r/dcss

▲ 6 r/dcss

The Gale centaur's North wind feels terrible.

I understand the GC is now more focused on ranged combat than melee, but I don't really see a reason as to why the north wind in particular feels so gimped compared to the others. You first have to put yourself in danger to use it, and the regen only works once you get hit, unlike healpage where you could regen while stampeding, meaning you often have to leave a comfortable choke point to charge into the unkown, more often than not more enemies.

And the regen is so insignificant lol. 1 HP/turn instead of 0.2 is still negligible. Healpage at least restored both mana and hp, so you could use items like the maulers or the spirit amulet more effectively. And the regen scaled the longer you rampaged, too. Here the game often displays something like Stampede(30/50/100), and then I look at the stats menu it's still 1 HP/turn, so what exactly does this mean? The tooltip for the ability says it also regens 70% of damage sustained, but that's just a lie, my health bar drains faster than a bag of chips left unattended on my desk.

Melee is already the black sheep in this game, so I don't know why we couldn't have something that actually feels fun to use. I like having enemies displaced by the wind, but IMO that should've been combined with the previous iteration of healpage, with the mana regen and the regen scaling the longer you did it.

Thank you for coming to my ted talk.

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u/Quasar471 — 5 days ago
▲ 10 r/dcss

[YAVP] CoHu^Dith - Feels good to win after so long

Morgue file. I think this has to be my personal time record. And while writing this, I just realized I forgot to clear the Hells LMAO.

I've splatted so many Cogling recently bc I keep losing patience and I oTab until I die >_>.

Dith is a really good god with a CoHu once you have hand cannons. But the beginning of the game is so tedious, it's so easy to die for bullshit reasons...

I'm really proud of this run, bc I fought Cerebus with zero rF, and I had a teleport landing me straight on the golden rune in Tomb. I think I've used up my luck for a generation or two.

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u/Quasar471 — 5 days ago
▲ 2 r/dcss

Am I doing alright so far ? And should I hop into Lair ?

As said in the title, I'd like to know if my setup is alright for now (I'm attempting as always runs where I am an OpMo, using Sword, Shield and no shapeshift)

Also I'm not sure how strong I actually am currently, and I'd like to know if I'm ready for Orcs or Lair

If you have an idea of what I should aim for next (especially in skills), it would be great if you could help me

Here's my morgue file : https://pastebin.com/Dfm3ap6m

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u/Regular_FNAF_AR_Fan — 5 days ago
▲ 25 r/dcss

Dowan without Duvessa

I encountered Dowan in this area. Duvessa was nowhere to be found. When I killed Dowan, I didn't hear her distant scream. Then I realized, Duvessa must have been cooked by the flames before I ever saw her. I went back in the text log and Dowan did shout: "Her death will not be in vain!" So she was there. It wasn't a bug where somehow Dowan appeared alone. His sister just got toasted by the dungeon itself.

u/tom_yum_soup — 6 days ago
▲ 14 r/dcss

Fire-immune demonspawn susceptible to Inner Flame and Liquid Flame

Ok, a funny little oopsie: I've managed to put a demonspawn under Sticky Flames and Inner Flame, until realizing that it is fire-immune - yet it is burning perfectly fine. He also exploded upon being killed.

Not that this is an issue, just a funny detail: this is 0.24 btw, so it might have been reworked in current versions.

Haven't seen the "demonic" Orc ending for ages btw

u/MummyMonk — 5 days ago
▲ 25 r/dcss

PSA for Passage of Golubria

I might be outing myself as someone that doesn't read descriptions properly but finding this out last week has changed my DCSS life.

If you don't know, when you cast Passage of Golubria YOU CAN AIM THE SPELL. For a long long time I thought the highlighted area around you was similar to Hailstorm or any other close area spell. This is where it might go and then you confirm the spell. I thought Passage of Golubria sucked for a long time because why would anyone waste a cast making two portals right next to each other?

Anyway this spell is great and it's making CgHu very fun

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u/Altruistic-Resort-56 — 6 days ago
▲ 18 r/dcss

Shatter is kinda bad as an attack spell

>Disclaimer: Since r/dcss is the internet equivalent of North Sentinel Island, I will choose my words VERY carefully. PLEASE read them carefully as well. Yes, that means you, you who only read the title and already gave thumbs down.

It has the standard level 9 quirks of being rare and expensive in MP, slots, and XP. It's also deafening for obvious reasons.

But more importantly, it deals greatly reduced damage to flying, insubstantial, and amorphous (slime) enemies, of which there are many. Yes, it deals more damage to constructs, but that doesn't quite make up for it in my opinion.

As far as screen cleaners go, there are cheaper, more general-purpose options like ignition (or the poverty version of toxic radiance + Ignite Poison) and Ozzy's fridge.

Now, that being said, shatter is not a bad spell in the grand scheme of things.

It is single school, and many species have good earth magic. Earth also happens to be a really, REALLY good school that you almost certainly will put points into anyway, so I think Shatter is the easiest level 9 to learn in practice and less of an opportunity cost.

The wall destruction can be very useful and open a new strategy in e.g. Zot 5, so it can be worth getting just for that reason alone.

So, it is an okay spell in the grand scheme of things, but if you expect this to be "click and everything dies", you will be disappointed.

Bonus round:

I tried using it with orb of glass to spread vitrification, but it's hard to say how much that did in practice. It's funny at least.

What really helped me making Shatter better as an attack spell is Dith, since your shadow mimicking a level 9 Earth spell happens to be a high-damage single-target projectile, which is great. Shatter will clear chaff while the shard will kill the resistant threat that's left. It's also hilarious for shatter to be... Well, not exactly silent, but not earsplitting.

Have a good one.

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u/SelectionMain7036 — 14 days ago
▲ 16 r/dcss+1 crossposts

Updates to the dcss.garden seed explorer.

Hello it's me the dcss.garden guy. Thank you all for your support and feedback as I launch the tool and settle into maintaining it. I've made a lot of changes over the last few weeks:

  • You can now generate arbitrary seeds! If you try to "go to seed" for one I don't have, it will offer to generate it for you. This is limited to 10/day/person for now because I'm stressed about the possibility of a bot enumerating a billion seeds while I'm not paying attention. If this is painfully limiting let me know.
  • You can flag a seed as good, interesting, notable, whatever this means to you. They'll go into the "community garden" area. There's no indication of why someone liked that seed, figuring it out is part of the fun I hope.
  • Search improvements
    • Performance improved across the board, though some combinations can still be slow.
    • The search help page is completely redone and hopefully gives you a good starting point on finding nice seeds.
    • Property search is in, including multiple props like staff props:Conj,rElec. You kinda have to know the terminology and they do change stuff between versions like Alchemy -> Alch but it's a start.
    • Prop and unrand suggestions on search.
    • Weapon and armour brand search like weapon:quick blade ego:distortion and a few other forms. ego is an alias for brand use whichever you prefer.
    • Search only shows items on the floor by default, specify with shop if you want shop items.
    • If you just put a word in it tries to figure it out and give you a suggestion
    • If you do something like for example 15x scroll:acquirement and no seed has that many it tells you what the max found is. SO MANY PEOPLE walked down like 20x acq, 19x acq, 18x acq it really cracked me up. About fifty of you already know this but the max in this set of seeds is 11.
    • Depth cap is removed for now, you can't limit searches to earlier than a certain floor. I want it too and if anyone is a genuine relational DB indexing expert hmu.
    • The antique store prices are wrong except the ones that aren't. It'll just be like that for 0.34.1 unless something forces me to regenerate them. Corrected for the future versions.

I'll follow this comment section for a while so any other feedback or feature requests are welcome here or on github. Thanks for the support here's a few cool seeds I've played recently.

d7 autumn katana, slay, d2 acq and a good bailey

d2 storm bow, nice ring, a couple acq

singing sword + shield of the gong make some noise get a qazlal win

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u/dc_seed_sommelier — 12 days ago
▲ 7 r/dcss

Best option for finding consumables after main branches

I swear that some day I'll stop with my needy posts, but today is not that day. So I have (I think) a quite strong GrEE^Ash at XL27 with lots of good spells, including Polar Vortex, Ignition, and Shatter. I've cleared Zot 1-4. If I had even a single potion of brilliance, I'd think I could just blast in, take the orb, and get out. But alas I do not. I've already cleared Crypt, Vestibule, and Slime:1. So I'm wondering where my next best option or options would be for seeking extra potions (could use more haste as well, as I have only 2). Or should I just suck it up, and go for it?

I've never dipped into any other parts of the game other than what I've cleared here, so I'm not clear on the relative dangers or potential rewards of Slime, Pan, Abyss, a few floors of a Zig, or Hell branches.

https://cbro.berotato.org/morgue/tramp1877/tramp1877.txt

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u/Unhappy_Situation_40 — 13 days ago
▲ 12 r/dcss

YAVP - MfSh with Gozag FTW

It's been ages since a win (Feb actually). Got lucky with an early amulet of wildshape and never took it off - wow, that amulet is REALLY good, even late game as it felt like multiple potions of experience because taking shapeshifting from 20-25 is a TON of experience. I just couldn't justify taking it off for something else because I'd have to sink so much back into shapeshifting.

I really wanted to do extended as I had death form online, but a quick search of the dungeon showed that really no good armor had generated and very little in the way of jewelry. I had over 10k banked pre-Zot so I could have called in some shops, but my plan was to bribe zot5 at least 2x. That worked out well as a bit into Zot5, I got malevolently teleported into the lungs. Bribes let me rush the tesserect and that was that. Other notable finding on the run is that bribe is really good on the way back up - especially in dungeon as you get 15 whole levels to exploit the denizen's greed. Pan Lords and other baddies would appear and just be friendly, or I'd have other friends to "welcome" them to my party.

YAVP - MfSh with Gozag FTW - Pastebin.com

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u/tangosur — 13 days ago