r/milkdrop
Digital Animation - Slow Psychedelic Artwork #1
Hi, my hobby is to make 'live' '4-dimensional paintings' and music visualisations (hippy speak for messing about with trippy graphics, aye). I use my own software, midi controllers and a fair bit of improvisation .. each piece takes a few days of coding, curating, and ultimately recording a performance ; no sequencing, no ai or generative stuff (as far as it can be avoided).. the hope is to create something that visualises the soundtrack in a way that is supposed to be more meaningful and artistic than what comes out of a sequenced or programmed process. I pretty much fail always.
This one was a very slow mix of particles, video and effect layers and I thought it came out particularly.. well.. trippy.
4k version is on youtube at https://youtu.be/Kgj8P8MKLgY
r/ElementalVJ for other vids and to hear more about the process and software i use to make things.
BeatDrop Music Visualizer v1.5: GIF & Spout Input Sprite Support
(reposted due to Reddit's filter removal)
Hey, guys! I am in a step to implement GIF, Video and Spout Input support for BeatDrop Music Visualizer! Very excited about this. You can use a GIF as a sprite or a preset texture or Spout as a sprite (by using Spout\SenderName on a img .ini file). Video support hasn't finished yet because Media Foundation doesn't have capability to read all the videos or a video would not load. FFMpeg would be a great use (thanks to u/x265x for the tip).
In my tests:
- GIF for sprites/textures works flawlessly without problems. It can animate frames using GetTime().
- Spout Input Sprite works great, resizing the renderer still broadcasts, but occasionally freezes/crashes after resizing the BeatDrop window.
Some unfinished features:
- Migrate Media Foundation to FFMpeg for video support
- When resizing, Spout Sprite occasionally/sometimes freezes/crashes when attempting to free some resources.
BeatDrop v1.5 will be released later this summer after GIF, Video and Spout Sprite handling are fully functional. Let me know if it's good. I'll do another beta test to see if it's very functional.
After the full release, we are opening donations via Ko-fi or OpenCollective to support my work!
...and one thing to say: We are planning to make a separate easy-to-use interface called "BeatDrop GUI" or "BeatDrop VJ". Makes it easier to control presets/sprites, editing presets on the fly (with syntax highlighting), change settings and so on. Coming soon.
Progress on my custom cross platform music visualizer!
It has been a long time since my first post where I teased my multiplatform milkdrop variant. I saw the feedback and had decided to change the course of my tool, mainly focusing on people using it in a home setting with focus on ease of use. I noticed that many of my fellow students had never heard of music visualisation software but did really enjoy the visuals created by milkdrop. So this tool aims to give people with no experience in the subject a way to transform their room with VizWiz!
For now it has basic functionality:
Play all presets with one click using the default microphone
Create playlists of presets and save them
Edit settings for the visualiser itself
So you can test it if you want by cloning the GitHub repo, the setup instructions are included in the readme. I'm planning to add some help features to get new users started and some more advanced features for customizing the presets, beat detection and allow users to share playlists. It is still built with Electron + React but I did look into building it with Tauri which reduced the packaged app size from 500mb to 10mb. If people want to build further on this tool or have any feedback let me know! I hope it is useful for someone at!
Repo: