r/motiongraphics

3D World Map Animation in DaVinci Resolve 21
▲ 20 r/motiongraphics+3 crossposts

3D World Map Animation in DaVinci Resolve 21

If you make travel vlogs or need to show the location you are making content for. Enjoy it 😀

youtu.be
u/RedNode_Studio — 11 hours ago
▲ 2 r/motiongraphics+3 crossposts

Is it a good idea to apply for a job through company provided email?

A lot of companies provide emails to send resumes but I feel they don't check them. i am looking to switch and there is a company i am very much interested. should i send a mail to the designated email or connect with an employee working over there. I do know a person who works there we met briefly. would it be awkward if i reached out to this person?

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u/Fine-Hospital772 — 9 hours ago

We turned down a $2,500 project because the client wanted to "see results first" before any payment. No regrets.

Client came in with a big project full custom website, animations, e-commerce, the works.

Everything was going well until payment came up. They wanted us to build the entire thing first, then they'd pay "if they liked it."

We said no.

Not because we couldn't deliver — but because that's not how a studio operates. Our work has value before it's handed over, not after.

They went quiet. Probably found someone who said yes.

Still don't regret it.

Has anyone else dealt with this? Where do you draw the line with spec work?

reddit.com
▲ 3 r/motiongraphics+3 crossposts

Would this After Effects workflow actually be useful, or is it just me?

I’ve been building an After Effects extension called AetherFlow, and I’m curious if this solves a problem other people actually have.
One of the newest workflows I added is something I’m calling Footage Sync.

The idea is simple:

An editor gives you a reference export and a source stringout with handles.

Instead of manually cutting up the stringout, matching timing, recreating split screens, scaling shots, and rebuilding the edit layer by layer in After Effects the extension analyzes the reference, cuts the source footage into individual layers, and reconstructs the edit as an editable After Effects composition.

The goal is to eliminate one of the most repetitive parts of conforming editor references for motion graphics.

I’m still actively developing it, so I’d really like some honest feedback.

Do you find yourself rebuilding editor references by hand?

If so:
Is this a workflow you’d actually use?
What kinds of edits would you expect it to handle?

What’s the most frustrating part of rebuilding someone else’s edit?

I’m not looking for compliments - I genuinely want to know if this is solving a real problem or if I’m optimizing for a workflow that’s unique to my experience.

I’d love to hear your thoughts.

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u/Misterracart — 1 day ago
▲ 4 r/motiongraphics+5 crossposts

Looking for a 6 months motion graphics course recommendations

Hello, i'm asking this for a friend so if i seem to be lacking info in this field, i'm sorry in advance. He's a self taught editor, uses da Vinci resolve, currently learning motion graphics online via some self tutoring.

He's a drop out and doesn't hold any degree in this field, though he knows a lot, and has recently been struggling to get good clients or placements cuz almost anywhere he applies for asks him for a degree certificate.

So he is specifically looking for a 6 months motion graphics 'certificate course' that is reasonably priced for what they offer and has good industrial connections or to help him land better placements/ clients.

If you have personnel experience with any of the institutes, do let me know.

He doesn't have a preference: online/offline/indian/global any would do just the degree should be worth his time and help him attract better clients.

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u/Ok-Material-844 — 3 days ago
▲ 0 r/motiongraphics+1 crossposts

2 years in DaVinci Fusion, 6 months chasing SaaS motion design — completely lost on how to move forward. Need a roadmap.

Hey r/motiongraphics (or wherever fits best),

I’ve been editing in DaVinci Resolve for about 2 years now and have been using Fusion as my primary compositing/motion tool. About 6 months ago I discovered SaaS motion design the clean UI animations, product explainers, onboarding flows and I immediately knew that’s the direction I want to take my career.

The problem? I have no idea how to structure my path forward and I feel like I’m spinning my wheels.

Where I’m at:
I can do basic motion work in Fusion but I don’t come from a design background. When I try to create something original, I go completely blank. I don’t know where to start visually color, layout, typography none of it comes naturally yet. I can execute if I have a reference, but I can’t originate.

The questions keeping me up at night:

  1. Should I invest time in learning expressions in Fusion, or is that the wrong tool for SaaS motion design entirely? Should I be in After Effects instead?

  2. How do I actually learn design fundamentals as someone who’s been purely on the technical/editing side? Where do I even start?

  3. Is there a realistic roadmap from “can operate the tools” to “employable SaaS motion designer”?

  4. Are there any senior motion designers or studios open to taking on someone as a mentee or offering an informal apprenticeship? I’m willing to work hard,I just need guidance from someone who’s been through this.

What I’m looking for:
Not just tool tutorials. I’ve watched plenty of those. I need to understand how to think like a designer, how to build a portfolio that’s relevant to SaaS companies, and whether I’m even in the right ecosystem with Fusion.

If you’ve made this transition — from technical editor to motion designer — I’d love to hear your path. And if you’re someone who mentors or takes on junior help, I’m genuinely open to that conversation.

Thanks in advance 🙏

reddit.com
u/Delicious-Judge-8693 — 4 days ago
▲ 12 r/motiongraphics+2 crossposts

Hiring UI/UX designers

We're Minutrix.in, and we're looking for a UI/UX designer to join us.

What this role actually is: This is an early-stage startup. Things move fast, priorities shift, and you'll be wearing more than one hat. The learning curve is steep — but that also means you'll own real work, ship things that actually launch, and grow faster.

Job Details:

  1. Experience Required: 1 year or we are open to juniors with strong portfolio
  2. Pay: 5 LPA
  3. Expected time of response: 1-3 days please DM your portfolio
  4. Job duration: Permanent after 3 months of prohibition
  5. Company Location: Remote
u/Minutrix_AI — 5 days ago
▲ 3 r/motiongraphics+3 crossposts

advice for portfolio for content page or index

hey i am trying to make a behance page i have drive portfolio but yk its not professional and so i am making behance page and rn i am making content page or index page( i am gonna attach how i want ) so i am pasting link of my drive please tell me which video should i post in new portfolio and for content page which styl or name i should use for for this page and any more suggestion abt portfolio or my editing sty_le this will gonna help me thanks

https://preview.redd.it/r39ne4f0mnah1.png?width=1626&format=png&auto=webp&s=021179a02bce3d1732e98d6b31ff96b68a2c0603

reddit.com
u/zxenderr — 5 days ago

How can I make these illustrations move in a circle?

I have three illustrations (a store, a PC, and a smartphone), and I want them to move along a circular path in After Effects, like in the example shown in the images.

What is the best way to do this?

Also, I want each illustration to keep the same orientation while moving around the circle (I don't want them to rotate).

u/pisces0304 — 6 days ago
▲ 56 r/motiongraphics+4 crossposts

I made a 6 mins documentary using Cavalry & AE

I made my first “long” format motion design animation project using cavalry, after effects and code animation.

I think there are some cool animation scenes in there so feel free to check it out and give feedback!

For info I have about 3 years of AE experience and 2 months of cavalry experience. And this whole thing took me about 6 months. (including research, interview and storyboarding).

youtu.be
u/DadaPurpleGoats — 8 days ago

Dear editors, I want to learn some motion graphics or one step above normal editing

Normal editing means transitions and cuts. And wanted to learn some animations. I have both adobe Premiere Pro and davinci resolve.

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u/GojoNeverDies — 7 days ago
▲ 0 r/motiongraphics+1 crossposts

Looking for tech product video video editor

Requirements are

I want an video editor who can make content of your application

And yes are open for all fresher to experience

reddit.com
u/Purple_Passage_4021 — 7 days ago
▲ 2 r/motiongraphics+1 crossposts

How to get ideas for motion design ? help /

Im wondering how to genarate ideas or get inspired from other's works ? . Like if i have a tech related script , given to me , where do i want to start and how to basically genarate ideas without overthinking or looking for more and more details ? .

also i need to know which things or techniques will lift my motion design into another level ? .

im at a point where i cant even explain what im trying to say . but hope you guys would understand it . please help me with a solution . how can i think better and be good in motion design .

u/Viper747_ — 10 days ago
▲ 7 r/motiongraphics+5 crossposts

Hello! I have a question!

I ran into this kinda insta360 looking, smooth zoom in zoom out effect with face tracking footage. It seems like the creator of the video took the video with an iPhone or something and put the effects afterwards.
Someone said it’s after effects. Do you know what effects or software that can do that kind of stuff? I saw black fisheye looking circle when he zoomed out.
Let me know if you know something about that 😭
Any advice would be appreciated!
(Not insta360, I already checked.)

instagram.com
u/TM16161005 — 8 days ago
▲ 2 r/motiongraphics+1 crossposts

RBD Simulation issue.

Hi guys! I am just experimenting with RBD simulation by doing some spec works! but I am facing problems while doing this simulation for example.

https://preview.redd.it/aqs387txmcah1.png?width=1919&format=png&auto=webp&s=9ae51bceb0c72e889b958cac8e2e1dcb75b6828e

I have this scene the idea is to let the lego pieces fall inside the lego face shaped container. But the viewport response is very slow and lagging and sometimes even freezes the system so I had to restart my pc to fix it. I am not sure why it's lagging this much, I thought it might be because of the poly count so I reduced it to the maximum, and I am trying to get some close up renders with the very accurate collision happening, So I tried using triangle mesh as a collider shape but we know that this option is computational expensive, so I tried using convex hulls with "3 geometry accuracy" and this option is making this scene very long to compute and crashing and long or freezed caching time etc. I tried increasing the substeps and smoothing iterations and most of the simulation setting in general.

And to mention this simulation is working a bit better with "auto" option in collision shape, I could able to cache the simulation but it is collision is inaccurate and it still is calculating frame by frame(in viewport before caching).

So I tried with a sample scene with a high poly cube instead to check whether this still is a matter of poly count but the cube scene worked very well than this (I could able to see a smooth viewport playback to preview).

And FYI the cube scene is 100cm and the lego scene above is in 10cm(Which is in real world scale) simulation scene scale. Could this be the reason like it's not working well on smaller scale scenes?

https://preview.redd.it/ybfgv7x5qcah1.png?width=1919&format=png&auto=webp&s=f40623afe2052d389d1a95d707d0d2dd39112129

reddit.com
u/Upbeat-Beautiful9355 — 7 days ago
▲ 21 r/motiongraphics+5 crossposts

Help me guys to create my portfolio website I am exhausted 😭

Hey guys I am 21 year old i do Video editing, motion graphics, VFX ,a bit 3d and 3d motion graphics, so I am still a biggner, have no job experience but did some basic freelance so i wanted to create an portfolio website where I can showcase my work and people can also contact me, and i am mostly a non coder i only know html and css so I tried vibe coding with claude code , i got api for that from some third-party site and used the highest model available rn the opus-4.8 with xhigh+ultracode, i installed everything react,tailwind and many more lots of skills, msp's, GitHub repo so it don't look like AI slop site ,I gave him site reference and tell him what specific part I want from each site and where but I am exhausted now I can't overcome that ai look ! 😭So anyone how can I create my portfolio website ? Please help !

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u/PublicRelevant7638 — 12 days ago
▲ 42 r/motiongraphics+1 crossposts

How do people find all those nice animations used in YouTube videos?

Maybe this is a dumb question, but where are people getting all these animations from?

I'm talking about the little things that make videos feel polished:

- subscribe button animations
- animated cursors
- Instagram/social media popups
- animated maps

Every time I watch a well-edited video, I see dozens of these.
Are most creators making them from scratch, buying packs, or using specific websites?

Curious what everyone's workflow looks like

reddit.com
u/AdrienADR — 11 days ago