r/inZOI_Adults

Sex framework “Inlove”: quick update

No more edgy, mysterious posts, let’s talk straight. What I’m building right now is a sex framework, like WickedWhims for The Sims or OStim for Skyrim. It will probably end up being a mix of both, since they’re my inspirations. And to be clear from the start: it will be free, obviously. This is not yet another scam.

I’m making this post because I just reached a new milestone, as you can see in the video: launching an animation on a piece of furniture (here, a table) and having it play exactly where it should. It’s a big step, because it means the framework should be able to cover pretty much every feature you knew in The Sims 4.

In the beginning I racked up win after win, until I hit the animation problem: Supponpon’s body has no animatable genitals, and I didn’t want to touch their files. My first solution, a 3D accessory that replaced the pubic area when an animation started, was the wrong one: as you can see in the second video in my posts, the piece was ugly, showed up after the animation had already started (so much for realism), had holes and wasn’t the right color.

So I rebuilt the Zoi body from scratch (yes, I always have ideas that save me time). It took a while, but the framework will have rebuilt bodies with 3D genitals that CAN be animated (rotation for the penis, opening for the vulva).

About the animations: I’m not an animator or a 3D artist, and I simply can’t make high-quality ones. There will be some included with the framework, but don’t expect anything mind-blowing. Same goes for the rebuilt bodies. I hope Supponpon keeps going with their project and can offer us animatable genitals one day.

On the other hand, the framework is designed for animators from day one. Anyone will be able to add their own animations in their own mod, without touching the framework. A short card describing the animation (its name, position, location: floor, table, bed…) is all it takes, and the framework finds it on its own and adds it to the menu. So if you’re an animator, or know animators, spread the word: you’re the ones who will make this framework rich. That’s also where diversity will come from, since I’ve had some feedback about that.

Right now, the framework lets you have sex with any adult. That’s not the realism I’m going for at all: I need to find a way to block the interaction until you have at least 50 love with the Zoi. That’s just to start with. Later I’ll mix in charisma, tastes, desires, etc.

My goal: adapt my 11 animations from Crusader Kings 3 (my own) to inZOI, block the interaction in the Love panel, then release a first alpha. I’d really love to get there next week, ideally before the next game update, which will either ruin all my work or make it easier, we’ll see.

That’s why I’m sharing a Discord where I’ll post updates and what I’m working on. You’re welcome to suggest ideas, debate and comment. Don’t be scared if you’re among the first ones in, there’s nothing there yet: https://discord.gg/9hexgwTBn

Hugs

u/Academic-Size-7274 — 5 days ago

🚗 ZoiWorks - Organized Crime 0.6 is out: Carjacking + Chop Shop

Organized Crime 0.6 is out – and the streets of Bliss Bay just got a lot less safe for drivers. 🚗

CARJACKING

Step in front of a car in traffic and it brakes – cars waiting at a light work too. Click it > Organized Crime > Carjack: the driver is gone and your Zoi gets straight in.

CHOP SHOP RUN

When your organization reaches level 2, your Right Hand texts you: they know a guy who knows a guy. Carjack a car and bring it to the yard behind the red gate near the fire station. Park, get out, and the gate closes behind you – 10% of the car's value goes straight into your account. Three cars a day, then the shop is full until tomorrow.

Download:
https://www.patreon.com/ZoiWorks/posts/zoiworks-crime-171245767

Found a bug? Tell me on Discord or in the comments.

u/ZoiWorks — 7 days ago

Hear me out

When sex mods have the support they need for inzoi .... Somebody should make an omegaverse mod😳 with same-sex relationships, pregnancy, everything! I feel like it would suit inzoi REALLY well! I also really want to live an omegaverse life😩🤌

reddit.com
u/KishinoKusama — 7 days ago

Sex mods

How much longer do you guys think we’ll have to wait for sex mods? 😭 Honestly, that’s the only thing missing from the game for me right now, and I’m starting to get bored with my save. I love creating stripper/gangster storylines, but without sex mods, it feels like a huge part of that kind of gameplay is missing.

reddit.com
u/ggmoordor — 7 days ago

10.9.26 inZOI Dev Update: MCP Script Modding Coming Thursday, October 15!

Hello, Creators! Happy Friday. We’re back with some exciting news. A new inZOI update is scheduled for next Thursday, the 15th.

In this week’s announcement, we’d first like to share the modding guide video prepared last month, followed by an overview of the major changes coming in next week’s update.

As this update was prepared within a relatively short period of time, it may not address everything you were hoping for. Rather than trying to make enormous changes all at once, we hope you’ll see this as part of our effort to strengthen and improve inZOI’s fundamentals through more frequent updates.

While there are no major new systems this time, the main focus of this update is on features that give you greater control over autonomy—such as preventing customers from freely using objects in businesses—as well as the long-requested free placement options in Build Mode and improvements to modding. The changes coming in this update will be detailed in the comment below.

With the rapid development of AI technology, modding has become much more approachable. In the video we’re sharing today, we’ve tried to provide guidance that makes the modding process easier to follow, and we hope some of you will give it a try yourselves.

We know there are still areas where the game may not yet feel as polished as you would like. With your valuable feedback, we’ll continue working quickly to make inZOI more refined and complete.

Have a wonderful weekend, everyone. We’ll be back next week with more details about the update.
Thank you!

-Kjun

Major Reworks and Simulation Improvements

Half-bath animations and facial expressions

  • Half-bath animations have been extended to flow more naturally, and relaxed facial expressions have been added to replace the previous neutral expressions.
  • Child Zois will alternate between two different relaxation animations.
  • Issues where adult male character poses would sink into or float above the bathtub have been fixed.

Complete overhaul of 17 resident households

  • The appearances, backgrounds, temperaments, traits, and relationships of 17 default households across Dowon, Bliss Bay, and Cahaya have been reworked.
  • Note: These changes will fully apply only to newly started games. Existing save files will only receive the updated household descriptions and photos.

Autonomy and conversation system improvements

  • Lot activities: Lot visit activity plans have been improved according to age group, and Zois can now naturally move between and participate in activities across nearby lots, such as Nuri Square and Harang Stream.
  • Autonomous conversations: Zois now select conversation topics based on their own and the other Zoi’s emotional state, intimacy level, and relationship, including family, friendship, romance, and business relationships.
  • Reactions and warnings: When Zois encounter someone they know, their greetings will vary depending on their relationship and mood. If a Zoi with a poor relationship trespasses into their home, they will receive two warnings before being kicked out.
  • Autocomplete support for user cheats.
  • Individual door permissions for each household member.
  • Lot Autonomy Plan Edit Mode.
  • When multiple copies of the same object are available, Zois will prioritize objects on the nearest floor and at the shortest distance.

New Content and Items

Wall-mounted first-aid medicine cabinet

  • Added under Build Mode > Props > Decoration for 100.
  • Provides five medication options for colds, motion sickness, allergies, bronchitis, and pain relief, as well as an option to check the status of the medicine cabinet.

CAZ and clothing additions

  • Five hairstyles.
  • Three mustaches and three beards.
  • Three makeup presets.
  • Two raincoat/rain boot items.
  • Six themed outfits.
  • Five anime-style masks.
  • Various additional clothing and shoes.

Expanded Build Mode and objects

  • More than 113 new build and interactive objects have been added, including salon assets, European-style clock towers, doors and large signs, LED shelves, outdoor sculptures, and two tile textures.
  • A tool for drawing basement walls has been added.
  • Cheat functions for free object placement and scaling have been added.

UI and Quality-of-Life Improvements

Unified overhead icons (Plumbob FX)

  • When a stat increases, its corresponding increase icon will now appear directly above the Zoi’s head. There are 31 icons in total.
  • The previous numerical stages and progress bars have been removed.
  • Icons for low needs and thought bubble designs have also been improved.

Expanded Zoi creation (CAZ)

  • When creating a family, you can now preconfigure intimacy levels, preferences (likes/dislikes), and relationships.

First-person view and convenience features

  • First-person view is now available while surfing and diving.
  • Lot/business management: You can now remove an active business template and immediately replace employees without having to fire them first.

Social events and movement improvements

  • Events will now begin after all participating Zois have arrived.
  • Participants have also been improved to move all the way inside the event venue.
  • Performance drops caused by large gatherings have been reduced by introducing a system that reuses nearby Zois.

Engine, System, and Mod Support

Improvements to walking while holding hands

  • Improvements have been made to separation while moving, waiting when one Zoi falls behind, clipping through doors, wrist and elbow bending, and finger poses.
  • Holding hands will now persist after saving and loading.
  • Zois will automatically let go of each other’s hands when using an umbrella.

Canvas sharing improvements

  • Preference information will now be saved when uploading Zoi presets.
  • Custom Lot Autonomy Plans will now be included when uploading and sharing lot presets.

Major ModKit improvements

  • Lua script mod support: Supports integration with MCP tools and AI assistants.
  • Additional modding tools: Customization of the game’s built-in post-process filters, a new Hat Wizard tool, and improved UI/UX and workflow speed for the Build and Vehicle Wizards.
  • In-game mod management: A management launcher has been added to toggle Overlay UI mods on and off from the HUD. The Mod Manager now also supports custom aliases for mods, along with improved naming for sorting UI options.
u/Sims_Creator777 — 6 days ago

ZoiWorks - Love Stories – Swipe. Match. Date. Fall for someone.

Your Zois can now swipe, match and go on real dates, with full cutscenes and conversations that depend on who they both are!

https://preview.redd.it/y9qo82ed83uh1.jpg?width=2000&format=pjpg&auto=webp&s=cb81f8ea89742ae51662b7a7705ca6bb8ed1825c

Love Stories turns romance into little stories. Swipe through ZoiMatch, a dating app right in your game phone, with the real people of your town and their real personality and characteristics. Flirt, tease and talk your way into someone's heart with the Love Stories talks, each a written scene with choices. And when they say yes, go on a real date, played as a full cutscene: a DATE mission to a different place every time, and the moment you arrive the cutscene starts - black bars, camera cuts between the two of you, every line on screen, and a conversation that branches on who you both are, all the way to the goodbye.

https://preview.redd.it/crt1lblf83uh1.jpg?width=2000&format=pjpg&auto=webp&s=1cbd287a0a18c7ab7bc66e647ac82dc17273c1c2

  • ZoiMatch – 8 profiles a day with a photo, a match tag, a quote, their real personality and quirks (with icons), job and neighbourhood. Like someone, chat, and ask them out.
  • The date - a full cutscene – go to a restaurant, café, bar, a walk or a museum - a different place every time. When you arrive, the date plays as one full cutscene: you sit down together at restaurants, cafés and bars, the camera cuts between you, and you talk. Bring up your own quirks and see if they love it, shrug or cringe, react to theirs, handle the moments of the place, flirt, and end with the goodbye.
  • Love Stories talks – six romance talks with written scenes that change with how well you know each other - from stranger to partner.
  • Make it official – after a great date with your crush, ask them to make it official - right in the goodbye scene.

Download (free):

Feedback, bugs and ideas are very welcome – I read every comment!

u/ZoiWorks — 8 days ago

10.7.26 inZOI Dev Update: Script Mods, Traits & IDs, Zoi Expressions & More

Hello, everyone.

Thank you for all the replies to last week’s post. I’ve read through the whole thread, from the welcome for script mods to the long, detailed suggestions and the concerns. I’d like to give honest answers to the points that came up most often.

1. “Are mods replacing the base game?”

Many of you said mods should expand the game, not complete it, and I agree. Mod support does not replace our own work on the fundamentals. Our team is still working on personality, autonomy, emotions and animation, and we will not hand that work over to modders.
At the same time, I’ve been amazed by what creators like ZoiWorks and the creator of Age of Magic have made in such a short time. We’ll look at what players love about these mods, and where it makes sense, we’ll consider bringing similar ideas into the game officially.

2. Traits and IDs

Some of you asked why existing traits like Volunteer were replaced, when modders were able to add new trait IDs. Last August, we made changes to some of the more abstract traits. At the time, there were technical limitations we couldn’t work around, and that’s why we made that decision. We’ll make sure this doesn’t happen again.

3. Expressions, eye contact and reactions

Many of you pointed out that Zois don’t look at their phones or the camera, don’t make eye contact, and show the same expression whether they’re happy or sad. You’re right that this breaks immersion. We’re currently working on improving eye contact and gaze. Your examples were really helpful: the labor scene, guests standing still at parties, families who don’t come to graduations, and street performers who don’t react. I believe it’s important for Zois and NPCs to react to what’s happening around them. In October, we plan to add reactions such as Zois greeting people they know, and hosts asking guests they don’t get along with to leave after a while. We’ll keep developing more reactions like these.

4. Bugs you reported

We’ve gathered the issues raised in this thread and shared them with the team, including need scaling on day-length settings other than 48 min/day, group activities, restaurant hosting and ratings, duplicated mod textures, and the gaps between lots and sidewalks.

I know many of you have waited a long time for things we’ve talked about over the past four years. I don’t take your patience for granted. Even the harsh comments come from people who care about inZOI, and that means a lot to us.

Thank you, as always.
Kjun

u/Sims_Creator777 — 8 days ago