r/civvoxpopuli

Am I sleeping on CS bullying ?

By default I try to maintain good relations with City States to receive bonuses and quest rewards (since they can be actually great incentives), so I never bully any of them (even for quests). It also means I seldom finish Authority (leaving out at least the Free Settler + culture on bullying).

Recently, I played the Mongols, whose UC has a huge incentive in bullying CS, so of course I did it. Then I played Zulu, who bully more easily, so I could bully CSs on encounter with a mere Scout. So of course I did it.

My question is : is it worth it to occasionally/circumstancially bully a CS when playing without being, say, Mongols or Zulus ? Or am I better off cultivatiing rewards and favors ?

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u/Ok_Glass_8104 — 18 hours ago

Do border growth buffs work better with Tradition or Progress?

Hello, long time vanilla player just getting into VP here.

I'm thinking about leader abilities like Washington's or Pocatello's, or God of the Open Sky pantheon and it's not clear to me this stuff goes better with more cities or larger cities.

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u/hamsterwithgravitas — 1 day ago

A problem during installation

Hi there, I'm having a problem while setting up Vox Populi. As you can see in the image, the option starting with "\users" isn't showing up. I wonder what the issue could be?

I'm looking at the installation steps on Steam

u/CielPhntmhv — 3 days ago

The Power of Friendship

Image: Dido gifted me 214 gold per turn.

Playing the latest stable version, 5.2.7. Turn 275 on normal speed, 1810 AD.

It's been a bizarrely friendly game. Earlier Arabia offered to capitulate to me when I wasn't even at war with them, which I accepted. Denmark also offered but I declined because Carthage was attacking them, which was definitely the right choice. I'm curious if Dido will turn on me when the late game aggression kicks in, especially since we're both going for a science victory, or if we'll stay best friends forever. Really fun match either way.

u/odysseyshot — 11 days ago

militaristic city state

Does anyone know how the mechanics behind cs gifting units to us?
like for example, what are the chances i get UU rather than a standard unit? and what UU the cs will gift us?

also, what are the chances i get a busted unit with great promotions like march and blitz plus tons of exp rather than plain unit with no exp and promotions?

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u/AcanthisittaIcy4614 — 12 days ago

Tried to reinstall, says "Missing required DLC"

So I was having a consistent crash around turn 200, not sure why best i can figure is too many units or something. Im playing on longer difficulties. Was trying to find a way to at least extend the playable time frame before getting a crash and I saw that removing the EUI might help with memory overflow issues. So I uninstalled the version I was using (4.22 I believe) and went to reinstall and now its just telling me "Missing Required DLCs" everytime i try to install. I've checked and its using the correct location, I have all the files its looking for as best I can tell. But I have not found anyone else able to resolve this exact issue. I've tried using older versions of VP, same problem. I've tried manually installing it, get a broken version where Units dont appear to be selected but are and I can't choose research cause there's no tech tree.

Can anyone help me figure this out? Please and thank you!

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u/IndependentFlower163 — 13 days ago

Does science victory make sense? (alt title - conquest is too fun)

First of all - I love this mod. Civ 5 + VP is easily my favorite strategy game ever.

However, I've never pulled off a science victory, simply because I seem to hit the other ones way before it - does this match anyone elses experience?

Due to historic events, culture/tourism victory sometimes kind of sneaks up on me.

City State focused civs are fairly obvious - can pull of global hegemony way before science victory (there have been times when the real time bottleneck is me getting nuclear fusion (or was it fission?) so the vote becomes available)

And with imperialism and autocracy (was it futurism perk?), you can pull of ALL of the above, with the added bonus of denying AI cities on the way.

I think the closest I came was with Babylon, but even then I pulled off another victory on the way. I know I could specifically ignore the other victory conditions, but that almost doesn't make sense to me? Spending more time on a game just to check off a science victory from the TODO list.

What's everyone else's experience?

If it changes anything, I play on Prince usually. In a previous update I dug into config files to tune difficulty 4 up a bit so it's like difficulty 4.5, but at the moment sticking to difficulty 4 - find it a good balance between a bit of a challenge and fun.

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u/Veylantz — 14 days ago