for low Agility Guardians this is a recipe for taking 3 health damage in a single failed test. To cap it all there's blood tokens, which function a lot like Frost tokens from EotE (-1, reveal another token) and seemingly get added to the bag quite easily. A new Predator keyword means Julia will often kill Doomed civilian enemies in the enemy phase (Waterfront Civilians) to further ratchet up the Doom track (and you put down 4 civilians in the final day, typically). Raising Suspicions from the Chapter 2 core box often adds doom to Waterfront Civilians if you haven't dealt with them. These enemies need a two Willpower test to parley away - which a lot of investigators aren't necessarily well equipped to do.

I guess in terms of the math, to kill Julia on Standard you need usually 5 fight actions that deal two damage, and unless you're attacking at a 6 or higher then Retaliate on Julia is quite perilous - and then there's a lot more actions running to get to her and putting snares on her. Dexter or Daniela are probably the only investigators who manage this okay (Dexter with a Cosmic Flame and Bloodstone/Jim, Daniela with any weapon). The usual method of playing a slightly lower combat action investigator (Tommy, Marie, Joe) and hoping to build up cards to commit doesn't work too well, as ideally you want to get Julia out very early to have a good shot at killing her - and so you simply haven't had the time to build up cards to commit (especially on Tommy, who lacks a lot of card draw).

In terms of changes for Hard difficulty, Julia gets an extra two health and deals an extra damage (on Standard it's one damage/one horror). While the bag gets worse, it's not much worse. Most locations get an extra shroud and other nastier effects. 3 Health dogs replace the 1 Health rats, and there's a nastier enemy which comes out if you draw Burning Daylight during the night.

But, you start with 5 XP (it says you "may" start with 5 XP, but it seems like this is encouraged). This means one Cosmic Flame [5] for your Mystics (with both Marie or Dexter good at finding a single copy), one Sledgehammer/Winchester Model 12/Thompson Submachine Gun for your Guardians, events like two Caustic Reaction [2] or A Sudden Fall [2] for your Seekers/Rogues, Longbow on Miguel or Izzie (or Retribution on Izzie). Guardians and Mystics also tend to be very good at finding their damage dealing assets in Chapter 2. All of these tools allow you to deal 3 damage, allowing you to 12 health Julia in 4 actions (rather than the 5 actions needed on Standard difficulty for 10 health Julia). It also makes it much easier to test at a 7 with just the asset or an 8 with a little support (putting you at 3 over the test difficulty at 7, which with the worse bag is usually a pass - i.e. 13 out of 17 pulls are a pass at 76% [ignoring the one blood token added] vs. 9 out of 16 pulls as a pass on a 5 test on standard difficulty with level 0 weapons at 56%). These odds are a bit of a simplification, and I've ignored blood tokens as mentioned (and justified that Skull tokens are within pass range if trying to kill Julia early for either difficulty) - but you get the gist.

In terms of XP you get out of this, it's 8 under most circumstances (3 two VP locations, two VP on Julia, two bonus XP for surviving the night if you don't kill Julia) or a little more on Hard if Burning Daylight draws a Spawn of Zburamoarte for you (the nastier 5 health enemy Hard throws into the mix).

TL:DR River of Blood is hard yo (likely harder on Standard for your average player). It's a fun scenario for sure, but settle in for a long ride - especially if you don't kill Julia on the first night. I guess just surviving the scenario leads to a resolution, so maybe not killing her is a 'win' - but I always want to do the assigned task haha! I suspect it's perhaps easiest on standard difficulty on higher player counts as well as - while the clues per snare scale - Julia's health doesn't scale at the same rate. For True Solo, it goes in the opposite direction - the high health is problematic, but it's only one clue per snare so there's economies of scale on that side. What's everyone else's thoughts? I still need to play scenario 2, not sure if I'll post more of these deep dives or not - I'll see how the mood takes me!

reddit.com
u/HungryColquhoun — 1 day ago

New player wondering if this was a good price and what’s the best way to store…

Hey everyone! I’m new to Arkham after picking up all of the chapter two stuff, I found this haul on fb market place for $300. It’s the og core set, dunwitch, carcosa, circle undone and forgotten age as well as some senecio packs. Was $300 an ok price? I play marvel champions a lot and I was kinda going off of the out of print prices for that game. Also, how do you all store the investigator cards? By aspect and level? Alphabetical? Broken out asset, event and skill? Any wisdom there?

u/gOhCanada — 1 day ago

How much shuffling is there in Arkham Horror LCG? (New player, just finished my first scenario)

Hi guys! I just finished my first ever Arkham Horror LCG scenario, Spreading Flames, from the new Chapter Two Core Set.

I had a really great time playing Trish Scarborough true solo on Standard difficulty and I’m already looking forward to upgrading my deck and playing the next scenario!

One thing really surprised me tho: during the entire scenario, I didn’t have to shuffle my player deck even once.
Before starting, I bought some good sleeves (Dragon Shield Standard) because I was expecting quite a lot of shuffling. I play Marvel Champions often and there I tend to shuffle my deck pretty frequently due to card and hero effects, so I assumed Arkham Horror would be similar.

Is the lack of shuffling mainly because this is an introductory scenario and I’m using introductory cards? or is frequent shuffling simply less common in Arkham Horror in general?

I’m asking because I’m wondering how necessary good quality sleeves really are for the player deck.
Should I expect more effects that require shuffling as I get further into the game and start building more advanced decks?

Anyway, I had a great time with my first scenario and I’m looking forward to seeing what comes next. Cheers!

reddit.com
u/alvalopo — 1 day ago

How is the XP gain in Children of Blood?

i've heard all sorts of things about CoB now that it's getting into people's hands, but one thing I haven't really seen is if the XP is comparable to past full campaigns or if they give you extra because it's so short?

reddit.com
u/kierco_2002 — 1 day ago

First Children of Blood run!

Time to play an Iron Cat (calling it an Iron Man feels wrong being only 3 scenarios).

u/kaee200 — 2 days ago

[COTD] Endurance (0) (8/18/2026)

Endurance (0)

  • Class: Guardian
  • Type: Asset
  • Talent.
  • Cost: 2. Level: 0
  • Test Icons: Combat, Agility

[Free] Spend 1 resource: You get +1 [Combat] for this skill test (+2 [Combat] instead if this is an attack or evasion).

[Free] Spend 1 resource: You get +1 [Agility] for this skill test (+2 [Agility] instead if this is an attack or evasion).

Lin Hsiang

Core Set (2026) #17.

u/AK45526 — 2 days ago

Children of Blood EU stock

I see EU (not UK) stores have Children of Blood still in pre-order or out of stock (which sometimes means all preorders allocated). Is it generally unavailable or sold out already?

reddit.com
u/bdehora — 1 day ago

[Beginner] First custom deck build, feedback appreciated!

Hey everyone!

I just built my first fully custom deck for Arkham Horror: The Card Game. Up until now I've only played pre-built decks or made minor tweaks here and there, so this is my first real attempt at deckbuilding from scratch. I'll be playing alongside a Guardian focused on combat, so this deck leans into investigation and support instead.

My card pool is currently limited to: Core Set (Revised), Core Set 2026, Innsmouth Conspiracy, Hemlock Vale, and The Forgotten Age.

I'd love to get some feedback from more experienced players before I take it to the table. I'm mainly wondering about the overall card balance, whether I have too many or too few economy, combat, or investigation cards, as well as any glaring synergies I might be missing, plus any general deckbuilding tips for a first-timer.

Deck link: https://arkhamdb.com/deck/view/6249456

Here's the deck:

Carolyn Fern

Assets

  • 2x Microscope (The Feast of Hemlock Vale Investigator Expansion)
  • 2x Mouse Mask :The Meek Watcher (The Feast of Hemlock Vale Investigator Expansion)
  • 2x Dorothy Simmons :Straight-A Student (Core Set (2026))
  • 2x Local Map (Core Set (2026))
  • 1x Experimental Psychology :From Mind to Behavior (Carolyn Fern)
  • 2x Tooth of Eztli :Mortal Reminder (The Forgotten Age)

Events

  • 2x Thorough Inquiry (The Feast of Hemlock Vale Investigator Expansion)
  • 2x Gather Intel (Core Set (2026))
  • 2x Caustic Reaction (Carolyn Fern)
  • 2x Unflappable (Carolyn Fern)
  • 2x Psychoanalysis (Carolyn Fern)
  • 2x De-Escalate (Carolyn Fern)
  • 2x Vantage Point (Shattered Aeons)

Skills

  • 2x Deduction (Core Set (2026))
  • 2x Unexpected Courage (Core Set (2026))
  • 2x Establish Motive (Carolyn Fern)

Treacheries

  • 1x Unbroken Web (Carolyn Fern)
  • 1x Random Basic Weakness (Core Set)
reddit.com
u/Ok-Bear-7528 — 2 days ago

I'm 100% New

Hi all!

I'm 100% new to Arkham Horror LCG (have all FFG's other board games though <3), but appear to be new during a weird transition period where all original content is now essentially out of print and WILDLY expensive and chapter 2 is new but pretty brand new.

At this point I'm a bit unsure where to start? Do I start with Chapter 2 core and just go from here? Seems like getting a revised core and finding chapter 1 content will be really expensive since so many people are upping their prices now things are out of print 🥲

Anyone have any suggestions? I bought a single old core box and am now learning that is not really the move but can re-sell fairly easily I think.

Any input is so appreciated

Edit: Thank you all! Consensus is fight the FOMO and chill with my base game and get Chapter 2+expansion if I like it and that's a good enough plan for me. Thank you guys 😊

reddit.com
u/brebro8 — 2 days ago