r/diablo4

▲ 69 r/diablo4

The best way to get mythic seals is why they seem so rare .

The best source for mythic seals are from infernal hoard talisman chests and with everyone avoiding them they seem non existent.

Since leveling my infernal war plan I've found 3 in around 15 runs with that talisman chest .

Prior I found 1 from andariel and 1 from under city talisman legendary key . Both of those I'd done a ton of 100s of them each .

Infernal hoard talisman chest on t12 is the way .

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u/No_Pomegranate2437 — 6 hours ago
▲ 206 r/diablo4

Treasure goblins dont feel exciting this season,

Somehow to me treasure goblins dont feel exciting this season, they just feel like an elite that runs away maybe. Even specced into the goblin part in the warplan, i have yet to see a single goblin portal, leave alone a treasure breach sigil or a mythic prankster one and im nearly 270 in paragon. Though this is another story.

For me it feels like the should buff quality and especially the amount that goblins drop.

How do you feel about it?

I miss big loot explosions from them.

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u/Achhandrian — 8 hours ago
▲ 60 r/diablo4

Something needs to be done about Obols.

I’ve just had a nightmare dungeon in which I had to leave and go spend all my obols 5 times. Either they need to raise the cap or, probably better, make them rarer and increase the item quality.

edit: The boss just dropped Obols for like 30 seconds straight. I Can’t even pick up my other loot.

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u/haneybd87 — 7 hours ago
▲ 316 r/diablo4

Mythic XP war plan reward is underwhelming

75,852,000 total

I will admit, this is a large amount of xp but not what I'd call a Mythic amount. 7.23% of a total level aint much when I can farm pits and helltides faster in the meantime.

u/DashAndCrash30 — 10 hours ago
▲ 3.4k r/diablo4

After playing this new expansion, I realised I *really* wanted a good Lilith figure .. so I 3d printed and painted one myself!

u/Thirteenera — 14 hours ago
▲ 53 r/diablo4

I swear this aspect does not exist!

I have been gambling legendary rings and 1 handed weapons as a barbarian for the last 2 hours and almost wasted all of my resources and i haven't found ONE of these for my build

u/BlueDragonReal — 8 hours ago
▲ 3 r/diablo4+1 crossposts

Wingstrike Paladin - Underwhelming gameplay or just me?

I picked up the DLC's a couple weeks ago and playing through the entire campaign on a seasonal character. I played the base game as a Barb shortly after release but I was pumped about the Paladin class, harkening back to my love of D2 Paladin.

I started with a divine lance/rally/aura build. Fun for the most part, but damage felt lackluster, especially on bosses. Decided to swap to Wingstrike after seeing some posts and tier lists on both reddit and maxroll, respectively.

I just finished the entire story line, but I find myself at an impass. The damage output of wingstrike, even with unoptimized gear, absolutely slaps compared to divine lance, but the gameplay is just so much more.... boring? Unengaging?

I feel like most of the time I'm just running around in circles, waiting for condemn and Arbiter of Justice to come off CD.

Am I doing something wrong? Should I stick it out until I get all the correct aspects and gear? Try another build?

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u/Master_Betty603 — 8 hours ago
▲ 153 r/diablo4

Im still frothing on this season

I’m absolutely loving this season.

I never feel like I don’t have anything to do. My character is paragon level 180 and I don’t feel anywhere near finished yet.

I’m a 40-year-old gamer and Dad and I haven’t had this much fun in years .

They absolutely nailed so many aspects of this expansion .

Anybody else still buzzing since the release?

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u/ScienceNmagic — 12 hours ago
▲ 382 r/diablo4

Sometimes people surprise you. Thank you, VirgilShock!

Your name is VirgilShock and you just randomly traded me SO MUCH gold in Temis. I’m a fairly casual player, I’m a 49 year old woman and I have a bunch of stuff going on in my life that makes it so I can’t be online and playing as much as I’d like - so that gold will really make a difference for me. Thank you so much!

That was incredibly nice. I’ll pay it forward! :)

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u/PixelTreason — 15 hours ago
▲ 2 r/diablo4+1 crossposts

How do people max out paragon glyphs so quick?

I've been solo grinding pit for a few days now and only hit lvl 70 on glyphs anyone have any tips to lvl glyphs up faster?! Thanks in advance

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u/NOAxKrew — 14 hours ago
▲ 47 r/diablo4

Echoing Hatred party finder is a horrendous experience

Since you can't basically access this "great" feature called Echoing Hatred (I am paragon 275 with over 200 hours played and I've had ONE key), you are basically dependent on the party finder feature, if you wanna complete your Steam achievement (which I do) that requires you to kill 1000 elites/bosses in Echoing Hatred.

And this is why it sucks (except for the bugged drop rate..):
1/ People create Echoing Hatred thinking it's for Mephisto - you join a group, but everyone is at Mephisto. Never understood why this is the case, but it happens more than 50% of the time.

2/ You join a group, but no one has the key. You stand still at the altar for a while, waiting for it to begin, until you find out what's going on, or until everyone leaves.

3/ You have to spam the refresh button in order to actually join a group, because it gets full within a few seconds. So you sit in the menu for 10 minutes straight and when you get in a group, 1/, or 2/ and /4 happens.

4/ Groups that finish Echoing Hatred are listed again when a person leaves. So when the key has been depleted and someone leaves, the group starts getting filled by hordes of people who are waiting for a group (point /3).

I guess this is the worst feature in the expansion.

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u/Guldynka — 14 hours ago
▲ 473 r/diablo4

Dear Blizzard, please bring Maximus to Diablo 4 for the Warlock class in Season 14.

u/F377NTS — 19 hours ago
▲ 2 r/diablo4+1 crossposts

Barbarian Stat Stick question.

If its not obvious, a stat stick are the barbs other equipped weapons, but not in use/used. Such as when using the Hammer of the Ancients skill, you will be using your 2h bludgeon weapon, which means your two 1h weapons, and the 2h sharp weapon are stat sticks. They apply rolled stats to your skill use and attacks, even if they arent being used.

So anyway, question. Does weapon damage on stat sticks apply to skill use damage? If I have GA weapon damage on my 2h axe/sword/polearm, does it apply to my damage when using HotA(2h mace attack)? If I have GA weapon damage on my 2h mace, and my 2h axe, do those add to my damage when I use Frenzy(dual wield attack)?

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u/Zalm_Boltado — 7 hours ago
▲ 409 r/diablo4

aether fiends take about 4.5 seconds to spawn on an aether event, and soulspires take way too long to kill. what the actual hell?

infernal hordes have a huge opportunity to be actually fun, but there's so many parts of it that make them awful. if you have good ranged AOE, you're screwed on soul spires. aether fiends take almost five seconds to spawn, and the compass sometimes bugs out and only gives you 6 waves instead of 10.

i really wish that these would be fixed, because hordes could be incredibly fun.

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u/hotaru_crisis — 21 hours ago
▲ 21 r/diablo4

Ideas to improve the Infernal Hordes

So Infernal Hordes have been discussed a lot on Reddit lately, I know, but I just want to add my own two cents on how to improve the gameplay. Infernal Hordes feels too repetitive and hard to understand for many players. I think a few changes could massively improve pacing, readability, and replayability.

1. Better pacing through Compass structure

Right now Horde runs can feel too long, and I think the number of waves should scale directly with Compass rarity:

Magic Compass (default): 4 Waves total and designed for casual farming and quicker sessions.

Rare Compass: 5 Waves total. Final Wave should give +100% Burning Aether gained and Monster Level +1

Legendary Compass: 6 Waves total. Final Wave should give +200% Burning Aether gained and Monster Level +1.

Mythic Compass: Same as Legendary but includes a free bonus chest at the end with a chance for a Mythic item.

This would create a much stronger “final wave jackpot” feeling instead of every wave blending together.

2. Bane/Boon choices need more gameplay variety

Currently, most Horde runs feel very similar regardless of what Offers you choose. The core issue across all trees: most banes are passive stat penalties (more health, more damage, more Hellfire) while most boons are passive stat bonuses (more Aether, more spawns). The Hellborne tree is repetitive where five of the six Hellborne offers share the same boon: "+1 Aether when Hellborne spawns." The system needs more noticeable gameplay-changing effects instead of mostly hidden math modifiers.

Some examples:

Last Stand: Every 75 kills summons a Fallen Knight ally for 30 seconds.

Potential upgrades:

  • Knights deal splash damage
  • Every active Knight increases your attack speed by 5%
  • Spawn 1 additional Knight

The Watcher: A giant stationary demonic eye appears above the arena. Fires a giant beam every 10 seconds that damages both players and enemies.

Potential upgrades:

  • Larger beam
  • Faster attacks
  • Instantly kills weakened enemies

These kinds of mechanics are easy to understand and give some sort of changing gameplay.

3. The current Offer system is too hard to understand

An issue right now is that many players don’t understand the following:

  • which Offers synergize
  • which paths are strong
  • which mechanics unlock others

One player leaves with 200 Aether while another leaves with 2000 simply because the system is poorly communicated. We could use a visual synergy map after selecting an Offer. The UI should clearly show previous Offer choices.

Something simple like:

Hellborne: 3
Soulspire: 1
Aether Lords: 0
Aetheric Masses: 0

This would make it much easier to understand: “What am I supposed to build toward?”.

Or perhaps a stack tracker: On the HUD, show the current multiplier for Burning Aether alongside the number of active banes (e.g., “+120% Aether from Elites / +60% Elite Damage”).

4. Infernal Hordes needs more environmental variety

Even if gameplay stays identical, new environments alone would massively improve replayability. Some ideas:

Forgotten Tomb: Ancient crypts, Sand waterfalls, Thousands of candles

Prison of the Damned: Massive cages, Torture devices, Hanging chains

Eternal Battlefield: Endless piles of weapons, Broken siege engines, Angel and demon corpses

Infernal Hordes should eventually feel like we’re entering different layers of Hell instead of the same arena every run.

5. Better rewards

I'm thinking of bringing back the old aspect rewards from nightmare dungeons. Why not have a chest, and as with Belial where you could choose the drops, you could choose the aspect and a legendary item drops with that aspect?

 

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u/Haunting-Risk5121 — 16 hours ago
▲ 78 r/diablo4

The dopamine of rolling Gem Strength is real

I have been reading arguments that Gem Strength should be nerfed or made more common. I didn't really have an opinion but I got the roll yesterday and I was giga pumped, it was like finding a high rune in D2. I need that feeling in the game. This is a looting game, it needs more long term chase items/drops/rolls that create big time excitement when you get them.

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u/Breaking_Badly — 23 hours ago
▲ 37 r/diablo4

Is it me or pit density is still terrible?

Like there are maps where there are just great packs to smash, but mostly it's still 5 to 10 mobs roaming corners. I literally stumbled upon a fortress pit map where there were like 5 mobs in 3 rooms consequently.

Can blizztards already fix this, it's been a month..

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u/Bra1nss — 18 hours ago

Are we just gonna ignore the fact that Mephisto is completely unplayable on Necromancers?

Tried every trick, unlocking strongholds, not letting me or my skeletons touch the pools, restarting the game, waiting for updates... this issue seem to have been going on since the launch of LoH and they STILL haven't fixed it? How can this issue not be a top priority?

Or has anyone figured out a way to make the fight start? He just stands there doing nothing no matter what I do on my necro. Edit: apparently this isn't unique to necro but rather if you use any skill at all before the fight starts then this can happen? Super strange.

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u/platghost — 14 hours ago