r/insurgency

Image 1 — Engine.ini MAX GRAPHIC - Comparison WITH/WITHOUT
Image 2 — Engine.ini MAX GRAPHIC - Comparison WITH/WITHOUT

Engine.ini MAX GRAPHIC - Comparison WITH/WITHOUT

Bonjour, plus d'ombres parasites ! Voici le contenu de mon fichier engine.ini, ainsi que des images comparatives.

Engine.ini (Les lignes de lancer de rayons étaient juste un test.) :

[/script/engine.renderersettings]

r.Lumen.HardwareRaytracing=1

r.Lumen.Reflections.HardwareRayTracing=1

r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1

r.Lumen.TranslucencyRe flections.FrontLayer.Allow=1

RayTracingAmbientOcclusion=true

RayTracingSkyLight=true

RayTracingGlobalIllumination=true

r.Shadow.CSM.MaxCascades=10

r.Shadow.RadiusThreshold=0.001

r.ViewD istanceScale=1000.0

r.Shadow.DistanceScale=10.0

feuillage.LODDistanceScale=10

r.Shadow.FadeResolution=8

r.Shadow.MinResolution=1

r.Shadow.TexelsPerPixel=2

r.DepthOfFieldQuality=0

r.DefaultFeature.MotionBlur=0

r.SSGI.Quality=4

[SystemSettings]

RayTracingAmbientOcclusion=true

RayTracingSkyLight=true

RayTracingGlobalIllumination=true

DLSSMode=Quality

u/rGOtek — 13 hours ago

What were the incapacitated lines meant to be used for?

Talking about the incapacitated pain voice lines, long prolonged and brutal etc etc. You can find them in EnDeltaofficial's youtube channel.

But my question is how these were even triggered? Were they even used?? Is there any gameplay footage where you can hear these lines?

This question has been nagging me since I've first played the game

reddit.com
u/Interesting_Net_8488 — 9 hours ago

why dont they add this in the patches?

  1. patches on shoulders
  2. patches on helmets
  3. bigger flag patches on the plate carrier
    4-5. Divisional patches (typeshit)
u/Arvak__ — 1 day ago

PEW PEW PEW ... pew

Love how the enemy rarely just die, instead of rolling around in pain. When I feel tacticool I'll whip out my sidearm and put them out of their misery

u/potatodrinker — 17 hours ago

[PC | Steam] Firefight Achievement

Hi everyone!

I'm looking for players to queue Firefight in Insurgency: Sandstorm on PC (Steam).

Goal:

Get the Firefight Victory achievement.

Platform: PC (Steam)

Regions: I can queue all matchmaking regions (Asia, Oceania, Europe, North America, etc.) to maximize the chance of finding a match.

Availability (Thailand, UTC+7):

Usually available around 08:00–11:00, but I can adjust if enough people are interested.

Whether you already have the achievement or still need it, everyone is welcome. The more players we have, the easier it is to get Firefight matches going.

If you're interested, reply below and we'll arrange a time to queue together.

reddit.com
u/maneuver130 — 1 day ago

АКСУ my beloved

Little aksu with bigass rpk mags will never not be funny to me 😂

u/FSB7OPERATOR — 2 days ago

Followup to OppositeLet2095’s post - the actual iron sights meant for the M24 SWS from the manual

u/Molot_Vepr_308 — 2 days ago