Would you use a motion design app between CapCut and After Effects?
I keep running into the same problem: CapCut is easy but too limited for serious motion graphics, while After Effects can make incredible ad-style animations but is brutally hard to learn. I’m thinking about building a prosumer motion design app where you can import a logo, product shot, poster, UI screen, text, or image, then create polished brand-ad style animation with editable layers, timing, camera moves, typography, effects, and beat sync, but controlled through simpler art-direction tools instead of keyframes, graph editors, expressions, and precomp chaos. AI would help with things like separating layers, suggesting motion styles, matching references, syncing to music, and improving weak timing, but the result would stay editable rather than being a one-shot AI video. Would this be useful, or is the gap already covered by tools like Jitter, Rive, Cavalry, Autograph, or AE templates?