Does science victory make sense? (alt title - conquest is too fun)

First of all - I love this mod. Civ 5 + VP is easily my favorite strategy game ever.

However, I've never pulled off a science victory, simply because I seem to hit the other ones way before it - does this match anyone elses experience?

Due to historic events, culture/tourism victory sometimes kind of sneaks up on me.

City State focused civs are fairly obvious - can pull of global hegemony way before science victory (there have been times when the real time bottleneck is me getting nuclear fusion (or was it fission?) so the vote becomes available)

And with imperialism and autocracy (was it futurism perk?), you can pull of ALL of the above, with the added bonus of denying AI cities on the way.

I think the closest I came was with Babylon, but even then I pulled off another victory on the way. I know I could specifically ignore the other victory conditions, but that almost doesn't make sense to me? Spending more time on a game just to check off a science victory from the TODO list.

What's everyone else's experience?

If it changes anything, I play on Prince usually. In a previous update I dug into config files to tune difficulty 4 up a bit so it's like difficulty 4.5, but at the moment sticking to difficulty 4 - find it a good balance between a bit of a challenge and fun.

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u/Veylantz — 14 days ago

I feel like I'm going insane - did the anime lose anyone else at S6?

I feel like I just need to get this off my chest.

I'm aware that tastes differ, so I am sincerely not trying to yuck anyone's yum. I've seen opinions online that Season 6 finally offsets the previous two boring seasons, and that everything is finally so amazing, and if that is you in any shape, form or permutation, I am happy for you and I hope you don't take any of this personally...

but...

My wife introduced me to the MHA anime, and we've been watching everything from the beginning. Sure, there were some "just so" moments. Heroes or villains pulling off some deus ex machina save. Or, for example, Bakugo being able to take a knee to the face from All Might strong enough for his impact to damage buildings and the concrete, and be perfectly fine long-term, even though his power is nitroglycerin powered explosions, not durability - everyone needs to be MORE durable, otherwise people would get pasted on the concrete and there would be nothing to watch. There are probably other such nitpicks. But that's fine - let's call it normal suspension of disbelief. And overall it was an incredibly satisfying watch, and we would often sit down for 1-2 episodes to end up watching 4-5.

And then we got to the part where Shigaraki wakes up (I dunno how to mark spoilers, or if it can be done - but spoilers lay beyond here and all that)

I don't have a problem with the idea that now Decay is insanely dialed up - that's his whole deal after all. Watching him disintegrate the hospital I was thinking "What kind of BS are the heroes going to pull to overcome this", but still - future problem at that point. But even if I think "there is no way a hero victory is going to make sense", that scene was tense, terrifying - good job.

I also understand the idea that he now has all the powers All For One had collected. Kind of wobbly on why he would have an instant grasp on how to use them. In my head, I could fill it in with a not-on-screen explanation that he and the doc went over notes and info before he went under, but still... The more of these kind of fills I need to do, the less satisfying it becomes, and the fact that he has perfect instinctual mastery of these powers... rolling my eyes a bit at this part.

... and now he is also bioengineered like a Nomu, yet doesn't have any of the physical signs of it? He is extremely durable and can jump purely based on his strength? He can fly by moving his arms just in the right way? And he can do so in a way, with such quick reflexes, that he can effectively dodge most attacks being thrown his way? And none of this counts as a quirk???

And, this is what was the final straw for me - when Endeavor surrounded him in that infernal wall or whatever, he jumped through, but had to regenerate from it. So how can it possibly make sense that while Aizawa is erasing his quirks, he is continuously taking barely any damage from the beatdown he is getting from Gran Torino, Bakugo, Deku, everyone else coming in? I'm supposed to accept it was just that one hellfire attack that warranted regeneration, and he is just too strong to show any actual damage from everything else?

Another spoiler line for the outcome of THAT particular battle

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We've just stopped watching after Aizawa got hit with the power-erasing dart. It did not feel earned to us. Heroes can have lasting consequences - that is fine - but it felt like we are suddenly watching kids play in a playground with action figures, and whoever has Shigaraki keeps making up new BS powers and reasons why he cannot be possibly beat or injured.

"Nuh-uh! I have a forcefield!"

"Nuh-uh! You can't wipe my powers, because bioengineering has just made me this strong!"

And for some reason, everyone is going along with it? Maybe that kids parents are super rich, so the other kids are just placating them because they're gonna get pizza and toys?

Eh. Anyway. Is anyone else in the same boat? Did anyone else in the same boat keep watching, and if so, would you say it was worth it to push through?

Maybe we are the outliers here. Maybe we just haven't watched enough anime. But yeah. The dropoff was very sudden and hard. For us, In trying to raise the stakes, the whole show has just kinda fallen on its face now. Would love to hear people's opinions. Rant over.

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u/Veylantz — 21 days ago

How to finally add scales? (10+ years)

Hi all.

I've been playing the guitar for my own leisure/pleasure on and off for like 15 years now. I don't think I'd win contests, but I'd say I play well/comfortably.

I've been primarily using it for learning songs/singing, a bit of songwriting, jamming on my own, but I've never really learned how to play/incorporate scales. I know about them, I know a few modes. I can put together how chords form based on the scales, but so far I've just generally been feeling around.

Anyway, all that to say, I'm curious if someone can recommend a course or lessons that teach how to use/practice scales and how to incorporate them into general playing, transitioning between chords etc, but without needing to go through all the basics/beginner stuff.

I've heard the CAGED system is a good direction? Do I just do that?

Hope someone here can help.

Thanks very much for your time,

-V

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u/Veylantz — 1 month ago