
r/nucleuscoop

Split Screen Teaser for a some games (part 12)
Some new teasers/releases since last post. Once again thanks to everyone thas has donated to get these games/make the handlers.
Dont ask me for subnautica 2😅
Nothing here has a release date.
Last 3 parts:
Part 9: https://www.reddit.com/r/nucleuscoop/comments/1s03l6k/split_screen_teaser_for_a_some_games_part_9/
Part 10: https://www.reddit.com/r/nucleuscoop/comments/1si97rd/split_screen_teaser_for_a_some_games_part_10/
Part 11: https://www.reddit.com/r/nucleuscoop/comments/1t12njj/split_screen_teaser_for_a_some_games_part_11/
yt with tutorials for some of my handlers: https://www.youtube.com/@birdenly/featured
(In order of the screenshots)
- Far Far West (Teaser/Release: https://www.youtube.com/watch?v=PluTjYHdPco )
- Empyrion - Galactic Survival (Epic games version)
- Supreme Snowboarding
- Flippin Misfits
(below were recently released/updated)
- Tom Clancy's Rainbow Six: Vegas 1
- Call of Duty: Black ops 4 ( https://hub.splitscreen.me/handler/HW2cwS444RSbmWnos )
- PewPew Live
- Gleeb Glob (Rage platformer)
Enjoy :)
The forest A single controller manages both instances
I wanted to play The Forest in 3-player split-screen, but when I connect the controllers, they control all instances, not just the ones assigned to each controller.
Help with bo2 zombies vertical split screen
Hello guys I’m having a serious problem with my bo2 zombies nucleus co op vertical split screen, only the top instance will launch and not the bottom, I’m on windows 11, I don’t have any dlc’s, and I just wanna play zombies with my friend. Please help, also I have the official steam version, if this works with an “alternate” that has all the dlc please let me know
[Saints Row 2] GotR + JUICED - Double input issue: one controller controls both instances, the other is ignored
I'm trying to run 2 instances of Saints Row 2 on 2 separate monitors via Nucleus Co-op, assigning 2 controllers (one for each instance).
Controller 1: 8bitdo ultimate 2c wireless
Controller 2: 3rd party PS4 controller. I'm emulating it as an Xbox 360 controller via DS4Windows. I'm also using HidHide, so the system doesn't see the original physical controller, only the virtual Xbox 360 one.
For some reason, one controller completely takes over the inputs for both instances simultaneously (which pad it is depends on which one I assign to the first instance in Nucleus). Meanwhile, the second controller gets absolutely no response from either instance.
I've already tried setting FakeFocus, SendFakeFocusMsg, and ForceFocus to false in the handler. I have steam input disabled. Borderless and sdl are set to 0 in juiced.ini.
Update: The problem is in the juiced patch, because after removing it everything works fine.
As the title says im trying to get 1 pair of moise and keyboard work on 1 screen and another pair on another screen. I've searched around online and found nothing that could help. I've tried locking inputs and it doesn't work, only 1 screen works and on the other one nothing happens. Is there something im missing or any workaround? Thanks in advance to any nice pearson willing to help!
Need help for rainbow six siege
I tried using the existing handler (from Y6) and got the users to show up properly, but the inputs keep freezing up whenever I press "input lock".
With inputs locked, controller is "frozen" on player 1 i.e. responding extremely slow, and mouse is invisible on player 2 and keyboard is not working.
When unlocked, controller is OK for player 1 but keyboard moves both players.
Any help is appreciated.