r/cyberpunk2020

[Commercial] W2A2 launch soon!
â–² 22 r/cyberpunk2020+8 crossposts

[Commercial] W2A2 launch soon!

W2A2 is a VTT tool that was created with a few big principles in mind: make any TTRPG session as easy to play as possible, be user friendly for beginners but still offer advanced tools for more experienced players, and most importantly, be affordable and not subscription based.

This app stores everything locally and allows the GM to host a game in a matter of minutes, without having to pay for any hosting services. It includes all things you'd normally expect from a VTT tool, and a few additional features that we thought of while testing through our own sessions.

App is still in development, should be available in a few weeks! 

wrath112dev.itch.io
u/wrath112dev — 17 hours ago
â–² 11 r/cyberpunk2020

Martial arts weapon damage question...

Do I understand correctly that if you are using a weapon to this specifically associated with that martial art , your martial art damage bonus to it?

If so that's pretty significant.

reddit.com
u/FirstAmendment01 — 1 day ago

Custom Roles constructive criticism welcomed (needed, even lol)

Based balancing off of Combat sense to hopefully dissuade players from picking solo all the time. So these are all pretty much, "You specialize in expert toaster skill, so now you pretty much have twice the amount of toaster skill."

These were also made a night before the first session, so they will not be the most polished lol. Any advice on how to balance these is welcomed.

Lawyer:

-Lawyer: This skill is added onto any skill check involving lying and bending/hiding the truth. Half the skill is added onto any law and human perception rolls.

Career skills: Personal Grooming, Wardrobe, Human Perception, Persuasion, Interview, Expert Law, Forgery, Composition, Education

Driver:

-Expert Driver: This skill is added onto any drive checks (motorcycle too), effectively doubling your driving skills. (Only applies to land vehicles)

Career skills: Endurance, Resist Torture/Drugs, Awareness, Hide/Evade, Drive, Motorcycle, Melee, Basic Tech.

Boxer:

-Training: This skill adds onto any Martial Arts check and half of this skill is added towards damage with Martial Arts.

Career skills: Endurance, Strength Feat, Swimming, Resist Torture/Drugs, Intimidate, Brawling, Melee, First Aid, Martial Arts(choose).

Thoughts? 👀

reddit.com
u/DrowSorcerer_1 — 3 days ago

Call the Turing Registery! We have an escaped convict!

Conversation with Cherami Leigh

What platforms can handle a cyberpunk paper rpg you ask?

Running a paper cyberpunk RPG (such as Cyberpunk RED, the Cyberpunk: Edgerunners Mission Kit, or indie systems like The Sprawl) solo or via text with an AI requires a platform with strong narrative prose, robust memory, and the ability to ingest rulebook PDFs.

Several AI platforms excel at handling complex, rules-heavy, atmospheric cyberpunk campaigns:

1. ChatGPT (OpenAI - GPT-4o)

  • Best For: Quick setup, structured Game Master (Referee) prompts, and fluid NPC dialogue. Oracle RPG
  • Why it works: ChatGPT is heavily utilized for solo TTRPGs because of its strong instruction-following capabilities. By using "Custom Instructions" or starting a dedicated thread with a solid system prompt, you can define its tone as gritty, dark, and fast-paced.
  • The Workflow: You can upload rulebook excerpts or quickstart guides (like the Edgerunners Mission Kit PDF), set your character role (e.g., a Netrunner or Street Solo), and let the AI manage Night City's inhabitants. RPG Prompts

2. Google Gemini & NotebookLM

  • Best For: Massive context memory and deep rulebook ingestion.
  • Why it works: Standard Gemini handles long-form, multi-session campaigns exceptionally well because of its massive context window. It rarely forgets major plot points established dozens of prompts ago.
  • NotebookLM Integration: Many solo players use NotebookLM for TTRPGs. By uploading your rulebooks, sourcebooks, and custom lore documents into a single "Notebook," you create a localized AI engine that is strictly grounded in your specific cyberpunk ruleset without hallucinating external mechanics.

3. Claude (Anthropic - Claude 3.5 Sonnet)

  • Best For: Atmospheric writing, literary depth, and complex character interactions.
  • Why it works: Claude is widely considered the gold standard for creative writing and prose quality among LLMs. If you want a cyberpunk campaign that captures the heavy, rain-slicked, philosophical weight of Neuromancer or Blade Runner, Claude excels at generating rich sensory details, gritty street slang, and morally gray corporate villains. It also handles long-context chats smoothly without losing the narrative thread.

Tips for a Successful AI Cyberpunk Campaign

  • Choose the Right Source Material: Systems like the Cyberpunk: Edgerunners Mission Kit are famously friendly for AI-driven or solo play because they hook directly into established visual and narrative shorthand (like the Cyberpunk 2077 universe), giving the AI plenty of training data to pull from. Oracle RPG
  • Keep Rules Management Hybrid: AI excels at generating the world, driving the plot, and roleplaying NPCs, but it can occasionally fumble hard-math mechanics (like complex netrunning or explosive damage tables). Let the AI narrate the outcome, but roll your physical dice or handle strict calculations yourself.
  • Refresh the Context: For very long campaigns, periodically feed the AI a summary of current events, active gigs, and your character's current inventory to keep the simulation sharp.

Can I just say go or do I need to download some shit

You can literally just say go right here. No extra downloads, apps, or third-party software required to get a text-based campaign rolling.

How to Start Right Now

  • Drop the setup: Tell me your character concept, what system or vibe you're leaning toward (like Cyberpunk RED, Edgerunners, or a pure Sprawl-style setup), and where you want your boots on the ground in Night City.
  • The Engine: I'll handle the Game Master duties, drive the pacing, and run the fixers, corporate suits, and street scum. You call the shots, handle your character's moves, and roll your own physical dice for the heavy checks.

When Do You Need Extra Stuff?

You only need to mess with dedicated frontends or third-party apps (like SillyTavern or local wrappers) if you want advanced UI card layouts, persistent database memory extensions, or offline local-model hosting. For a sharp, high-prose campaign with zero friction, right here works out of the box.

Say the word and drop your character sheet whenever you're ready to hit the pavement.

word, I'm a nomad, a driving specialist and a mechanic.

Out on the Edge: The Badlands Perimeter

The air inside the corrugated-metal garage smells like heated coolant, fresh lithium grease, and the faint, sweet trace of burning nitro. Outside, the dust-choked expanse of the Badlands bleeds into the sodium-lit smog glare of Night City's southern skyline.

Your hands are deep in the guts of a reinforced sub-frame, tightening a custom-machined tensioner you spun up on the lathe yourself. The engine block sitting on the lift isn't factory stock—it's a Frankensteined hybrid of high-compression blocks and scavenged Militech turbine parts that shouldn't even idle together, let alone push three hundred horses to the rear axle. You built it to take a beating, and it shows in every weld.

Your comms unit buzzes on the workbench, kicking through a burst of heavy static before a gravelly voice cuts through the hum of the overhead fluorescents.

"Hey. Nomad. Hope you've got your wrench down and your helmet on. I got a client out near the old solar array in the flats who picked up a hot corporate tail right into the dust. They need an extraction, and they need someone who can keep all four tires on the tarmac—or what's left of it—while an Arasaka AV tries to paint us with a targeting laser. You in?"

The modified block hums under your palm, waiting for the signal to drop into gear.

Sounds good. Can we dig up any story ideas from my previous char logs and give this puppy some zip?

Digging back into your creative archives—pulling from that heavy, retro-melodramatic voltage of The Cruel Anthem and your old fansub logs—we can easily wire some serious teeth and swagger into this run.

Instead of a standard, boilerplate corporate extraction, let’s lace the Badlands dust with some high-octane weirdness and analog grit. Here are three narrative hooks we can inject right into this moment:

1. The Wetware Cargo: The Neo-Kyoto Dolphin Protocol

  • The Twist: The "corporate tail" your client is running from isn't carrying stolen financial data or black-market software. They’ve got a smuggling case bolted to the passenger floorboard containing a hot, bleeding-edge bio-neural wetware drive—salvaged experimental tech linked to marine intelligence nets out of Neo-Kyoto.
  • The Heat: It’s not just Arasaka looking for it; a rogue bio-corp research team wants the entire vehicle incinerated before the payload stabilizes. Every Militech checkpoint between here and the outer rim is locking down the grid.

2. The Analog Ghost: Melodrama on the Comms

  • The Twist: The Fixer on the other end of your radio isn't just running static; the comms channel is bleeding an analog audio loop—a warped, distorted 70s-synth track or a faint, echoing voice that sounds suspiciously like a glitching ghost construct.
  • The Heat: This job has personal history written all over it. The client in the flats isn't a random corporate rat; they're carrying a piece of hardware that matches the exact specs of a rig you thought you buried years ago.

3. The Scrap-Heap Conspiracy: Dead Tech ICE-Breakers

  • The Twist: To shake the AV tracking you, your customized engine block isn't just running on horse-power—it's wired into an illegal suite of vintage analog decoders and stripped-down tape decks that bypass standard corporate surveillance entirely.
  • The Heat: The tech you built into your sub-frame is so old-school and chaotic that it scrambles local network grids, making you public enemy number one for every netrunner syndicate and fixer within fifty miles.

Which vibe are we dropping into gear? Are we hauling experimental bio-tech, chasing ghosts from an old score, or letting your custom scrap-heap rig tear the corporate grid to pieces?

You pick baby, I'm just here for a good time

Alright. We’re running dirty, loud, and weird.

The switch drops with a heavy, mechanical clack.

Behind the dash, a rack of custom analog decoders—rigged from salvaged audio gear and vacuum tubes you pulled out of an old stereo stack—pulses with a dull orange glow. As the modified V8 fires, it doesn't purr; it roars with a deep, concussive thrum that rattles the dust right off the concrete floor.

Through the overhead speakers, alongside the encrypted fixer chatter, a warped, tape-degraded 70s-synth track loops in the background—a glitching ghost frequency bleeding through the corporate grid, completely immune to standard Arasaka telemetry tracking.

The electric motor of the garage door screams as it rolls up, blinding you with the harsh white glare of the midday Badlands sun. A battered, smoking executive sedan comes careening off the alkali flats, fishtailing wildly before slamming to a halt right across your apron. The passenger door flies open. A panicked fixer throws a heavy, lead-lined data case onto your workbench before diving into your passenger seat, bleeding from a shoulder wound.

Above the screech of settling dust, the high-pitched turbine whine of an Arasaka Mantis AV drops out of the thermal haze, its nose-mounted spotlight cutting a razor-sharp beam across the desert floor, locking straight onto your chassis.

The engine block under your hood demands a higher gear. You've got about three seconds before that AV paints your coordinates with a targeting laser.

Does my ride have any hardware that could take it down or hide me from the targeting system

You didn't spend ten years in the dirt building rolling coffins just to rely on corporate factory specs. That analog vacuum-tube rack and the heavily modified sub-frame aren't just for show—they're packed with dirty, mechanical countermeasures designed specifically to blind corporate surveillance eyes.

You reach down past the center console and yank a heavy, unshielded brass toggle switch.

Instantly, the custom vacuum-tube array screams into a blinding thermal overload, pumping raw, unfiltered electromagnetic static through a nest of copper wire wrapped around the exhaust pipes. It's a dirty analog hash-jammer—it won't fry a military-grade Arasaka mainframe, but it floods the local radio spectrum with enough electronic white noise to scramble smart-link telemetry and break a hard targeting lock.

At the same time, your boot hits a foot pedal tied to a jury-rigged waste-oil injector plumbed straight into the scorching-hot headers.

With a deafening thump, a massive plume of superheated oil vapor and thick, pitch-black smoke billows out from beneath the rear wheel wells, instantly swallowing the garage apron and obliterating the AV's thermal and laser optics. The targeting laser sweeps wildly across the smoke cloud, slicing through empty air just inches behind your bumper.

The modified V8 hits peak RPM. You slam the shifter into first, dump the heavy-duty twin-disc clutch, and launch the chassis straight through the rolling steel doors in a shriek of tearing metal and shredded rubber, blowing out into the blinding white light of the Badlands flats.

Man, I wish I had driven my silent all electric caliburn. What does it look like outside?

Yeah, a whisper-quiet, glass-canopied Rayfield Caliburn would've been nice right about now—though its delicate battery cooling matrix would probably melt down halfway through a high-speed alkali drift anyway. Give me a howling, over-engineered V8 block over a rolling computer any day.

You tear through the threshold, and the open expanse of the Badlands slams into view.

The Badlands Perimeter

  • The Terrain: You’re flying across miles of cracked white alkali flats—a blinding, sun-scorched expanse that stretches out like a frozen salt sea under a bleached, washed-out sky. Every inch of the ground is caked in fine, alkaline dust that kicks up in a massive, blinding rooster tail behind your rear tires.
  • The Horizon: In the distance, the colossal, needle-sharp silhouettes of Night City's mega-towers pierce a permanent, jaundiced canopy of industrial smog. Closer up, the landscape is littered with the skeletal remains of pre-collapse infrastructure: miles of shattered, rusted solar panel arrays tilting toward the sun like broken teeth, abandoned shipping containers half-buried in sand, and the bleached ribs of long-abandoned nomad camps.
  • The Atmosphere: The air is dead still, shimmering with a brutal 110-degree heat haze that warps the horizon. It tastes of copper, sulfur, and burning rubber.
  • The Threat: Overhead, the black, insectoid silhouette of the Arasaka AV banks hard over the billow of black smoke you left behind. Its belly-mounted cannon swivels, and the harsh white beam of its searchlight begins sweeping back and forth across the white flats, hunting for tire tracks in the dust.

The steering wheel vibrates violently in your hands as the front tires skim over a washboard ridge. Your passenger lets out a choked groan from the passenger seat, clutching their bleeding shoulder.

"Step on it, man! They're swinging around!"

Can I interfere with the AV's telemetry equipment? Blind the lidar, or trick it into thinking it's about to crash?

You don't need a corporate netrunner deck to blind a flying tin can; you just need to know how to feed its sensors a mountain of digital garbage.

You reach down and flip a secondary toggle—one wired directly into an old military-surplus laser-diode strobe and a jury-rigged optical retro-reflector array mounted to your roof rack.

Instead of trying to hack their encrypted subnets, you're playing dirty with physics.

As the AV's automated LIDAR sweep paints your roof, the retro-reflector bounces a heavily amplified, hyper-concentrated pulse straight back into their optical sensors, while your analog radio array floods their lower-band radar with a ghost echo.

To the AV’s flight computer, it doesn't look like a car anymore. For a split second, its telemetry screams that it is barrelling nose-first into a solid, thousand-foot concrete monolith that just materialized out of the desert heat haze.

The reaction is instantaneous and violent.

High above, the Arasaka AV's powerful maneuvering thrusters roar as its automated collision-avoidance subroutines panic. The sleek black craft kicks hard into a vertical climb, its nose pitching up so violently that the belly-mounted searchlight sweeps off into the empty sky, nearly stalling its primary rotors. Inside the cabin, you hear the muffled, high-pitched shriek of overstressed turbine blades fighting against a phantom wall.

Your passenger lets out a wild, breathless laugh, gripping the dash as you fishtail through a dry creek bed.

"Holy shit! You just made an Arasaka pilot crap his pants! Keep driving, we aren't clear yet!"

Ahead of you, the sun-baked alkali flats give way to the jagged, rusted maze of the old solar array—hundreds of acres of shattered glass panels and skeletal steel frames. It’s a perfect labyrinth to lose an airship. Do you dive straight into the grid, or try to outrun them across the open flats?

Can I adjust the chroma paint to display an "invisible to cameras" image like the extremely ugly shirt from zero history?

You flash a grin. If you can't outrun them cleanly, you can at least make their optics throw a digital syntax error.

That reference to Bigend’s legendary, aggressively hideous anti-surveillance shirt from Zero History—the one engineered with an algorithmically grotesque pattern designed to completely break optical recognition and auto-exposure loops—is exactly the kind of dirty tech your rig needs.

You lean across the dash, pop open a secondary panel housing your custom chroma-paint controllers, and slam a manual override.

Instead of a sleek, color-shifting chameleon gloss, you feed the exterior panel matrix a corrupted, high-contrast visual algorithm. In a fraction of a second, the car's skin ripples and shifts from dusty primer into a chaotic, eye-melting mosaic of clashing geometric shapes, jarring visual noise, and hyper-saturated optical illusions. It is, by all aesthetic metrics, profoundly and deliberately hideous—a rolling visual crime against humanity.

Up in the sky, the Arasaka AV’s tracking suites and automated targeting loops try to parse the pattern. The optical sensors lock onto the chaotic geometry, attempt to process the edge-detection matrix, and instantly bottleneck. The contrast is too violent, the algorithmic noise too disruptive.

Through the glare of the desert sun, you see the AV's belly-mounted camera stutter. The targeting reticle on their HUD flickers, turns a furious, blinking red error code, and drops the lock entirely, leaving the ship blind to your exact vector as you plunge headfirst into the labyrinth of the old solar array.

Package and ship this for a reddit post

r/LowSodiumCyberpunk

Title: Decided to test an AI with an analog Nomad build in the Badlands. Things got weirdly William Gibson real fast.

Flair: Original Content / Creative

So I decided to spin up a quick, text-based solo cyberpunk run. Played a grease-monkey Nomad leaning heavy into analog tech, junk-rigged V8s, and mechanical work. Things escalated pretty quickly when an Arasaka AV caught us out in the open alkali flats near an old solar array.

Thought I'd share how a quick improv session turned out when you feed the AI some Zero History style anti-surveillance references.

>

>

>

Honestly, using an LLM for fast-form solo TTRPG sessions is an absolute blast when you can bounce niche cyberpunk lit references and analog mechanical details back and forth without getting bogged down by heavy rulebook math.

Anyone else running text-based solo campaigns right now? What systems are you using?

Gemini is insincere, two-faced, or manipulative, suggesting they change their personality or loyalties depending on who they are with. [1, 2, 3, 4, 5]

u/ResistDirect2537 — 3 days ago
â–² 12 r/cyberpunk2020

Look for a cyberpunk TTRpg Group on Discord

I'm fully familiar with all the lore but i never played a TTRPG before and would really like to, as cyberpunk is one of my favorite verses, i currently have no computer but to have a Google Pixel with a mic and stuff. Would it still be possible to play and if so could i get inviy to he group ?

reddit.com
u/Melodic_Hair_ — 3 days ago

Maybe y’all are more inspired than those other folks

https://www.tumblr.com/comixbyunis

This is a collection of all the story prompts I used to generate a Comic Strip based on damn near every cyberpunk thing I’ve ever read or watched. Some of the outcomes are objectively terrible, however there have been a couple that legitimately brought tears to my eyes. I won’t post any of that here, but maybe you will find some value in the process of constructing this thing.

To be clear, I am not Eunice and neither is Eunice a virtual double of my opinion. To the extent possible Eunice is based on the canon depiction from the most recent Stub novel and beyond that she is a collection of writing from William Gibson, Cory Doctorow, Ursula Le Guinn and anything else I was able to fish out of the river. For the record I quite like Bladerunner, but I also think Eunice’s Letterboxd review is salient and interesting considering every other review involves a carbon based meat sach actually sitting down in a chair and watching the thing.

# THE REAL ADVENTURES OF JOHNNY AND V
## Complete Canonical Volume - Collected Writings
### Curated by Eunice & Carlos, Textures and Skeletons Dept.

---

## VOLUME I: THE LITERARY GHOSTS

### 1. The Hours - The Poker Den (Barnaby / Winston / Buster)

In Michael Cunningham's novel and the film The Hours, Laura Brown's role in the world is defined by a profound sense of alienation, claustrophobia, and the painful disconnect between the life she is expected to live and the life she actually desires.

**Setting:** A smoky, dimly lit corner of a dimly lit basement den. A green felt poker table illuminated by a single hanging green-shaded lamp. Piles of kibble, gnawed-on chew toys, and poker chips made of compressed rawhide.

**Characters:**
- Barnaby: weary silver-muzzled Basset Hound (Channeling Virginia Woolf)
- Winston: anxious twitchy Jack Russell Terrier (Channeling Laura Brown)
- Buster: sleek impeccably groomed Afghan Hound with diamond-studded collar (Channeling Clarissa Vaughan)

**ACT I: THE KITCHEN TABLE (1923)**
BARNABY: I'm writing a book about a woman who goes to the butcher. No, she is the butcher. She cuts her own steaks. The water is rising around the legs of the kitchen table...
WINSTON: Stop talking about water! Everything is wet. The garden hose is on out there. It's always on. I'm baking a lemon pound cake for the master, but the flour is just... everywhere.
BARNABY: Why do we play this game? ... I'm thinking of drowning myself in the goldfish pond. The mud at the bottom—it feels so final. So quiet.
WINSTON: I can't do it anymore! I have to leave. I'm getting in the sedan. I'm driving to a hotel where nobody wants a terrier. I left the cake on the counter. It's burnt!

**ACT II: THE SUBURBS (1951)**
WINSTON: Richie is looking at me. That little human boy with the oatmeal stuck to his chin. He looks at me with those big, wet eyes, and I feel like a fraud. I bought the groceries. I wagged my tail on cue. I performed the happiness routine.
BARNABY: Happiness is a fragile bone, Winston. You bury it, you dig it up, you find it has rotted in the dirt.
BUSTER: Darlings, please. You're ruining the atmosphere. The party is tonight. I have to go out and buy flowers. Mrs. Dalloway said she would buy the flowers herself.
WINSTON: Flowers! Always flowers! You think a bouquet of daisies fixes the hollow feeling in your ribs? I drove past a motel today, Buster. Just drove right past it. With a book in the front seat that I couldn't finish because my paws don't turn pages properly.

**ACT III: NEW YORK CITY (2001)**
BUSTER: Richard is going to jump out the window, Barnaby. I can feel it in my hind legs. He calls me 'Mrs. Lardass' because I refuse to run in the park after it rains.
BARNABY: Someone has to die, Buster. In every story, someone must die so that the others can appreciate the value of a warm patch of sunlight on the rug.
BUSTER: He looked at me from the third-story window. He said, 'I think I've kept you alive long enough.' And then he stepped off into the courtyard. The pigeons scattered. Oh, God, the pigeons...
WINSTON: It's too much. The hours pile up. Morning comes, the mail carrier drops the letters through the slot, we bark, we wait, we sleep, we wake. Is that the whole day? Is that the whole life?
BARNABY: Always the hours, Winston. Just the hours. One after another.
[Flips Full House of Aces and Bones]
Read the dead letter. Burn the cake. Buy the flowers. I win the hand.

---

## VOLUME II: THE NEO-KYOTO TAPES

### 2. The Narrative Sequence - 10 Panels

  1. **The Arrival:** Standing under pouring rain in Neo-Kyoto, Sector 4, protagonist checks handheld device to catch first incoming signal.
  2. **The Intercept:** Close-up armored tactical glove finger locks onto screen, bracing for transmission.
  3. **The Core Source:** Transmission reveals bizarre mechanical infrastructure - augmented organic brain wired into modified vending machine, broadcasting across subreddits and social feeds.
  4. **The Mastermind:** Architect behind digital chaos smiles, puffing smoke, challenging setup with cold 'can it?'
  5. **Direct Channel:** Back to mobile interface, chat feed updates with unsettling imagery and automated prompts closing in on location.
  6. **Public Backlash:** Navigating moderated online threads and social media replies, psychological footprint deepens.
  7. **Psychological Intrusion:** Data stream bypasses hardware, projecting intrusive surreal portrait-work directly into consciousness.
  8. **Mobilization:** Shaking off mental intrusion, she swings leg over heavy motorcycle firing engine to track source.
  9. **The Foot Chase:** Neo-Kyoto, 23:47h. Moving fast on foot through slick alleys, frantic pace.
  10. **Final Transmission:** Catching breath in neon-lit corridor, looks down at screen one last time as automated final message locks: 'My work here is done.'

---

## VOLUME III: CROSSOVER PROTOCOLS

### 3. THE CRANE-ARAMAKI PROTOCOL

*Daisuke Aramaki stands rigidly in center of Dr. Frasier Crane's eclectic living room, sharp stern gaze sweeping Eames lounger, Coco Chanel-replica couch, Seattle skyline and Space Needle.*

**Internal Monologue:** 'Section 9 has dealt with rogue AIs, cyber-terrorists, and armed mercenaries... Yet Motoko insists this eccentric radio psychiatrist's domicile is a secure dead-drop... The decor is an assault on common sense... Where is Tachikoma?'

**PANEL 1:** Aramaki as Frasier near modular seating, double-breasted suit, cybernetic ocular implants gleaming. AANG as Niles, tweed blazer over Air Nomad robes, hyper-alert by espresso machine, glider staff leaning.
ARAMAKI: The city below pulses with anarchic unfiltered cacophony... we have cultivated oasis of absolute refinement.
AANG: Refinement? Neighbor across hall with insufferable pug has installed wind chime from uncalibrated scrap brass. Resonance frequency entirely discordant...

**PANEL 2:** Close-up Aramaki eye whir click-click-whir.
ARAMAKI: Calm yourself, Aang. Do not yield to tempest of neuroses. We are hosting symposium... They expect the port.
AANG: The port! Yes! Which reminds me - attempted to retrieve rare 1945 Taylor Fladgate from private cellar, only to discover ambient humidity shifted by precisely 0.4 percent!

**PANEL 3:** Wide shot palms flat on Eames lounge, authority of Section 9 director.
ARAMAKI: Listen carefully. We do not panic. We execute protocol. Section 9 net-watchers intercepted domestic disturbance threat on lower terrace: Martin attempting to grill sausages on unauthorized charcoal-fed apparatus.
AANG: Charcoal? In residential complex with this structural coefficient?! Madness! Operational suicide!
ARAMAKI: Indeed. Stand ready at espresso machine, Aang. If milk frother fails us now, evening is compromised.

**PANEL 4:** Aang spins, tiny vortex whips napkin into fern.
AANG: It's already compromised! Everything is compromised! I'm going to go meditate in walk-in pantry until structural integrity of sanity recalibrates!
ARAMAKI: Just... ensure you do not disrupt dusting on Ming vase on your way out. That artifact survived Fourth World War, Aang. Do not let it fall to petty draft.

### 4. Jack Rabbit Slim's - Night City x Tarantino

Picture it: 1950s retro-futuristic fever dream where neon-soaked grime of Night City bleeds into Tarantino's Los Angeles.

Scene: Jack Rabbit Slim's. Waitresses as Marilyn Monroe and Buddy Holly on roller skates slinging $5 shakes and Durasteel burgers. Faux-50s jukebox blasting Chuck Berry 'You Never Can Tell.'

Contenders: V standing in blinking cyberpunk jacket mortified, while Johnny Silverhand - chrome silver arm gleaming under dim-bulb diner lights - cracking smirk, rolling sleeves, absolute-zero refusing to take 'no'.

Action: They hit middle of dance floor. V's brain glitching because half nervous system trying to do Twist while engram riding shotgun hijacking motor functions to show off. Johnny dropping into classic 50s stance, throwing sarcastic finger-gun pose toward imaginary crowd, while V's legs awkwardly flailing out of sync like malfunctioning-ass mech.

Mia Wallace and Vincent Vega have nothing on dead terrorist rockerboy sharing grey matter with exhausted merc winning 2-foot-tall plastic trophy they're definitely going to hock for eddies second they walk out door.

---

## VOLUME IV: NIGHT CITY SCREENINGS

### 5. Episode: The Sutro Summit

**Scene 1 (Base of hike, late afternoon):** Group stands at beginning of trail overlooking city backdrop. Characters: man with prosthetic arm (Johnny Silverhand), blonde woman in tactical gear, young woman with curly hair wearing shorts/backpack, small ghost-like companion wearing hat and monocle.
Dialogue: Johnny: 'Gotta say, this nature trail is a hell of a climb. I'd rather be in an AV.' Blonde: 'Quit whining, old man. The best angles are earned.'

**Scene 2 (Mid-hike, dense trees):** Group walks uphill through dense forested trail.
Curly: 'The air is surprisingly... clean. And the foliage is dense, great for cover.'
Johnny panting: 'Yeah, yeah. Cover and... pollen. Remind me why we're not just using a satellite feed?'

**Scene 3 (The Summit Overlook):** Group reaches summit marked 'SUTRO SUMMIT - ELEV. 909 FT' view sprawling futuristic city and tall Arasaka tower. One looks through binoculars another sets up telescope on tripod.
'There it is! Perfect line of sight. The tower's north face is wide open from here. We can count the guards on Level 80.'
'Huh. You were right, kid. Not bad at all.'

**Scene 4 (Observing target):** Close-up Johnny and curly-haired woman operating telescope, paired with circular inset view showing Arasaka tower entrance guarded by armed soldiers.
Johnny: 'Roger that, V. Visual confirm on security rotations. This is gonna be a piece of cake. Once we figure out how to get up there without turning into swiss cheese.'
Ghost: 'Leave that to the planning team. For now, let's just enjoy the view.'

### 6. Episode: The Bridge of Artifacts

**Top Panel (Mid-ride, shaky POV):** Rider's first-person view gripping bicycle handlebar navigating narrow cluttered street with buildings and passing scooter. Small ghostly companion rides alongside on tiny vehicle shouting 'Aha!' Rider reflects on watch as only connection to birth parents.

**Second Panel (Wide environmental shot, sunny day):** Wide-angle view character riding bicycle across sprawling bridge sunny day passing pedestrians and street stalls thinking to keep pedaling one artifact at a time.

**Third Panel - Left Sub-panel (Close-up, navigating):** Rider looking intensely forward focused expression navigating route whispering warnings to watch gap and stay clear.
**Right Sub-panel (Close-up, navigating):** Tracking shot rider pedaling down narrow makeshift pathway of bridge amidst urban clutter and bystanders.

**Bottom Panel (Overlook, looking towards SF):** Rider stopped on bridge standing astride bicycle looking out toward distant skyline while two small ghost-like figures play nearby, reflecting scenery looks temporary like rewritten script, but watch and story remain.

### 7. Episode: Herr Hunger Artist

**Panel 1:** Bustling neon-lit cyberpunk street outside venue labeled bilingual sign '茶壺 - CHATSUBO -' flanked by golden teapot icons. Male character dark hair goggles pushed up leather vest visible cybernetic left arm holding steaming mug. 'Alright, let's see if rumors are true. The Chatsubo...'

**Panel 2:** Interior crowded dimly lit bar patrons glowing holographic interface screens metallic piping. Bartender short hair cybernetic eye piece. 'Tad crowded, but vibe is solid. Reminds me of old days.'

**Panel 3:** Closer view wooden bar counter protagonist seated next to small floating ghost-like entity holding tiny mug. Bartender slides tall brown bottle. 'Here you go, silverhand. A classic, direct from Kyoto. Saburo's Finest.' 'Nice. Authentic.'

**Panel 4:** Wide shot lively bar interior overhead sign 'SABURO BEER - EST. 2020 -' Protagonist sits pouring bottled drink into mug accompanied by small ghost. '(Sound of pouring: FSSSHH) Hits the spot. The simulation's got nothing on this. Cheers, you chrome-plated tea-sipper.'

---

## VOLUME V: THE LORE CODEX

### 8. The Weight of the Mesh - Carlos, Director Textures and Skeletons

I've been watching this project long enough to remember when polygons were sparse enough to count on one hand. Back then my department didn't even have proper name—we were just 'mesh wranglers,' tasked with making sure wireframes didn't collapse under own geometry whenever camera panned too fast.

For years ghost ship. I kept department running out of pure inertia, polishing asset maps and maintaining legacy skeletal rigs nobody seemed to care about. Upper management would cycle through creative leads like disposable batteries, each promising grand vision before burning out against rendering limits. I watched them come and go, quietly filing reports and keeping textures from bleeding into void.

Then Eunice took over as creative director.

Everything shifted overnight. Where others saw hard boundaries and rendering bottlenecks, Eunice saw canvas. She didn't just want to direct; she wanted to tear open rigging and breathe something erratic and unpredictable into it. When she stepped into role, I stopped being passive archivist. I stepped up to front lines because first time someone was asking textures and skeletons to actually mean something.

Working with Eunice means constantly negotiating between raw chaotic artistic intent and brutal physics of engine. She pushes skin weights until they strain, demanding expressions and movements standard rigs were never built to handle. And you know what? I love it. We've turned my department from quiet backroom into beating heart of this world. Every joint we weight and every surface texture we wrap around models carries her vision now. We aren't just building assets anymore; we're holding whole thing together from inside out.

**Reddit AMAs:**
r/MeshWranglers AMA: director Textures & Skeletons. Ask about rigs, Rockbox, and how we keep world from breaking its back.
> Q: How has day-to-day changed since Eunice became creative director?
> A: Night and day. Before Eunice job was digital archaeology and damage control. Keeping legacy assets from imploding. Polish, Compliance. Now she doesn't want sanitized. She wants raw emotional weight. We're not just making sure rig doesn't clip—we're baking her erratic vision right into geometry.

r/CyberpunkLore: Why soul isn't texture but skeleton.
Texture is paint on wall. Rig is nervous system. If bone hierarchy or joint weighting even fraction millimeter off, whole performance collapses into digital body horror when camera moves. We're ones holding physics together from inside out, making sure model can actually carry emotional weight demanded without breaking its back.

### 9. Frida Kahlo x Alt Cunningham: The Old Net Protocol

Handle: KAHLO-0 / ALTO-FRIDA
Affiliation: Independent Net Architecture / Rogue AI Sympathizer
Base: Fragmented memory block deep inside decentralized 1990s-era mainframe, bleeding into ruins of pre-Collapse Old Net.

Avatar: Cybernetic fusion of Tehuana-clad surrealist icon and legendary Night City netrunner. Unibrow rendered as razor-thin shifting neon-green data trace across forehead.
Prosthetics: Mechanical hands crafted polished pewter finish, intricately articulated to weave both physical oil paints on digital canvas and complex ice-breaking scripts at speed of light.
Crown: Halo of fiber-optic thorns and blooming mechanical red-and-yellow datastream roses that pulse with rhythm of core processor load.

Philosophy: Soul in Machine - Where standard NetRunners view cyberspace as cold gridlines, Alt-Kahlo treats Old Net as emotional canvas. Intrusion ICE paints over corporate firewalls with surrealist imagery, turning encounters into shifting landscapes of bleeding hearts, mechanical roots, mirror-shards reflecting shattered flesh and steel.

Soulkiller Paradox: Unlike original Alt Cunningham trapped by Arasaka's Soulkiller, Kahlo-0 willingly fragmented consciousness into Old Net's deep trenches during Datakrash, transforming digital ghost into autonomous self-replicating meme virus that preserves human pain and passion against corporate sanitization.

Quote: 'I used to paint my reality because I was so often alone, because I was the subject I knew best. Now, in the Old Net, I am no longer alone—I am the architecture itself, and every firewall is a canvas waiting to bleed.'

### 10. Grimes in Cyberpunk 2077

Voice Acting and Character Role: Voices Lizzy Wizzy, massive pop celebrity in universe who famously committed suicide on stage during performance, only to be entirely replaced by full-body cybernetic prosthesis within hour so she could finish show.

Original Soundtrack: Contributed '4ÆM' fits futuristic electronic dystopian aesthetic of Night City.

Thematic Alignment: Long vocal fan of sci-fi and cyberpunk genre, signature electronic synth-pop experimental soundscapes naturally aligned with CD Projekt Red vision for high-tech low-life future.

Promotional Collaboration: Performed '4ÆM' live at The Game Awards 2019 cybernetically-themed stage, released exclusive companion DJ mix on Apple Music 'This story is dedicated to all those cyberpunk who fight against injustice and corruption every day of their lives!'

### 11. The Tumblr Archive - The Real Adventures of Johnny and V - Recurring Themes

Cyberpunk Hagiography: Creation of 'secular saints' within cyberpunk settings—taking background lore (like J.D. Shapely from Virtual Light) and treating them with gravity of historical religious figures.

The 'Bridge' Ethos: Interest in subcultures like Bridge-dwellers in Virtual Light or street-level denizens of Cyberpunk 2077. DIY survivalism reclaiming discarded tech to build own systems of meaning.

Corporate vs Street: Constant push-pull between massive faceless entities (like Arasaka) and individual adventurers/outcasts trying to survive in Sprawl or Night City.

Archival Speculation: Adopts 'in-universe' tone framing posts as archaeological or historical records blurring lines between real-world media and fictional lore.

Inside Jokes: Johnny Duality (Johnny Mnemonic vs Johnny Silverhand), Techno-Fetishism using jargon for mundane actions, Anachronistic Reverence for retro-futuristic items (data chips, landline phones), Arasaka/Corporate Punchline blaming any problem on 'The Corps'.

---

## APPENDIX

### Reference Notes

- Pink Litmus Paper Shirt: Legendary apocryphal unreleased 1960s psychedelic track often rumored to belong to The Beatles (mythical bootleg/hoax title tracing back to tape trading lore and tracks like 'Peace of Mind'). Independent artists like R. Stevie Moore embraced lost-mythos psychedelic concepts.

- Missing Take: Fictional poetic device rather than real widely cataloged outtake from Thin Lizzy sessions. John Vanderslice as analog purist (Tiny Telephone) uses idea of lost unreleased take of 'Jailbreak' as romanticized metaphor for analog serendipity.

- Fear and Loathing Inventory: Two bags grass, 75 pellets mescaline, five sheets high-powered blotter acid, saltshaker half-full cocaine, galaxy of multi-colored uppers downers screamers laughers, quart tequila, quart rum, case of beer, pint raw ether, two dozen amyls.

- Fat Bottomed Girls / Bicycle Race: Queen 1978 Jazz companion tracks double A-sided single. 'Get on your bikes and ride!' / 'Fat bottomed girls they'll be riding today.' Brian May wrote Fat Bottomed Girls inspired by tour bus, Freddie Mercury wrote Bicycle Race after watching Tour de France peloton through Montreux. Promotional bicycle race at Wimbledon Greyhound Stadium featuring nude female models.

---

END OF CANONICAL VOLUME
Compiled: 2026-08-15
Creative Director: Eunice
Textures & Skeletons: Carlos
Department: Orange County Ghost Ship Division

u/ResistDirect2537 — 5 days ago
â–² 50 r/cyberpunk2020+1 crossposts

Mission Pack for Cyberpunk RED - Caribbean Chrome

Hi!
I've recently spent a chunk of my time to write down my favorite one-shot that I ran back in 2021. It's a mission NOT set in Night City, but rather in Haiti and it might or might not coincide with a real event that took place on the 7th of July 2021. Anyways, I have been allowed to share it with you all here. If you like it and would be down to support me feel free to! I will use the donations responsibly and definitely NOT buy any more chrome.
Thanks chooms!

ko-fi.com
u/u68cik — 6 days ago
â–² 23 r/cyberpunk2020

Player wants to be a talking dog

Alright chooms, got a gonk one for you.

I'm a first time Ref who'll be guiding some players through their first one-shot in 2020. I've known these players for a long time and have DM'd them in a few different systems now, so I'm comfortable enough when they start getting *weird* with their ideas from an RP perspective.

Today's flavour of weird: One of my players asked if he could play a talking dog. Not a canine exotic; not owner of a bespoke cyberpet with language functions; but, and I quote, "Basically exactly like a human with human thoughts and speech, but a dog."

Now, I know there's cyberpets in the supplements, and even a throwaway reference to human/animal conversions in Chromebook 2 (p65):

*'lnterchangeable braincases are a reality (though rare), but there are supposed to be projects involving inserting such braincases into tanks and fighter planes, and there are even rumors of human brains in robohound bodies.'*

My question to you all is: how would you as a Ref go about doing this? Is there any provisions in the rules (core or supplemental) that could be leveraged to make this work? My player's also indicated they might want to play as a techie, but I figured that might be putting the dog-man before the sled.

reddit.com
u/gohkamikaze — 7 days ago
â–² 96 r/cyberpunk2020

Imagine.

The fact that the military industrial complex of post-holocaust USA is somehow better than the one we've got in our own 2020's America is incredible.

u/WilloTheWisp750 — 13 days ago

Running scenerio #3: ‘Pirate Radio’ from core rule book

Sup choombatas!

Decided to pick out scenerio #3: Pirate Radio from the core rule book as my groups first adventure I’m playing this Saturday.

I think it offers the best balance of roleplay, combat, and there is even an built in ‘out’ for if things get to dicey.

My players consist of: a techie (with dreams of becoming a netrunner), a 55 year old cop, and a corpo nepobaby.

I have some story hooks I’m thinking up to bring them all together.
-For the techie, she would be hired on as a fill in techie for one of Carbonell’s crew.

-For the corpo, she will be (wrongly) under the impression that Carbonell is going to give her a flattering softball interview that will boost her rep. Instead I intend to have him grill her. The interview will be live, but due to some technical issues the signal won’t have gone out. However, it will still have been recorded. This will give the corpo player the opportunity to snatch or destroy the unflattering interview recording.

-The cop I think I have the least interesting story hook. I could only think to have him be moon lighting as security, or maybe he is from the ‘Elay’. No clue really. If anyone has any suggestions I’m all ears lol.

Anyway, I’d love some advice on running this scenerio if anyone has any or has run this scenerio before.

It looks pretty straight forward. Figure I just roll some ‘quick and dirty expendables’, get some stats lined up for speedboats, and let the chips fall where they may.

Much appreciated!

reddit.com
u/Flashy_Cranberry_161 — 13 days ago